Player Matchup

Cu Chulainn
Cu Chulainn
Deucalion26
Cu Chulainn
Level 28
God Stats
1W - 1L
1,720 SR
Queue Stats
90W - 123L
1,462 Elo+
Party 2
Yu Huang
Yu Huang
Genesis536
Yu Huang
Level 91
God Stats
0W - 3L
1,275 SR
Queue Stats
37W - 47L
1,426 Elo+
Party 3
Discordia
Discordia
Punkrockstar77
Discordia
Level 107
God Stats
2W - 6L
1,608 SR
Queue Stats
119W - 139L
1,494 Elo+
Party 2
Cupid
Cupid
Secksi
Cupid
Level 75
God Stats
12W - 15L
1,553 SR
Queue Stats
25W - 28L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
darkwolf2489
Cthulhu
Level 123
God Stats
1W - 1L
1,759 SR
Queue Stats
100W - 115L
1,468 Elo+
Party 2
Team Averages
Level 85
1,583 SR
1,461 Elo+

VS

Team Averages
Level 80
1,485 SR
1,670 Elo+
Gilgamesh
Gilgamesh
BluekuMain
Gilgamesh
Level 101
God Stats
1W - 2L
1,301 SR
Queue Stats
91W - 46L
1,716 Elo+
Party 1
Sol
Sol
Deleudra
Sol
Level 6
God Stats
3W - 1L
1,706 SR
Queue Stats
22W - 18L
1,671 Elo+
Party 1
Yu Huang
Yu Huang
Rhyneer4515
Yu Huang
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 141L
1,540 Elo+
Solo
Shiva
Shiva
ShaGoreMagalla
Shiva
Level 102
God Stats
8W - 4L
1,633 SR
Queue Stats
174W - 106L
1,697 Elo+
Party 1
Ao Kuang
Ao Kuang
ixJayCee
Ao Kuang
Level 110
God Stats
1W - 1L
1,286 SR
Queue Stats
141W - 78L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deucalion26
Cu Chulainn
13
1 / 6 / 2
7,877
716
4,370
11,663
10,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Genesis536
Yu Huang
14
1 / 4 / 1
7,740
704
4,977
5,705
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Punkrockstar77
Discordia
16
4 / 4 / 1
8,854
805
12,453
7,050
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Secksi
Cupid
14
1 / 4 / 3
7,795
709
4,230
8,780
3,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
darkwolf2489
Cthulhu
15
3 / 3 / 3
8,344
759
8,486
10,987
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluekuMain
Gilgamesh
15
3 / 1 / 7
8,933
812
8,102
10,405
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 5
7,713
701
3,020
6,956
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Rhyneer4515
Yu Huang
15
1 / 2 / 4
8,059
733
3,073
8,289
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 6
9,420
856
9,124
11,880
11,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
ixJayCee
Ao Kuang
16
8 / 3 / 7
9,464
860
10,676
11,492
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
10
Kills
21
21
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BluekuMain
Gilgamesh
3
1
7
6.5
W
2
2
5
2.25
L
Cu Chulainn
Deucalion26
Cu Chulainn
1
6
2
0.33
L
Yu Huang
Genesis536
Yu Huang
1
4
1
0.38
L
Discordia
Punkrockstar77
Discordia
4
4
1
1.13
W
Yu Huang
Rhyneer4515
Yu Huang
1
2
4
1.5
L
Cupid
Secksi
Cupid
1
4
3
0.63
W
7
2
6
5
L
Cthulhu
darkwolf2489
Cthulhu
3
3
3
1.5
W
Ao Kuang
ixJayCee
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,516
Damage
33,995
44,185
Taken
49,022
27,535
Mitigated
29,088
4,522
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BluekuMain
Gilgamesh
8,102
2,981
1,256
2,121
10,405
8,588
538
4,743
5,420
0
27,423
W
3,020
1,238
0
1,019
6,956
2,384
661
4,619
2,270
12,387
1,024
L
Cu Chulainn
Deucalion26
Cu Chulainn
4,370
807
0
599
11,663
10,127
0
4,120
7,543
2,842
8,635
L
Yu Huang
Genesis536
Yu Huang
4,977
330
0
20
5,705
1,853
0
2,602
3,103
18,843
0
L
Discordia
Punkrockstar77
Discordia
12,453
658
0
876
7,050
2,183
0
4,046
3,004
38,876
0
W
Yu Huang
Rhyneer4515
Yu Huang
3,073
474
0
480
8,289
2,771
1,128
3,824
2,998
30,486
0
L
Cupid
Secksi
Cupid
4,230
2,295
0
710
8,780
3,496
15
1,998
6,782
0
23,143
W
9,124
1,780
524
1,490
11,880
11,085
460
6,807
4,978
0
31,297
L
Cthulhu
darkwolf2489
Cthulhu
8,486
641
633
1,684
10,987
9,876
0
3,676
7,311
27,646
0
W
Ao Kuang
ixJayCee
Ao Kuang
10,676
3,274
0
5,118
11,492
4,260
0
6,367
4,954
23,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,610
Gold Earned
43,589
213
Minions Killed
209
0
Camps Cleared
0
1,032,608
Distance Traveled
1,140,688
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,933
812
37
3
0
264,987
0
W
Sol
7,713
701
30
3
0
186,589
3
L
Cu Chulainn
7,877
716
18
2
0
206,054
1
L
Yu Huang
7,740
704
33
3
0
187,577
3
L
Discordia
8,854
805
72
7
0
216,044
3
W
Yu Huang
8,059
733
53
5
0
232,261
0
L
Cupid
7,795
709
42
4
0
194,270
0
W
Shiva
9,420
856
52
5
0
233,211
1
L
Cthulhu
8,344
759
48
4
0
228,663
4
W
Ao Kuang
9,464
860
37
3
0
223,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role