Player Matchup

Apollo
Apollo
Desu Mation
Apollo
Level 152
God Stats
1W - 4L
1,245 SR
Queue Stats
63W - 65L
1,575 Elo+
Party 1
Mulan
Mulan
Rumored Galaxy
Mulan
Level 144
God Stats
4W - 3L
1,790 SR
Queue Stats
73W - 79L
1,536 Elo+
Party 1
Fenrir
Fenrir
Waifu Nation
Fenrir
Level 79
God Stats
0W - 1L
1,826 SR
Queue Stats
11W - 9L
1,610 Elo+
Party 1
Janus
Janus
Why do drugs
Janus
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 52L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
gamermidnight2
Jormungandr
Level 86
God Stats
3W - 7L
1,364 SR
Queue Stats
15W - 26L
1,530 Elo+
Party 1
Team Averages
Level 122
1,545 SR
1,567 Elo+

VS

Team Averages
Level 94
1,651 SR
1,576 Elo+
Bacchus
Bacchus
FoxyMongrel
Bacchus
Level 129
God Stats
13W - 11L
1,584 SR
Queue Stats
226W - 229L
1,606 Elo+
Party 3
Awilix
Awilix
MastaChiepho
Awilix
Level 68
God Stats
2W - 0L
1,545 SR
Queue Stats
80W - 88L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PP_Turtle25
Morgan Le Fay
Level 87
God Stats
4W - 6L
1,569 SR
Queue Stats
274W - 246L
1,577 Elo+
Party 2
Achilles
Achilles
just KCAAAAA
Achilles
Level 119
God Stats
6W - 5L
1,699 SR
Queue Stats
130W - 135L
1,571 Elo+
Party 3
Hachiman
Hachiman
vIrxnic
Hachiman
Level 67
God Stats
3W - 2L
1,859 SR
Queue Stats
184W - 149L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 3 / 0
6,482
589
3,266
6,069
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 1 / 1
5,246
477
3,574
7,783
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
0 / 3 / 1
5,536
503
2,456
6,814
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 1
6,482
589
1,757
4,022
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
gamermidnight2
Jormungandr
11
0 / 2 / 0
6,688
608
6,758
7,472
5,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FoxyMongrel
Bacchus
9
3 / 1 / 4
6,137
558
3,292
5,580
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
13
4 / 0 / 3
7,191
654
6,460
4,605
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
PP_Turtle25
Morgan Le Fay
12
2 / 2 / 3
6,810
619
4,758
4,814
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
just KCAAAAA
Achilles
11
2 / 0 / 0
6,235
567
3,615
9,194
6,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vIrxnic
Hachiman
10
1 / 3 / 2
6,360
578
3,496
6,303
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
3
0
1
W
Bacchus
FoxyMongrel
Bacchus
3
1
4
5
W
Awilix
4
0
3
5.5
W
Morgan Le Fay
PP_Turtle25
Morgan Le Fay
2
2
3
1.75
L
1
1
1
1.5
L
Fenrir
0
3
1
0.17
L
2
3
1
0.83
L
Jormungandr
gamermidnight2
Jormungandr
0
2
0
0
W
Achilles
just KCAAAAA
Achilles
2
0
0
2
W
Hachiman
vIrxnic
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
21,621
32,160
Taken
30,496
14,655
Mitigated
14,152
7,172
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,266
1,371
0
1,412
6,069
2,055
0
1,695
4,374
0
35,990
W
Bacchus
FoxyMongrel
Bacchus
3,292
499
0
1,655
5,580
3,156
0
200
5,137
11,826
3,232
W
Awilix
6,460
2,350
0
3,133
4,605
1,489
0
412
4,193
0
43,481
W
Morgan Le Fay
PP_Turtle25
Morgan Le Fay
4,758
467
0
600
4,814
1,663
0
1,518
3,296
44,723
0
L
3,574
552
120
1,715
7,783
4,308
0
4,167
3,616
0
14,294
L
Fenrir
2,456
822
0
2,459
6,814
1,860
0
271
6,543
0
24,130
L
1,757
39
0
216
4,022
847
0
1,218
2,804
42,923
0
L
Jormungandr
gamermidnight2
Jormungandr
6,758
2,925
0
1,250
7,472
5,585
420
237
7,235
42,344
0
W
Achilles
just KCAAAAA
Achilles
3,615
645
0
3,681
9,194
6,406
0
6,385
2,809
0
30,324
W
Hachiman
vIrxnic
Hachiman
3,496
2,206
0
2,520
6,303
1,438
0
0
6,275
0
32,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
32,733
340
Minions Killed
336
0
Camps Cleared
0
1,114,687
Distance Traveled
1,122,005
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,482
589
68
6
0
221,428
4
W
Bacchus
6,137
558
23
2
0
237,685
6
W
Awilix
7,191
654
92
8
0
263,201
4
W
Morgan Le Fay
6,810
619
94
9
0
214,503
1
L
Mulan
5,246
477
26
2
0
216,894
4
L
Fenrir
5,536
503
68
6
0
238,723
4
L
Janus
6,482
589
91
8
0
229,040
3
L
Jormungandr
6,688
608
87
8
0
208,602
2
W
Achilles
6,235
567
58
5
0
213,710
3
W
Hachiman
6,360
578
69
6
0
192,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role