Player Matchup

Yu Huang
Yu Huang
Riotdrop
Yu Huang
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Ullr
Ullr
Sifers
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,702 Elo+
Party 2
Erlang Shen
Erlang Shen
smurfashonn
Erlang Shen
Level 82
God Stats
0W - 1L
1,799 SR
Queue Stats
38W - 41L
1,574 Elo+
Solo
Team Averages
Level 97
1,600 SR
1,659 Elo+

VS

Team Averages
Level 146
1,421 SR
1,553 Elo+
Hercules
Hercules
 
Hercules
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
ExpBar
Loki
Level 137
God Stats
5W - 4L
1,262 SR
Queue Stats
144W - 128L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Riotdrop
Yu Huang
13
0 / 7 / 4
9,458
556
8,842
13,535
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Sifers
Ullr
17
4 / 4 / 2
11,400
671
14,284
16,872
7,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
smurfashonn
Erlang Shen
15
2 / 7 / 3
11,518
678
12,974
22,017
25,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
6 / 2 / 10
12,845
756
15,682
29,859
48,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
 
Baron Samedi
16
6 / 4 / 8
11,951
703
21,179
15,817
8,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
ExpBar
Loki
17
6 / 0 / 7
12,172
716
6,987
6,198
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
18
18
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
2
10
5.5
W
Baron Samedi
 
Baron Samedi
6
4
8
2.5
W
Loki
ExpBar
Loki
6
0
7
9.5
L
Yu Huang
Riotdrop
Yu Huang
0
7
4
0.29
L
Ullr
Sifers
Ullr
4
4
2
1.25
L
Erlang Shen
smurfashonn
Erlang Shen
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
43,848
52,424
Taken
51,874
38,264
Mitigated
60,654
6,983
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
15,682
5,114
0
12,560
29,859
48,277
100
5,406
24,453
0
35,471
W
Baron Samedi
 
Baron Samedi
21,179
2,604
2,819
7,139
15,817
8,169
715
3,291
12,526
47,045
0
W
Loki
ExpBar
Loki
6,987
2,797
0
747
6,198
4,208
2,021
774
5,079
0
55,618
L
Yu Huang
Riotdrop
Yu Huang
8,842
1,054
0
173
13,535
5,239
26
4,541
8,994
26,721
0
L
Ullr
Sifers
Ullr
14,284
5,244
0
1,336
16,872
7,420
0
6,437
10,435
0
51,480
L
Erlang Shen
smurfashonn
Erlang Shen
12,974
8,274
354
5,120
22,017
25,605
0
10,410
11,607
0
25,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
36,968
137
Minions Killed
172
4
Camps Cleared
10
838,010
Distance Traveled
953,756
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,845
756
33
2
1
337,279
3
W
Baron Samedi
11,951
703
67
4
3
267,627
1
W
Loki
12,172
716
72
4
6
348,850
2
L
Yu Huang
9,458
556
27
2
1
276,515
0
L
Ullr
11,400
671
93
5
3
291,034
3
L
Erlang Shen
11,518
678
17
1
0
270,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role