Player Matchup

Anubis
Anubis
Bigbird_The_One
Anubis
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 75L
1,533 Elo+
Party 3
Chiron
Chiron
K3 UNKNOWN
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,379 Elo+
Party 3
Jormungandr
Jormungandr
Littlebird_1
Jormungandr
Level 118
God Stats
2W - 2L
1,367 SR
Queue Stats
61W - 65L
1,552 Elo+
Party 3
Athena
Athena
Vivid625
Athena
Level 152
God Stats
6W - 1L
1,513 SR
Queue Stats
456W - 508L
1,450 Elo+
Solo
Skadi
Skadi
bluntxblake
Skadi
Level 120
God Stats
1W - 7L
1,500 SR
Queue Stats
157W - 165L
1,512 Elo+
Solo
Team Averages
Level 110
1,476 SR
1,485 Elo+

VS

Team Averages
Level 70
1,572 SR
1,504 Elo+
Thanatos
Thanatos
Arekuruu
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
CrimDeathScythe
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,448 Elo+
Party 1
The Morrigan
The Morrigan
Gabbekk
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,722 Elo+
Party 2
Janus
Janus
ICHIBAN4men
Janus
Level 132
God Stats
8W - 1L
1,862 SR
Queue Stats
210W - 230L
1,478 Elo+
Solo
Athena
Athena
RetroDino
Athena
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 19
14,261
891
31,918
23,289
12,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
K3 UNKNOWN
Chiron
20
7 / 4 / 24
13,105
819
16,255
15,402
7,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Littlebird_1
Jormungandr
20
13 / 5 / 21
13,721
858
17,276
19,985
27,773
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Vivid625
Athena
19
4 / 9 / 24
12,275
767
8,503
26,856
33,528
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 5
8,895
556
3,406
3,657
1,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arekuruu
Thanatos
17
5 / 11 / 8
10,702
669
10,742
17,875
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 5 / 14
11,458
716
17,357
20,541
17,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Gabbekk
The Morrigan
18
6 / 6 / 6
10,986
687
12,282
12,353
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 8 / 10
11,517
720
19,884
15,120
4,071
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
RetroDino
Athena
18
4 / 9 / 13
10,875
680
9,205
21,024
21,790
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
74
38
Kills
23
24
Deaths
39
93
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arekuruu
Thanatos
5
11
8
0.82
W
12
4
19
5.38
L
3
5
14
2
L
The Morrigan
Gabbekk
The Morrigan
6
6
6
1.5
L
5
8
10
1.25
W
Chiron
K3 UNKNOWN
Chiron
7
4
24
4.75
W
Jormungandr
Littlebird_1
Jormungandr
13
5
21
4.7
L
Athena
RetroDino
Athena
4
9
13
1.17
W
Athena
Vivid625
Athena
4
9
24
1.78
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,358
Damage
69,470
89,189
Taken
86,913
82,617
Mitigated
54,582
35,568
Healing
22,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arekuruu
Thanatos
10,742
3,412
63
4,853
17,875
6,714
0
13,131
4,744
0
14,450
W
31,918
2,237
2,409
14,765
23,289
12,953
1,348
16,663
6,534
66,039
0
L
17,357
219
2,403
4,875
20,541
17,914
0
10,207
10,334
37,581
0
L
The Morrigan
Gabbekk
The Morrigan
12,282
1,723
1,384
2,883
12,353
4,093
90
8,528
3,624
20,148
2,534
L
19,884
823
1,838
2,064
15,120
4,071
0
13,205
1,915
36,593
0
W
Chiron
K3 UNKNOWN
Chiron
16,255
5,667
2,571
6,010
15,402
7,107
3,270
12,626
2,708
0
41,663
W
Jormungandr
Littlebird_1
Jormungandr
17,276
3,785
828
759
19,985
27,773
700
11,183
8,684
36,561
0
L
Athena
RetroDino
Athena
9,205
2,183
841
1,033
21,024
21,790
0
12,425
8,599
17,704
0
W
Athena
Vivid625
Athena
8,503
2,149
3,186
4,899
26,856
33,528
500
14,063
12,636
19,671
0
W
3,406
1,401
2
139
3,657
1,256
91
2,280
1,346
0
9,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,257
Gold Earned
55,538
170
Minions Killed
134
0
Camps Cleared
0
1,225,706
Distance Traveled
1,290,915
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,702
669
8
1
0
230,862
0
W
Anubis
14,261
891
66
4
0
275,423
0
L
Cthulhu
11,458
716
35
2
0
296,398
1
L
The Morrigan
10,986
687
29
2
0
242,782
1
L
Janus
11,517
720
44
3
0
261,819
2
W
Chiron
13,105
819
48
3
0
291,130
0
W
Jormungandr
13,721
858
28
2
0
296,817
0
L
Athena
10,875
680
18
1
0
259,054
0
W
Athena
12,275
767
18
1
0
276,740
0
W
Skadi
8,895
556
10
1
0
85,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role