Player Matchup

Atlas
Atlas
DarkRaptor1117
Atlas
Level 48
God Stats
4W - 3L
1,244 SR
Queue Stats
46W - 47L
1,128 Elo+
Solo
Yu Huang
Yu Huang
SARGENTMAJOR79
Yu Huang
Level 60
God Stats
24W - 22L
1,261 SR
Queue Stats
187W - 230L
1,226 Elo+
Solo
Tiamat
Tiamat
Shenkai1988
Tiamat
Level 69
God Stats
21W - 19L
1,468 SR
Queue Stats
280W - 290L
1,330 Elo+
Solo
Arachne
Arachne
branssjj
Arachne
Level 87
God Stats
4W - 3L
1,564 SR
Queue Stats
310W - 402L
1,293 Elo+
Solo
Nox
Nox
fredericpunch06
Nox
Level 47
God Stats
2W - 3L
1,424 SR
Queue Stats
83W - 106L
1,252 Elo+
Solo
Team Averages
Level 62
1,392 SR
1,246 Elo+

VS

Team Averages
Level 55
1,619 SR
1,337 Elo+
Fafnir
Fafnir
JeffNoctem
Fafnir
Level 63
God Stats
3W - 1L
1,816 SR
Queue Stats
75W - 75L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
Pleyer Sama
Sun Wukong
Level 39
God Stats
12W - 13L
1,564 SR
Queue Stats
60W - 60L
1,391 Elo+
Party 1
Skadi
Skadi
Retrovski
Skadi
Level 29
God Stats
5W - 11L
1,366 SR
Queue Stats
12W - 19L
1,275 Elo+
Party 1
Yu Huang
Yu Huang
jtvjet
Yu Huang
Level 101
God Stats
17W - 13L
1,862 SR
Queue Stats
137W - 141L
1,353 Elo+
Solo
Ratatoskr
Ratatoskr
whitefang361
Ratatoskr
Level 45
God Stats
5W - 6L
1,487 SR
Queue Stats
78W - 82L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
6,985
466
8,185
10,773
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
11
2 / 2 / 1
6,419
428
6,330
6,778
2,383
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
10
2 / 5 / 2
6,776
452
4,252
7,788
3,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
branssjj
Arachne
14
5 / 2 / 3
8,647
576
7,536
9,629
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 1
8,533
569
5,861
7,051
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JeffNoctem
Fafnir
11
1 / 1 / 3
7,337
489
5,065
13,037
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Pleyer Sama
Sun Wukong
13
7 / 1 / 1
8,439
563
11,691
12,519
11,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Retrovski
Skadi
13
2 / 1 / 0
7,582
505
7,142
8,943
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
jtvjet
Yu Huang
9
0 / 4 / 1
6,361
424
683
5,999
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
whitefang361
Ratatoskr
11
0 / 7 / 3
6,641
443
3,036
10,628
3,675
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
13
Kills
10
10
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Fafnir
JeffNoctem
Fafnir
1
1
3
2.5
L
Sun Wukong
Pleyer Sama
Sun Wukong
7
1
1
7.5
L
Skadi
Retrovski
Skadi
2
1
0
2
W
Yu Huang
2
2
1
1.25
W
Tiamat
2
5
2
0.6
W
Arachne
branssjj
Arachne
5
2
3
3.25
W
4
1
1
4.5
L
Yu Huang
jtvjet
Yu Huang
0
4
1
0.13
L
Ratatoskr
whitefang361
Ratatoskr
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,164
Damage
27,617
42,019
Taken
51,126
21,789
Mitigated
33,649
11,653
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,185
3,473
0
3,289
10,773
8,413
204
2,683
8,010
30,300
0
L
Fafnir
JeffNoctem
Fafnir
5,065
1,646
490
6,147
13,037
12,684
66
8,050
4,987
16,745
0
L
Sun Wukong
Pleyer Sama
Sun Wukong
11,691
3,935
122
5,449
12,519
11,954
0
5,183
7,336
0
46,498
L
Skadi
Retrovski
Skadi
7,142
3,745
0
4,216
8,943
3,233
776
5,610
3,333
0
54,399
W
Yu Huang
6,330
1,341
0
1,220
6,778
2,383
715
1,838
4,900
23,827
0
W
Tiamat
4,252
721
280
1,945
7,788
3,682
568
173
7,445
29,495
0
W
Arachne
branssjj
Arachne
7,536
6,058
0
4,919
9,629
4,597
0
39
9,228
0
42,080
W
5,861
528
0
0
7,051
2,714
315
1,015
5,924
55,816
0
L
Yu Huang
jtvjet
Yu Huang
683
177
89
239
5,999
2,103
576
3,399
2,600
22,172
0
L
Ratatoskr
whitefang361
Ratatoskr
3,036
773
438
1,245
10,628
3,675
0
2,386
8,242
0
37,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
36,360
314
Minions Killed
345
0
Camps Cleared
0
1,359,007
Distance Traveled
1,406,766
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,985
466
25
2
0
285,175
5
L
Fafnir
7,337
489
15
1
0
301,116
1
L
Sun Wukong
8,439
563
100
7
0
294,641
3
L
Skadi
7,582
505
100
7
0
265,770
0
W
Yu Huang
6,419
428
49
3
0
244,908
1
W
Tiamat
6,776
452
42
3
0
252,576
0
W
Arachne
8,647
576
86
6
0
290,216
1
W
Nox
8,533
569
112
7
0
286,132
3
L
Yu Huang
6,361
424
59
4
0
231,592
0
L
Ratatoskr
6,641
443
71
5
0
313,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role