Player Matchup

Xbalanque
Xbalanque
Silver I
AgenteDoblex
Xbalanque
Silver I
Level 127
God Stats
5W - 2L
1,393 SR
Queue Stats
39W - 38L
1,377 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
ChaserKMD
Sun Wukong
Silver I
Level 79
God Stats
17W - 22L
1,467 SR
Queue Stats
198W - 198L
1,296 MMR
Party 1
Vulcan
Vulcan
Gold III
Leonardô
Vulcan
Gold III
Level 128
God Stats
56W - 33L
1,535 SR
Queue Stats
329W - 336L
1,293 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ibylink
Tsukuyomi
Silver I
Level 144
God Stats
46W - 36L
1,584 SR
Queue Stats
365W - 391L
1,277 MMR
Solo
Yemoja
Yemoja
Silver I
kix6116
Yemoja
Silver I
Level 79
God Stats
2W - 1L
1,320 SR
Queue Stats
194W - 194L
1,279 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,460 SR
1,304 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,627 SR
1,304 MMR
Sol
Sol
Gold IV
BigChungus8998
Sol
Gold IV
Level 100
God Stats
15W - 17L
1,490 SR
Queue Stats
114W - 120L
1,371 MMR
Solo
Ymir
Ymir
Bronze IV
CYBERPUNK
Ymir
Bronze IV
Level 149
God Stats
0W - 1L
1,777 SR
Queue Stats
9W - 14L
1,268 MMR
Solo
Hou Yi
Hou Yi
Silver II
Marshellow
Hou Yi
Silver II
Level 123
God Stats
2W - 2L
1,644 SR
Queue Stats
13W - 19L
1,296 MMR
Party 2
Nike
Nike
Silver III
chattdaddy
Nike
Silver III
Level 123
God Stats
3W - 3L
1,702 SR
Queue Stats
18W - 20L
1,331 MMR
Party 2
Mulan
Mulan
Silver I
dannylo
Mulan
Silver I
Level 159
God Stats
5W - 5L
1,519 SR
Queue Stats
162W - 180L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AgenteDoblex
Xbalanque
20
8 / 9 / 8
16,904
583
25,569
28,139
10,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
ChaserKMD
Sun Wukong
20
5 / 2 / 11
16,378
565
19,225
32,185
36,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
Leonardô
Vulcan
20
10 / 3 / 10
17,550
605
38,622
18,355
11,890
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ibylink
Tsukuyomi
20
5 / 4 / 7
15,732
542
18,472
29,772
13,088
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
kix6116
Yemoja
20
0 / 1 / 20
15,254
526
7,033
31,149
34,159
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneThothShivaKhepri

VS

Bans
ApolloGilgameshAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 3
13,325
459
15,383
24,421
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
20
1 / 8 / 6
13,143
453
11,119
29,712
24,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Marshellow
Hou Yi
20
7 / 4 / 5
14,916
514
24,598
26,416
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 3
13,743
474
19,399
30,254
35,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
dannylo
Mulan
19
2 / 9 / 6
12,448
429
20,672
31,321
23,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
28
Kills
19
19
Deaths
28
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AgenteDoblex
Xbalanque
8
9
8
1.33
L
5
6
3
1.08
L
Ymir
1
8
6
0.5
W
Sun Wukong
ChaserKMD
Sun Wukong
5
2
11
5.25
W
Vulcan
Leonardô
Vulcan
10
3
10
5
L
Hou Yi
Marshellow
Hou Yi
7
4
5
2.38
L
4
1
3
5.5
L
Mulan
dannylo
Mulan
2
9
6
0.56
W
Tsukuyomi
ibylink
Tsukuyomi
5
4
7
2.13
W
Yemoja
kix6116
Yemoja
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,921
Damage
91,171
139,600
Taken
142,124
106,455
Mitigated
99,568
63,321
Healing
37,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AgenteDoblex
Xbalanque
25,569
15,812
0
8,632
28,139
10,820
6,337
7,249
20,727
0
154,195
L
15,383
2,617
0
10,256
24,421
6,979
446
8,685
15,485
105,758
0
L
Ymir
11,119
948
0
5,536
29,712
24,029
0
11,422
18,290
102,575
0
W
Sun Wukong
ChaserKMD
Sun Wukong
19,225
4,565
0
11,728
32,185
36,498
715
6,004
25,128
0
102,880
W
Vulcan
Leonardô
Vulcan
38,622
14,339
0
2,749
18,355
11,890
2,269
6,565
11,274
159,929
0
L
Hou Yi
Marshellow
Hou Yi
24,598
14,065
0
12,558
26,416
9,732
996
4,995
21,421
0
137,308
L
19,399
3,078
0
4,139
30,254
35,505
0
8,308
21,946
6,132
82,541
L
Mulan
dannylo
Mulan
20,672
2,339
0
4,944
31,321
23,323
140
13,817
17,504
3,364
81,269
W
Tsukuyomi
ibylink
Tsukuyomi
18,472
3,803
0
11,411
29,772
13,088
3,968
5,578
23,440
0
104,026
W
Yemoja
kix6116
Yemoja
7,033
2,346
15,045
13,756
31,149
34,159
1,133
8,294
22,221
28,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,818
Gold Earned
67,575
761
Minions Killed
782
0
Camps Cleared
0
2,795,491
Distance Traveled
2,641,515
32
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,904
583
178
6
0
509,859
12
L
Sol
13,325
459
143
5
0
554,243
4
L
Ymir
13,143
453
168
6
0
507,645
9
W
Sun Wukong
16,378
565
176
6
0
546,333
5
W
Vulcan
17,550
605
220
8
0
626,162
12
L
Hou Yi
14,916
514
192
7
0
500,648
9
L
Nike
13,743
474
173
6
0
562,252
1
L
Mulan
12,448
429
106
4
0
516,727
13
W
Tsukuyomi
15,732
542
151
5
0
538,764
1
W
Yemoja
15,254
526
36
1
0
574,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role