Player Matchup

Medusa
Medusa
LeaofTheLand
Medusa
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,479 Elo+
Solo
Hou Yi
Hou Yi
MessiahGhost
Hou Yi
Level 84
God Stats
7W - 3L
1,628 SR
Queue Stats
271W - 267L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
Vivid_Dipiction
Erlang Shen
Level 87
God Stats
8W - 9L
1,561 SR
Queue Stats
111W - 127L
1,475 Elo+
Solo
Yu Huang
Yu Huang
takenpython477
Yu Huang
Level 117
God Stats
4W - 4L
1,208 SR
Queue Stats
148W - 149L
1,445 Elo+
Solo
Persephone
Persephone
tearsamples
Persephone
Level 55
God Stats
3W - 2L
1,631 SR
Queue Stats
126W - 105L
1,441 Elo+
Party 2
Team Averages
Level 80
1,505 SR
1,460 Elo+

VS

Team Averages
Level 104
1,602 SR
1,508 Elo+
Loki
Loki
Kvng Nan
Loki
Level 80
God Stats
2W - 3L
1,500 SR
Queue Stats
185W - 112L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
MOPAR4406PACK
Danzaburou
Level 107
God Stats
5W - 4L
1,607 SR
Queue Stats
199W - 230L
1,501 Elo+
Solo
Tiamat
Tiamat
Miss_Tatas_420
Tiamat
Level 128
God Stats
3W - 5L
1,823 SR
Queue Stats
170W - 206L
1,476 Elo+
Solo
Neith
Neith
jonblaze26
Neith
Level 99
God Stats
19W - 18L
1,580 SR
Queue Stats
119W - 95L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
spydatrump
Cthulhu
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
220W - 128L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 5 / 11
10,399
1,040
7,941
12,467
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
18
11 / 0 / 14
13,436
1,344
16,439
10,895
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Vivid_Dipiction
Erlang Shen
18
8 / 3 / 16
12,569
1,257
16,617
18,309
19,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
17
3 / 4 / 12
10,861
1,086
8,960
10,800
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
tearsamples
Persephone
17
3 / 2 / 16
11,233
1,123
11,771
12,082
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

205

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
2 / 7 / 6
9,942
994
8,079
11,999
5,008
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
MOPAR4406PACK
Danzaburou
17
8 / 5 / 4
12,986
1,299
19,612
12,569
5,396
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 7
10,699
1,070
8,707
7,772
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
2 / 8 / 6
10,745
1,075
14,154
15,231
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
spydatrump
Cthulhu
17
1 / 6 / 9
11,423
1,142
10,794
19,169
27,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
46
27
Kills
14
14
Deaths
27
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
2
7
6
0.71
W
Medusa
2
5
11
1.5
L
Danzaburou
MOPAR4406PACK
Danzaburou
8
5
4
2
W
Hou Yi
11
0
14
18
L
1
1
7
4.5
W
Erlang Shen
Vivid_Dipiction
Erlang Shen
8
3
16
5.33
L
Neith
2
8
6
0.63
L
Cthulhu
spydatrump
Cthulhu
1
6
9
0.92
W
Yu Huang
3
4
12
2.25
W
Persephone
tearsamples
Persephone
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,728
Damage
61,346
64,553
Taken
66,740
34,153
Mitigated
49,883
14,202
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,079
3,315
0
0
11,999
5,008
0
3,402
8,597
0
15,048
W
Medusa
7,941
3,605
0
1,111
12,467
3,659
0
3,922
8,545
0
20,861
L
Danzaburou
MOPAR4406PACK
Danzaburou
19,612
5,961
256
2,722
12,569
5,396
0
2,962
9,607
0
35,942
W
Hou Yi
16,439
11,149
0
4,324
10,895
3,820
0
3,226
7,669
0
32,051
L
8,707
784
51
3,505
7,772
5,990
0
1,982
5,790
45,675
0
W
Erlang Shen
Vivid_Dipiction
Erlang Shen
16,617
10,273
59
6,378
18,309
19,870
0
5,217
13,092
0
28,631
L
Neith
14,154
4,728
302
1,734
15,231
6,131
0
6,108
9,123
0
38,909
L
Cthulhu
spydatrump
Cthulhu
10,794
1,089
0
1,836
19,169
27,358
0
6,277
12,892
25,539
0
W
Yu Huang
8,960
2,225
6
230
10,800
3,417
0
4,422
6,378
35,406
0
W
Persephone
tearsamples
Persephone
11,771
2,446
208
1,886
12,082
3,387
0
2,713
9,367
33,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,498
Gold Earned
55,795
224
Minions Killed
212
6
Camps Cleared
10
918,962
Distance Traveled
905,328
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,942
994
10
1
1
164,988
0
W
Medusa
10,399
1,040
29
3
2
192,775
1
L
Danzaburou
12,986
1,299
32
3
9
179,505
0
W
Hou Yi
13,436
1,344
57
6
1
196,294
0
L
Tiamat
10,699
1,070
85
9
0
198,252
1
W
Erlang Shen
12,569
1,257
25
3
1
196,134
0
L
Neith
10,745
1,075
47
5
0
179,746
0
L
Cthulhu
11,423
1,142
38
4
0
182,837
0
W
Yu Huang
10,861
1,086
61
6
1
163,191
0
W
Persephone
11,233
1,123
52
5
1
170,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role