Player Matchup

Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ayasys
He Bo
Level 122
God Stats
7W - 8L
1,446 SR
Queue Stats
516W - 518L
1,611 Elo+
Solo
Erlang Shen
Erlang Shen
Azolous
Erlang Shen
Level 139
God Stats
5W - 0L
1,787 SR
Queue Stats
229W - 210L
1,566 Elo+
Solo
Yu Huang
Yu Huang
MooseTheDapper
Yu Huang
Level 133
God Stats
6W - 5L
1,415 SR
Queue Stats
162W - 181L
1,591 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
keyandpele
Ah Muzen Cab
Level 151
God Stats
13W - 4L
1,889 SR
Queue Stats
371W - 384L
1,567 Elo+
Solo
Team Averages
Level 137
1,608 SR
1,567 Elo+

VS

Team Averages
Level 112
1,521 SR
1,511 Elo+
Yu Huang
Yu Huang
GigafootZero
Yu Huang
Level 103
God Stats
1W - 4L
1,279 SR
Queue Stats
178W - 179L
1,526 Elo+
Solo
Thor
Thor
L0WGUN
Thor
Level 107
God Stats
4W - 1L
1,803 SR
Queue Stats
128W - 118L
1,592 Elo+
Solo
Ymir
Ymir
PotatoPlant
Ymir
Level 147
God Stats
4W - 3L
1,700 SR
Queue Stats
420W - 378L
1,600 Elo+
Party 1
Geb
Geb
Tzenkai
Geb
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Party 1
Cupid
Cupid
k1ltux
Cupid
Level 129
God Stats
2W - 9L
1,324 SR
Queue Stats
542W - 503L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 6
7,072
544
5,491
9,973
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Ayasys
He Bo
14
3 / 1 / 2
8,045
619
5,327
6,047
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Azolous
Erlang Shen
12
0 / 3 / 1
6,640
511
4,527
11,839
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
13
4 / 2 / 4
8,278
637
5,990
8,582
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
keyandpele
Ah Muzen Cab
13
1 / 0 / 1
7,607
585
5,105
5,080
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GigafootZero
Yu Huang
14
1 / 2 / 0
7,799
600
3,701
5,504
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
L0WGUN
Thor
11
3 / 3 / 1
6,823
525
5,642
10,253
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 1
7,864
605
9,391
10,101
10,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
9
0 / 2 / 4
5,901
454
2,523
7,747
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
k1ltux
Cupid
11
0 / 0 / 0
6,107
470
1,831
6,657
1,799
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
7
7
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
6
4
W
He Bo
Ayasys
He Bo
3
1
2
4
W
Erlang Shen
Azolous
Erlang Shen
0
3
1
0.17
L
Yu Huang
GigafootZero
Yu Huang
1
2
0
0.5
L
Thor
L0WGUN
Thor
3
3
1
1.17
W
Yu Huang
4
2
4
3
L
3
2
1
1.75
L
Geb
0
2
4
1
L
Cupid
k1ltux
Cupid
0
0
0
0
W
Ah Muzen Cab
keyandpele
Ah Muzen Cab
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
23,088
41,521
Taken
40,262
21,404
Mitigated
21,323
19,983
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,491
1,815
343
2,609
9,973
7,746
0
3,035
6,867
18,002
2,003
W
He Bo
Ayasys
He Bo
5,327
576
0
3,863
6,047
1,654
0
1,981
4,002
54,952
0
W
Erlang Shen
Azolous
Erlang Shen
4,527
2,764
0
5,902
11,839
7,516
0
7,161
4,181
0
33,069
L
Yu Huang
GigafootZero
Yu Huang
3,701
380
0
500
5,504
1,910
0
2,693
2,811
61,977
0
L
Thor
L0WGUN
Thor
5,642
1,683
0
916
10,253
3,299
0
5,846
4,407
0
33,535
W
Yu Huang
5,990
1,421
0
3,615
8,582
2,471
0
2,293
6,261
48,911
0
L
9,391
2,941
0
3,117
10,101
10,068
225
3,040
7,061
49,134
0
L
Geb
2,523
488
0
1,851
7,747
4,247
0
2,484
5,263
7,173
0
L
Cupid
k1ltux
Cupid
1,831
902
187
2,971
6,657
1,799
0
1,893
4,764
0
45,069
W
Ah Muzen Cab
keyandpele
Ah Muzen Cab
5,105
2,301
0
3,651
5,080
2,017
298
485
4,595
0
73,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
34,494
445
Minions Killed
415
0
Camps Cleared
0
1,294,014
Distance Traveled
1,248,426
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,072
544
23
2
0
281,910
8
W
He Bo
8,045
619
104
8
0
300,209
0
W
Erlang Shen
6,640
511
71
5
0
235,152
4
L
Yu Huang
7,799
600
136
10
0
237,056
5
L
Thor
6,823
525
65
5
0
262,595
3
W
Yu Huang
8,278
637
111
9
0
233,706
4
L
Ymir
7,864
605
99
8
0
209,132
4
L
Geb
5,901
454
17
1
0
262,361
4
L
Cupid
6,107
470
98
8
0
277,282
4
W
Ah Muzen Cab
7,607
585
136
10
0
243,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role