Player Matchup

Hercules
Hercules
CMDR Morel
Hercules
Level 104
God Stats
2W - 1L
1,274 SR
Queue Stats
6W - 6L
1,350 Elo+
Party 1
Anhur
Anhur
ItsSkeletor
Anhur
Level 39
God Stats
0W - 2L
1,465 SR
Queue Stats
4W - 8L
1,302 Elo+
Party 1
Ravana
Ravana
bedabasst
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,324 Elo+
Party 1
Team Averages
Level 55
1,413 SR
1,326 Elo+

VS

Team Averages
Level 84
1,458 SR
1,254 Elo+
Ymir
Ymir
Legend x Smoke
Ymir
Level 60
God Stats
1W - 0L
1,387 SR
Queue Stats
3W - 9L
1,054 Elo+
Solo
Charybdis
Charybdis
bonnegrossvache
Charybdis
Level 87
God Stats
4W - 1L
1,486 SR
Queue Stats
8W - 7L
1,360 Elo+
Solo
Yu Huang
Yu Huang
royalty 4 life
Yu Huang
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
27W - 33L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CMDR Morel
Hercules
17
7 / 3 / 6
13,186
776
15,574
25,722
28,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 4 / 6
11,856
697
7,496
13,722
4,858
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
bedabasst
Ravana
13
3 / 6 / 5
10,550
621
7,035
21,369
14,405
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
12,172
716
13,488
18,519
20,729
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
bonnegrossvache
Charybdis
18
6 / 3 / 7
12,273
722
22,646
12,487
5,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
15
3 / 7 / 7
11,446
673
12,464
10,240
4,030
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
14
Kills
13
13
Deaths
14
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
CMDR Morel
Hercules
7
3
6
3.33
L
4
4
6
1.75
W
4
4
8
2
L
Ravana
bedabasst
Ravana
3
6
5
0.92
W
Charybdis
bonnegrossvache
Charybdis
6
3
7
3.17
W
Yu Huang
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,105
Damage
48,598
60,813
Taken
41,246
47,342
Mitigated
29,805
15,126
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CMDR Morel
Hercules
15,574
5,413
0
10,437
25,722
28,079
315
12,755
12,967
0
42,142
L
7,496
2,928
0
2,056
13,722
4,858
2,262
6,363
7,359
0
40,811
W
13,488
1,586
0
1,159
18,519
20,729
322
142
17,860
39,388
0
L
Ravana
bedabasst
Ravana
7,035
2,982
0
2,633
21,369
14,405
452
7,189
14,180
0
26,994
W
Charybdis
bonnegrossvache
Charybdis
22,646
10,765
549
1,788
12,487
5,046
2,180
216
12,059
0
59,608
W
Yu Huang
12,464
920
38
466
10,240
4,030
177
211
9,744
46,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
35,891
152
Minions Killed
170
6
Camps Cleared
6
873,476
Distance Traveled
827,308
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,186
776
55
3
2
303,875
0
L
Anhur
11,856
697
72
4
1
280,171
1
W
Ymir
12,172
716
39
2
1
256,126
0
L
Ravana
10,550
621
25
1
3
289,430
5
W
Charybdis
12,273
722
78
5
2
290,742
0
W
Yu Huang
11,446
673
53
3
3
280,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role