Player Matchup

Sun Wukong
Sun Wukong
ANGRY RPD
Sun Wukong
Level 148
God Stats
1W - 1L
1,676 SR
Queue Stats
158W - 155L
1,491 Elo+
Solo
Chang'e
Chang'e
Bo0nNESp0oN
Chang'e
Level 109
God Stats
0W - 1L
1,702 SR
Queue Stats
9W - 14L
1,429 Elo+
Party 1
Hercules
Hercules
MeetTokyo
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,698 Elo+
Solo
Poseidon
Poseidon
Remasteredd3m0
Poseidon
Level 128
God Stats
0W - 1L
1,365 SR
Queue Stats
74W - 70L
1,524 Elo+
Party 1
Apollo
Apollo
YoMamasPrag
Apollo
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 133L
1,574 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,543 Elo+

VS

Team Averages
Level 70
1,563 SR
1,491 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ekro11
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Elcandolorian
Gilgamesh
Level 28
God Stats
3W - 1L
1,813 SR
Queue Stats
32W - 46L
1,306 Elo+
Solo
Ares
Ares
Pr0digium
Ares
Level 26
God Stats
2W - 0L
1,823 SR
Queue Stats
42W - 13L
1,727 Elo+
Party 2
Tyr
Tyr
xD iGrizzlyBear
Tyr
Level 120
God Stats
3W - 3L
1,181 SR
Queue Stats
217W - 236L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANGRY RPD
Sun Wukong
18
5 / 4 / 12
10,506
750
9,964
20,144
18,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Bo0nNESp0oN
Chang'e
16
3 / 6 / 13
9,546
682
13,316
17,955
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MeetTokyo
Hercules
16
3 / 4 / 10
10,189
728
10,254
35,717
29,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
15
3 / 9 / 9
9,382
670
13,766
12,899
5,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
15
4 / 7 / 10
9,317
666
14,797
15,584
5,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
13 / 3 / 12
12,249
875
32,119
12,838
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ekro11
Guan Yu
18
5 / 4 / 18
11,534
824
10,290
20,155
27,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Elcandolorian
Gilgamesh
18
5 / 6 / 21
11,346
810
12,558
17,170
14,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
18
4 / 1 / 16
11,425
816
16,947
16,098
21,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 16
10,143
725
9,235
13,819
17,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
113
18
Kills
30
30
Deaths
19
54
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
13
3
12
6.33
L
Sun Wukong
ANGRY RPD
Sun Wukong
5
4
12
2.75
L
Chang'e
Bo0nNESp0oN
Chang'e
3
6
13
1.58
W
Guan Yu
Ekro11
Guan Yu
5
4
18
3.5
W
Gilgamesh
Elcandolorian
Gilgamesh
5
6
21
2.58
L
Hercules
MeetTokyo
Hercules
3
4
10
2
W
Ares
4
1
16
12
L
Poseidon
3
9
9
0.83
L
Apollo
4
7
10
1.29
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
81,149
102,299
Taken
80,080
65,853
Mitigated
88,762
36,613
Healing
30,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
32,119
1,126
1,095
3,263
12,838
7,684
1,063
3,674
9,164
63,509
0
L
Sun Wukong
ANGRY RPD
Sun Wukong
9,964
2,502
766
2,624
20,144
18,899
0
9,927
9,990
0
16,911
L
Chang'e
Bo0nNESp0oN
Chang'e
13,316
494
5,908
5,206
17,955
6,844
520
7,675
9,911
26,667
0
W
Guan Yu
Ekro11
Guan Yu
10,290
627
9,346
7,479
20,155
27,031
1,076
6,866
13,289
10,938
12,701
W
Gilgamesh
Elcandolorian
Gilgamesh
12,558
3,005
0
89
17,170
14,622
905
4,612
12,558
0
22,800
L
Hercules
MeetTokyo
Hercules
10,254
1,728
2,732
17,080
35,717
29,069
394
15,803
18,816
0
18,406
W
Ares
16,947
568
1,480
4,430
16,098
21,946
675
4,647
11,451
22,754
0
L
Poseidon
13,766
2,163
144
69
12,899
5,067
0
7,998
4,781
32,817
908
L
Apollo
14,797
8,194
516
1,568
15,584
5,974
416
9,901
5,349
0
32,538
W
9,235
723
1,222
2,226
13,819
17,479
1,021
6,712
7,107
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
56,697
124
Minions Killed
134
0
Camps Cleared
0
1,128,254
Distance Traveled
1,386,797
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,249
875
71
5
0
278,854
0
L
Sun Wukong
10,506
750
9
1
0
253,671
1
L
Chang'e
9,546
682
28
2
0
237,804
1
W
Guan Yu
11,534
824
12
1
0
297,043
0
W
Gilgamesh
11,346
810
26
2
0
251,839
4
L
Hercules
10,189
728
20
1
0
231,610
0
W
Ares
11,425
816
13
1
0
275,288
0
L
Poseidon
9,382
670
35
3
0
192,126
0
L
Apollo
9,317
666
32
2
0
213,043
0
W
Tyr
10,143
725
12
1
0
283,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role