Player Matchup

Bakasura
Bakasura
Gold III
 
Bakasura
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Criptooo
Anhur
Gold V
Level 107
God Stats
32W - 22L
1,645 SR
Queue Stats
365W - 360L
1,356 MMR
Solo
Vulcan
Vulcan
Gold V
Kisumih
Vulcan
Gold V
Level 156
God Stats
13W - 11L
1,829 SR
Queue Stats
97W - 100L
1,403 MMR
Solo
Cernunnos
Cernunnos
Gold IV
NameChanged3007
Cernunnos
Gold IV
Level 122
God Stats
8W - 6L
1,545 SR
Queue Stats
353W - 352L
1,299 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,604 SR
1,412 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,503 SR
1,447 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver IV
FujimaruRizuka
Cerberus
Silver IV
Level 45
God Stats
9W - 3L
1,489 SR
Queue Stats
26W - 34L
1,392 MMR
Solo
Chiron
Chiron
Gold V
HabziK
Chiron
Gold V
Level 157
God Stats
10W - 11L
1,460 SR
Queue Stats
205W - 235L
1,389 MMR
Solo
Kali
Kali
Gold V
Бадус
Kali
Gold V
Level 142
God Stats
3W - 3L
1,565 SR
Queue Stats
11W - 11L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 2
6,478
648
4,190
9,006
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
 
Geb
7
0 / 3 / 2
4,852
485
1,703
8,124
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Criptooo
Anhur
10
2 / 1 / 1
5,862
586
4,543
4,453
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Kisumih
Vulcan
10
0 / 2 / 0
5,430
543
766
2,861
1,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
NameChanged3007
Cernunnos
10
1 / 2 / 3
5,711
571
5,421
7,660
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetAthenaGilgamesh

VS

Bans
AtlasShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 0 / 1
7,188
719
3,144
3,331
1,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
10
3 / 2 / 4
5,897
590
6,323
4,343
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
10
2 / 1 / 4
5,700
570
2,976
7,428
3,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
HabziK
Chiron
9
0 / 2 / 0
5,100
510
3,410
4,700
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 2 / 4
5,974
597
3,611
9,200
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
10
10
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
2
2.5
L
Geb
 
Geb
0
3
2
0.33
W
Ullr
 
Ullr
3
0
1
3.5
W
Scylla
 
Scylla
3
2
4
2.5
L
Anhur
Criptooo
Anhur
2
1
1
2.5
W
Cerberus
2
1
4
4
W
Chiron
HabziK
Chiron
0
2
0
0
L
Vulcan
Kisumih
Vulcan
0
2
0
0
L
Cernunnos
NameChanged3007
Cernunnos
1
2
3
1.25
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,623
Damage
19,464
32,104
Taken
29,002
12,379
Mitigated
9,489
9,201
Healing
8,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,190
3,130
0
2,289
9,006
3,283
0
2,564
6,442
0
28,939
L
Geb
 
Geb
1,703
263
0
2,259
8,124
3,815
0
2,545
5,579
7,000
0
W
Ullr
 
Ullr
3,144
1,219
0
486
3,331
1,106
463
822
2,509
0
47,346
W
Scylla
 
Scylla
6,323
1,271
0
1,210
4,343
1,010
294
395
3,928
33,156
0
L
Anhur
Criptooo
Anhur
4,543
2,010
0
2,544
4,453
1,051
0
1,182
3,271
0
32,281
W
Cerberus
2,976
282
562
1,493
7,428
3,473
235
319
6,904
11,015
0
W
Chiron
HabziK
Chiron
3,410
1,541
465
1,856
4,700
1,082
0
423
4,253
0
32,055
L
Vulcan
Kisumih
Vulcan
766
259
0
539
2,861
1,876
576
0
2,861
27,738
0
L
Cernunnos
NameChanged3007
Cernunnos
5,421
2,481
0
1,570
7,660
2,354
34
3,008
4,652
0
37,505
W
3,611
2,296
0
2,472
9,200
2,818
857
510
8,490
0
23,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
29,859
286
Minions Killed
305
0
Camps Cleared
0
960,772
Distance Traveled
970,894
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,478
648
72
7
0
230,892
0
L
Geb
4,852
485
10
1
0
161,024
1
W
Ullr
7,188
719
101
10
0
191,144
3
W
Scylla
5,897
590
63
6
0
172,768
1
L
Anhur
5,862
586
70
7
0
173,777
3
W
Cerberus
5,700
570
17
2
0
201,122
4
W
Chiron
5,100
510
74
7
0
179,081
5
L
Vulcan
5,430
543
68
7
0
198,137
4
L
Cernunnos
5,711
571
66
7
0
196,942
4
W
Kali
5,974
597
50
5
0
226,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role