Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Edgardo01
Artemis
Level 84
God Stats
10W - 2L
1,849 SR
Queue Stats
326W - 372L
1,443 Elo+
Party 1
Nox
Nox
Edgardo02
Nox
Level 89
God Stats
4W - 8L
1,167 SR
Queue Stats
508W - 543L
1,483 Elo+
Party 1
Team Averages
Level 100
1,505 SR
1,475 Elo+

VS

Team Averages
Level 98
1,653 SR
1,279 Elo+
Gilgamesh
Gilgamesh
AgusBj
Gilgamesh
Level 158
God Stats
7W - 5L
1,752 SR
Queue Stats
63W - 65L
1,493 Elo+
Solo
Danzaburou
Danzaburou
xDavj8
Danzaburou
Level 63
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 31L
1,167 Elo+
Party 2
Nu Wa
Nu Wa
xLeizar07
Nu Wa
Level 74
God Stats
3W - 2L
1,706 SR
Queue Stats
9W - 34L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
5 / 2 / 10
8,996
818
8,967
11,456
10,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Edgardo01
Artemis
13
6 / 4 / 6
8,749
795
9,301
8,301
2,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
4 / 3 / 9
8,667
788
5,746
5,777
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgusBj
Gilgamesh
14
8 / 3 / 1
9,154
832
8,584
11,496
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
xDavj8
Danzaburou
10
0 / 6 / 4
7,154
650
2,709
8,221
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
xLeizar07
Nu Wa
12
1 / 6 / 5
8,079
734
6,209
8,133
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
9
9
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
10
5
L
Gilgamesh
AgusBj
Gilgamesh
8
3
1
2.83
W
Artemis
Edgardo01
Artemis
6
4
6
2.25
W
4
3
9
2.83
L
Danzaburou
xDavj8
Danzaburou
0
6
4
0.33
L
Nu Wa
xLeizar07
Nu Wa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,014
Damage
17,502
25,534
Taken
27,850
15,255
Mitigated
14,664
5,513
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,967
3,248
0
3,081
11,456
10,949
19
2,719
8,198
0
26,195
L
Gilgamesh
AgusBj
Gilgamesh
8,584
1,872
0
2,521
11,496
9,230
0
3,216
8,280
0
20,644
W
Artemis
Edgardo01
Artemis
9,301
3,195
0
1,881
8,301
2,405
205
2,018
5,856
0
26,204
W
5,746
147
0
551
5,777
1,901
92
1,034
4,470
21,222
0
L
Danzaburou
xDavj8
Danzaburou
2,709
678
0
324
8,221
3,139
1,012
1,250
6,971
0
14,158
L
Nu Wa
xLeizar07
Nu Wa
6,209
847
84
533
8,133
2,295
680
1,808
6,325
22,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
24,387
125
Minions Killed
97
8
Camps Cleared
3
642,197
Distance Traveled
526,793
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,996
818
40
4
6
241,804
1
L
Gilgamesh
9,154
832
24
2
3
194,363
3
W
Artemis
8,749
795
37
3
1
203,982
2
W
Nox
8,667
788
48
4
1
196,411
6
L
Danzaburou
7,154
650
29
3
0
158,904
2
L
Nu Wa
8,079
734
44
4
0
173,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role