Player Matchup

Artemis
Artemis
ArtemisHips
Artemis
Level 4
God Stats
6W - 2L
1,755 SR
Queue Stats
13W - 2L
1,859 Elo+
Party 2
Athena
Athena
Blakkmajic24
Athena
Level 88
God Stats
8W - 13L
1,420 SR
Queue Stats
284W - 259L
1,443 Elo+
Solo
Chang'e
Chang'e
Genesis v33
Chang'e
Level 157
God Stats
45W - 29L
1,665 SR
Queue Stats
406W - 381L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
MarksDaniels246
Ao Kuang
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,332 Elo+
Solo
Nike
Nike
PoggieLoggie420
Nike
Level 159
God Stats
5W - 4L
1,662 SR
Queue Stats
330W - 307L
1,631 Elo+
Party 2
Team Averages
Level 99
1,600 SR
1,574 Elo+

VS

Team Averages
Level 115
1,585 SR
1,491 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ekralc Wehttam
Yu Huang
Level 110
God Stats
2W - 1L
1,753 SR
Queue Stats
49W - 56L
1,404 Elo+
Solo
Zeus
Zeus
FONDERFLIPER
Zeus
Level 120
God Stats
14W - 18L
1,438 SR
Queue Stats
335W - 367L
1,520 Elo+
Party 1
Tiamat
Tiamat
Geoform187
Tiamat
Level 108
God Stats
45W - 44L
1,529 SR
Queue Stats
318W - 353L
1,497 Elo+
Party 1
Awilix
Awilix
TheeBabyViking
Awilix
Level 109
God Stats
13W - 13L
1,706 SR
Queue Stats
116W - 148L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArtemisHips
Artemis
14
8 / 1 / 2
8,721
623
8,907
9,403
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
1 / 1 / 12
7,385
528
1,996
8,422
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Genesis v33
Chang'e
15
7 / 3 / 6
9,353
668
9,895
9,954
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
13
4 / 3 / 2
8,225
588
2,890
10,028
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 0 / 1
8,083
577
3,244
5,236
3,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 0
5,782
413
989
4,464
2,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
11
4 / 9 / 2
7,037
503
3,264
8,569
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
6,233
445
2,539
6,764
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Geoform187
Tiamat
11
1 / 4 / 2
6,416
458
3,154
7,928
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
2 / 3 / 2
6,859
490
7,302
9,444
2,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
21
Kills
8
8
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Artemis
ArtemisHips
Artemis
8
1
2
9
W
Athena
1
1
12
7
L
Yu Huang
4
9
2
0.56
L
1
5
0
0.2
W
Chang'e
Genesis v33
Chang'e
7
3
6
3.33
L
Tiamat
Geoform187
Tiamat
1
4
2
0.5
W
Ao Kuang
4
3
2
1.67
W
1
0
1
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
17,248
43,043
Taken
37,169
18,557
Mitigated
15,451
18,235
Healing
4,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
989
82
0
455
4,464
2,349
0
183
4,281
0
25,885
W
Artemis
ArtemisHips
Artemis
8,907
3,756
0
3,724
9,403
3,683
2,490
2,409
6,994
0
60,646
W
Athena
1,996
261
0
1,463
8,422
5,441
0
2,287
6,135
16,157
0
L
Yu Huang
3,264
277
0
435
8,569
2,688
0
6,636
1,933
24,257
0
L
2,539
594
0
370
6,764
1,456
0
1,286
5,478
36,031
0
W
Chang'e
Genesis v33
Chang'e
9,895
825
1,200
4,988
9,954
3,256
83
1,977
7,977
60,785
0
L
Tiamat
Geoform187
Tiamat
3,154
560
14
2,433
7,928
6,213
420
2,435
5,493
26,443
0
W
Ao Kuang
2,890
505
0
5,143
10,028
3,165
0
1,065
8,963
43,982
0
W
3,244
179
0
1,717
5,236
3,012
342
1,219
4,017
0
39,221
L
7,302
2,550
0
420
9,444
2,745
0
4,241
5,203
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,767
Gold Earned
32,327
419
Minions Killed
253
0
Camps Cleared
0
1,360,569
Distance Traveled
1,174,009
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,782
413
52
4
0
230,833
3
W
Artemis
8,721
623
94
7
0
255,555
3
W
Athena
7,385
528
24
2
0
264,701
8
L
Yu Huang
7,037
503
46
3
0
210,094
0
L
Zeus
6,233
445
63
5
0
229,492
6
W
Chang'e
9,353
668
117
8
0
274,109
3
L
Tiamat
6,416
458
41
3
0
241,682
1
W
Ao Kuang
8,225
588
86
6
0
300,382
0
W
Nike
8,083
577
98
7
0
265,822
4
L
Awilix
6,859
490
51
4
0
261,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role