Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
ISO GOD JAY
Bellona
Level 5
God Stats
1W - 4L
1,241 SR
Queue Stats
10W - 16L
1,202 Elo+
Party 1
Sol
Sol
Martian Vertex
Sol
Level 120
God Stats
25W - 21L
1,666 SR
Queue Stats
423W - 469L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Smokecityvet
Ao Kuang
Level 58
God Stats
21W - 23L
1,476 SR
Queue Stats
450W - 542L
1,339 Elo+
Party 1
Anhur
Anhur
Snakefang69
Anhur
Level 139
God Stats
3W - 6L
1,528 SR
Queue Stats
176W - 182L
1,515 Elo+
Party 1
Team Averages
Level 82
1,482 SR
1,404 Elo+

VS

Team Averages
Level 66
1,522 SR
1,504 Elo+
Danzaburou
Danzaburou
BNCxLang
Danzaburou
Level 119
God Stats
3W - 2L
1,706 SR
Queue Stats
196W - 161L
1,517 Elo+
Party 2
Amaterasu
Amaterasu
DavonTheGreat
Amaterasu
Level 65
God Stats
51W - 26L
1,606 SR
Queue Stats
228W - 169L
1,502 Elo+
Party 2
Poseidon
Poseidon
IPearlRuntz
Poseidon
Level 21
God Stats
10W - 7L
1,500 SR
Queue Stats
123W - 113L
1,499 Elo+
Party 2
Atlas
Atlas
TalkNiceMike
Atlas
Level 87
God Stats
5W - 4L
1,299 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Bellona
Bellona
funkYouCant
Bellona
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 4 / 0
9,450
450
8,798
15,199
13,320
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ISO GOD JAY
Bellona
14
0 / 1 / 0
7,875
375
3,919
12,341
11,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 0
8,755
417
10,631
11,990
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Smokecityvet
Ao Kuang
14
2 / 7 / 2
8,914
424
7,401
17,006
11,474
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 4 / 2
10,117
482
12,116
17,244
5,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BNCxLang
Danzaburou
18
7 / 1 / 4
11,614
553
10,358
14,095
5,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
DavonTheGreat
Amaterasu
18
9 / 1 / 7
11,820
563
17,300
17,663
16,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
IPearlRuntz
Poseidon
18
4 / 5 / 6
11,363
541
8,862
11,086
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 0 / 8
10,014
477
8,617
14,885
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
funkYouCant
Bellona
15
1 / 4 / 2
9,292
442
6,949
16,185
13,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
10
Kills
22
22
Deaths
11
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
W
Danzaburou
BNCxLang
Danzaburou
7
1
4
9
W
Amaterasu
DavonTheGreat
Amaterasu
9
1
7
12.5
W
Poseidon
IPearlRuntz
Poseidon
4
5
6
1.4
L
Bellona
ISO GOD JAY
Bellona
0
1
0
0
L
1
6
0
0.17
L
Ao Kuang
Smokecityvet
Ao Kuang
2
7
2
0.43
L
4
4
2
1.25
W
1
0
8
5
W
Bellona
funkYouCant
Bellona
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,865
Damage
52,086
73,780
Taken
73,914
46,250
Mitigated
53,242
15,587
Healing
24,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,798
2,376
0
4,853
15,199
13,320
188
554
14,645
0
52,097
W
Danzaburou
BNCxLang
Danzaburou
10,358
4,463
0
7,229
14,095
5,386
1,866
6,422
7,612
0
88,928
W
Amaterasu
DavonTheGreat
Amaterasu
17,300
9,852
0
3,114
17,663
16,641
533
4,690
12,911
0
85,265
W
Poseidon
IPearlRuntz
Poseidon
8,862
699
401
2,145
11,086
3,237
1,747
3,112
7,974
66,957
0
L
Bellona
ISO GOD JAY
Bellona
3,919
1,374
366
1,333
12,341
11,457
0
5,155
7,186
0
26,609
L
10,631
4,491
0
2,564
11,990
4,464
0
3,093
8,897
62,017
8,833
L
Ao Kuang
Smokecityvet
Ao Kuang
7,401
2,091
0
4,341
17,006
11,474
829
4,863
12,143
38,793
0
L
12,116
4,880
0
2,130
17,244
5,535
0
3,986
13,258
0
76,604
W
8,617
3,427
336
5,824
14,885
14,948
186
6,182
8,329
32,478
0
W
Bellona
funkYouCant
Bellona
6,949
2,604
0
5,647
16,185
13,030
864
1,193
14,992
0
41,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,111
Gold Earned
54,103
460
Minions Killed
454
0
Camps Cleared
0
1,912,629
Distance Traveled
1,970,255
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,450
450
98
5
0
393,614
7
W
Danzaburou
11,614
553
140
7
0
377,332
1
W
Amaterasu
11,820
563
104
5
0
464,864
2
W
Poseidon
11,363
541
105
5
0
392,703
3
L
Bellona
7,875
375
46
2
0
403,246
0
L
Sol
8,755
417
131
6
0
323,344
1
L
Ao Kuang
8,914
424
66
3
0
388,072
0
L
Anhur
10,117
482
119
6
0
404,353
3
W
Atlas
10,014
477
36
2
0
367,555
3
W
Bellona
9,292
442
69
3
0
367,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role