Player Matchup

Atlas
Atlas
A2A23L
Atlas
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,403 Elo+
Party 1
Neith
Neith
Gløck
Neith
Level 121
God Stats
12W - 9L
1,684 SR
Queue Stats
134W - 180L
1,408 Elo+
Party 1
Thoth
Thoth
XMombertX
Thoth
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
244W - 286L
1,426 Elo+
Solo
Team Averages
Level 84
1,561 SR
1,412 Elo+

VS

Team Averages
Level 92
1,557 SR
1,517 Elo+
Eset
Eset
BloodyCZc
Eset
Level 119
God Stats
1W - 0L
1,593 SR
Queue Stats
14W - 18L
1,473 Elo+
Party 2
Bastet
Bastet
KdoToByl
Bastet
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,578 Elo+
Party 2
Bacchus
Bacchus
Myrmidon001
Bacchus
Level 52
God Stats
21W - 13L
1,577 SR
Queue Stats
58W - 60L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A2A23L
Atlas
13
3 / 8 / 4
10,181
727
9,072
15,719
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Gløck
Neith
14
2 / 9 / 5
9,546
682
8,395
15,477
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
XMombertX
Thoth
14
5 / 5 / 3
9,860
704
9,202
10,271
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
7 / 3 / 11
11,489
821
15,420
10,424
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
KdoToByl
Bastet
15
6 / 5 / 9
10,765
769
9,789
15,871
5,730
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Myrmidon001
Bacchus
16
9 / 2 / 10
12,513
894
10,028
17,355
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
22
22
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Atlas
A2A23L
Atlas
3
8
4
0.63
W
Eset
7
3
11
4.17
L
Neith
Gløck
Neith
2
9
5
0.5
W
Bastet
KdoToByl
Bastet
6
5
9
2.1
W
Bacchus
Myrmidon001
Bacchus
9
2
10
7
L
Thoth
XMombertX
Thoth
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
35,237
41,467
Taken
43,650
16,065
Mitigated
33,327
3,059
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
A2A23L
Atlas
9,072
1,765
0
664
15,719
7,626
0
9,958
5,501
23,276
0
W
Eset
15,420
485
546
4,292
10,424
4,207
705
5,696
4,308
53,749
0
L
Neith
Gløck
Neith
8,395
2,907
0
1,927
15,477
5,213
0
8,535
6,620
0
29,198
W
Bastet
KdoToByl
Bastet
9,789
2,694
0
2,708
15,871
5,730
347
6,339
8,903
0
30,001
W
Bacchus
Myrmidon001
Bacchus
10,028
1,598
508
3,984
17,355
23,390
464
5,311
11,388
24,930
0
L
Thoth
XMombertX
Thoth
9,202
1,566
0
468
10,271
3,226
0
6,943
3,124
26,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
34,767
129
Minions Killed
146
3
Camps Cleared
7
613,613
Distance Traveled
793,306
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,181
727
30
2
0
201,395
2
W
Eset
11,489
821
86
6
4
263,342
7
L
Neith
9,546
682
59
4
1
232,513
3
W
Bastet
10,765
769
30
2
3
274,968
0
W
Bacchus
12,513
894
30
2
0
254,996
3
L
Thoth
9,860
704
40
3
2
179,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role