Player Matchup

Shiva
Shiva
FuchsiaPigeon
Shiva
Level 114
God Stats
3W - 1L
1,855 SR
Queue Stats
74W - 44L
1,867 Elo+
Party 2
Yu Huang
Yu Huang
QuickSilvr
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,924 Elo+
Party 2
Charybdis
Charybdis
SteaItHunter
Charybdis
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 39L
1,734 Elo+
Party 2
Team Averages
Level 78
1,618 SR
1,842 Elo+

VS

Team Averages
Level 91
1,676 SR
1,670 Elo+
Erlang Shen
Erlang Shen
CaptianCarps
Erlang Shen
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
Carlstud99
Kukulkan
Level 155
God Stats
8W - 2L
1,825 SR
Queue Stats
73W - 48L
1,588 Elo+
Party 1
Atlas
Atlas
DLdoubleG
Atlas
Level 107
God Stats
15W - 4L
1,704 SR
Queue Stats
78W - 52L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,792
599
8,660
14,717
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
QuickSilvr
Yu Huang
13
5 / 5 / 0
8,878
683
12,674
11,365
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
SteaItHunter
Charybdis
13
1 / 7 / 3
8,439
649
6,045
14,454
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptianCarps
Erlang Shen
14
6 / 5 / 10
10,337
795
8,070
14,393
12,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Carlstud99
Kukulkan
17
9 / 0 / 8
11,248
865
19,793
8,372
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
DLdoubleG
Atlas
15
5 / 1 / 12
11,052
850
8,968
13,054
16,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
20
20
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CaptianCarps
Erlang Shen
6
5
10
2.2
W
Kukulkan
Carlstud99
Kukulkan
9
0
8
13
W
Atlas
DLdoubleG
Atlas
5
1
12
11
L
0
8
5
0.31
L
Yu Huang
QuickSilvr
Yu Huang
5
5
0
1
L
Charybdis
SteaItHunter
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
36,831
40,536
Taken
35,819
18,165
Mitigated
31,904
4,057
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CaptianCarps
Erlang Shen
8,070
4,315
0
3,046
14,393
12,260
881
6,186
7,874
0
16,841
W
Kukulkan
Carlstud99
Kukulkan
19,793
539
0
2,366
8,372
3,506
972
2,627
5,560
66,416
0
W
Atlas
DLdoubleG
Atlas
8,968
2,185
0
2,265
13,054
16,138
165
4,185
8,710
20,580
0
L
8,660
1,830
345
2,687
14,717
10,540
0
8,252
6,160
0
14,435
L
Yu Huang
QuickSilvr
Yu Huang
12,674
1,084
0
500
11,365
3,302
0
8,450
2,695
30,897
0
L
Charybdis
SteaItHunter
Charybdis
6,045
2,884
0
525
14,454
4,323
0
11,257
2,851
0
31,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
32,637
127
Minions Killed
164
4
Camps Cleared
7
704,941
Distance Traveled
754,493
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,337
795
16
1
0
238,819
3
W
Kukulkan
11,248
865
131
10
6
247,359
4
W
Atlas
11,052
850
17
1
1
268,315
1
L
Shiva
7,792
599
13
1
1
253,753
1
L
Yu Huang
8,878
683
44
3
3
230,353
2
L
Charybdis
8,439
649
70
5
0
220,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role