Player Matchup

Xing Tian
Xing Tian
Crosstueto26
Xing Tian
Level 43
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 45L
1,339 Elo+
Solo
Skadi
Skadi
ICEY___IDK
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,401 Elo+
Solo
Cernunnos
Cernunnos
Kerpac
Cernunnos
Level 7
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
Zelf00
Persephone
Level 82
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
swattes
Ra
Level 8
God Stats
0W - 2L
1,328 SR
Queue Stats
7W - 14L
1,414 Elo+
Solo
Team Averages
Level 33
1,338 SR
1,431 Elo+

VS

Team Averages
Level 85
1,454 SR
1,486 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
KaDpole
Atlas
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,478 Elo+
Solo
Zeus
Zeus
ManwithstyleXIII
Zeus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 69L
1,520 Elo+
Party 2
Bellona
Bellona
TwoDarkerSouls
Bellona
Level 104
God Stats
2W - 2L
1,270 SR
Queue Stats
117W - 149L
1,527 Elo+
Party 2
Shiva
Shiva
mechmouseling
Shiva
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crosstueto26
Xing Tian
10
0 / 1 / 0
6,215
622
1,996
6,534
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
14
3 / 3 / 0
7,611
761
5,771
8,658
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Kerpac
Cernunnos
12
0 / 3 / 0
6,319
632
3,673
6,658
2,293
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Zelf00
Persephone
12
0 / 5 / 0
6,397
640
6,742
8,612
2,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
7,371
737
5,943
6,204
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 1 / 3
7,321
732
4,444
3,635
1,156
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
KaDpole
Atlas
13
2 / 2 / 3
7,195
720
3,584
8,420
7,070
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 8
7,945
795
10,416
3,495
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 0 / 6
8,531
853
5,578
9,575
8,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 0 / 9
7,549
755
6,888
8,483
7,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
15
15
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
1
3
2.5
L
Xing Tian
Crosstueto26
Xing Tian
0
1
0
0
L
Skadi
3
3
0
1
W
Atlas
KaDpole
Atlas
2
2
3
1.75
L
Cernunnos
Kerpac
Cernunnos
0
3
0
0
W
5
0
8
9
W
4
0
6
7
L
Persephone
Zelf00
Persephone
0
5
0
0
W
3
0
9
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
30,910
36,666
Taken
33,608
14,766
Mitigated
25,487
7,253
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,444
236
0
250
3,635
1,156
200
1,765
1,870
26,107
0
L
Xing Tian
Crosstueto26
Xing Tian
1,996
149
0
300
6,534
3,845
0
3,131
3,222
6,601
0
L
Skadi
5,771
2,643
0
1,759
8,658
3,369
520
4,262
4,258
0
23,807
W
Atlas
KaDpole
Atlas
3,584
1,031
0
0
8,420
7,070
0
3,361
5,059
16,530
0
L
Cernunnos
Kerpac
Cernunnos
3,673
989
0
1,486
6,658
2,293
21
3,837
2,759
0
14,220
W
10,416
1,211
0
516
3,495
1,056
0
2,542
953
23,579
0
W
5,578
711
1,387
3,066
9,575
8,581
227
3,069
6,506
0
22,129
L
Persephone
Zelf00
Persephone
6,742
1,069
0
1,705
8,612
2,881
0
4,083
4,343
14,246
0
W
6,888
890
190
2,882
8,483
7,624
469
3,944
4,539
0
15,467
L
5,943
696
577
1,426
6,204
2,378
221
3,129
3,005
30,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,913
Gold Earned
38,541
157
Minions Killed
188
0
Camps Cleared
0
853,978
Distance Traveled
986,585
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,321
732
64
6
0
179,334
3
L
Xing Tian
6,215
622
7
1
0
123,006
0
L
Skadi
7,611
761
44
4
0
188,637
1
W
Atlas
7,195
720
25
3
0
188,538
0
L
Cernunnos
6,319
632
22
2
0
165,284
0
W
Zeus
7,945
795
34
3
0
196,766
3
W
Bellona
8,531
853
45
5
0
224,239
1
L
Persephone
6,397
640
15
2
0
183,491
3
W
Shiva
7,549
755
20
2
0
197,708
0
L
Ra
7,371
737
69
7
0
193,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role