Player Matchup

Medusa
Medusa
Bunevelza
Medusa
Level 98
God Stats
0W - 2L
1,594 SR
Queue Stats
37W - 44L
1,376 Elo+
Party 1
Ganesha
Ganesha
Eendjechu
Ganesha
Level 9
God Stats
20W - 20L
1,118 SR
Queue Stats
36W - 51L
1,339 Elo+
Party 1
Ra
Ra
EreesMuuyMaloo
Ra
Level 61
God Stats
0W - 1L
1,530 SR
Queue Stats
33W - 37L
1,370 Elo+
Solo
Team Averages
Level 56
1,414 SR
1,361 Elo+

VS

Team Averages
Level 83
1,500 SR
1,508 Elo+
Da Ji
Da Ji
 
Da Ji
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Larnsie13
Yu Huang
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bunevelza
Medusa
9
1 / 7 / 0
6,146
615
8,413
9,984
2,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Eendjechu
Ganesha
11
0 / 3 / 3
7,159
716
2,427
9,550
6,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 1
7,429
743
4,756
9,012
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
13 / 0 / 2
9,160
916
11,956
7,708
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
12
0 / 2 / 11
7,613
761
7,342
11,079
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
Larnsie13
Yu Huang
12
2 / 2 / 10
7,489
749
7,122
6,127
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
0
2
14
W
Cthulhu
 
Cthulhu
0
2
11
2.75
L
Medusa
Bunevelza
Medusa
1
7
0
0.14
L
Ganesha
Eendjechu
Ganesha
0
3
3
0.5
L
3
5
1
0.7
W
Yu Huang
Larnsie13
Yu Huang
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,596
Damage
26,420
28,546
Taken
24,914
12,892
Mitigated
15,038
4,136
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,956
2,832
0
1,830
7,708
3,457
396
1,245
6,463
0
25,520
W
Cthulhu
 
Cthulhu
7,342
694
78
3,844
11,079
9,430
77
3,283
7,796
18,386
0
L
Medusa
Bunevelza
Medusa
8,413
4,250
0
705
9,984
2,979
0
4,243
5,741
0
21,088
L
Ganesha
Eendjechu
Ganesha
2,427
56
0
1,851
9,550
6,728
0
6,439
3,111
7,407
0
L
4,756
52
363
1,217
9,012
3,185
0
4,197
4,815
26,506
0
W
Yu Huang
Larnsie13
Yu Huang
7,122
660
0
1,040
6,127
2,151
602
2,783
3,344
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,734
Gold Earned
24,262
99
Minions Killed
98
3
Camps Cleared
4
515,808
Distance Traveled
550,911
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,160
916
28
3
3
186,261
1
W
Cthulhu
7,613
761
29
3
1
193,571
2
L
Medusa
6,146
615
18
2
1
180,255
3
L
Ganesha
7,159
716
2
0
0
160,351
0
L
Ra
7,429
743
79
8
2
175,202
0
W
Yu Huang
7,489
749
41
4
0
171,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role