Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BoBundCO
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 169L
1,502 Elo+
Solo
Awilix
Awilix
CDS_Raymond
Awilix
Level 65
God Stats
7W - 4L
1,640 SR
Queue Stats
108W - 99L
1,535 Elo+
Party 2
Cerberus
Cerberus
Piinapopoll
Cerberus
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 197L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
alnwimi
Yu Huang
Level 157
God Stats
14W - 13L
1,500 SR
Queue Stats
420W - 407L
1,515 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,515 Elo+

VS

Team Averages
Level 93
1,564 SR
1,635 Elo+
Yu Huang
Yu Huang
NeYiiiio
Yu Huang
Level 88
God Stats
40W - 26L
1,460 SR
Queue Stats
446W - 422L
1,558 Elo+
Solo
Charybdis
Charybdis
WOLFY---GAMING
Charybdis
Level 67
God Stats
10W - 1L
1,702 SR
Queue Stats
112W - 95L
1,576 Elo+
Party 1
Kuzenbo
Kuzenbo
leighbo82
Kuzenbo
Level 65
God Stats
17W - 10L
1,669 SR
Queue Stats
22W - 16L
1,626 Elo+
Party 1
Shiva
Shiva
mmSHENNA
Shiva
Level 120
God Stats
3W - 0L
1,365 SR
Queue Stats
82W - 51L
1,849 Elo+
Party 1
Sobek
Sobek
waltzy1969
Sobek
Level 125
God Stats
14W - 18L
1,624 SR
Queue Stats
786W - 759L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 6 / 8
9,916
496
17,106
14,695
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
17
1 / 7 / 1
10,126
506
12,942
19,471
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
5 / 8 / 3
9,479
474
13,050
18,031
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Piinapopoll
Cerberus
14
4 / 9 / 6
9,893
495
10,924
22,075
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
alnwimi
Yu Huang
15
2 / 7 / 7
9,538
477
9,399
11,718
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NeYiiiio
Yu Huang
19
11 / 0 / 8
12,345
617
15,081
12,699
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
WOLFY---GAMING
Charybdis
16
7 / 7 / 2
10,459
523
11,948
17,733
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
leighbo82
Kuzenbo
15
3 / 5 / 13
10,629
531
11,906
21,006
22,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
mmSHENNA
Shiva
17
8 / 1 / 5
11,428
571
18,037
19,407
24,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
17
8 / 3 / 9
10,949
547
11,086
18,769
15,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
16
Kills
37
37
Deaths
16
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
8
1.33
L
Nike
1
7
1
0.21
L
Awilix
5
8
3
0.81
W
Yu Huang
NeYiiiio
Yu Huang
11
0
8
15
L
Cerberus
Piinapopoll
Cerberus
4
9
6
0.78
W
Charybdis
WOLFY---GAMING
Charybdis
7
7
2
1.14
L
Yu Huang
alnwimi
Yu Huang
2
7
7
0.79
W
Kuzenbo
leighbo82
Kuzenbo
3
5
13
1.9
W
Shiva
mmSHENNA
Shiva
8
1
5
10.5
W
Sobek
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,421
Damage
68,058
85,990
Taken
89,614
46,290
Mitigated
71,700
13,709
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
17,106
8,965
0
4,175
14,695
4,941
0
5,871
8,780
0
68,113
L
Nike
12,942
1,227
0
4,383
19,471
12,101
724
5,259
13,404
10,723
58,315
L
Awilix
13,050
5,450
0
812
18,031
5,832
56
8,103
9,742
0
62,950
W
Yu Huang
NeYiiiio
Yu Huang
15,081
1,979
0
2,789
12,699
4,123
1,144
5,411
7,248
90,753
0
L
Cerberus
Piinapopoll
Cerberus
10,924
1,514
0
3,554
22,075
19,749
0
11,919
10,156
28,777
0
W
Charybdis
WOLFY---GAMING
Charybdis
11,948
4,900
0
6,743
17,733
5,105
2,038
3,832
13,901
0
80,144
L
Yu Huang
alnwimi
Yu Huang
9,399
1,016
0
785
11,718
3,667
0
5,793
5,837
52,616
0
W
Kuzenbo
leighbo82
Kuzenbo
11,906
4,377
0
4,168
21,006
22,634
1,397
4,901
16,105
33,600
6,738
W
Shiva
mmSHENNA
Shiva
18,037
4,332
324
5,076
19,407
24,777
991
4,476
13,776
0
67,977
W
Sobek
11,086
1,644
0
8,949
18,769
15,061
0
5,062
13,416
58,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,952
Gold Earned
55,810
475
Minions Killed
527
0
Camps Cleared
0
1,820,466
Distance Traveled
1,957,915
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,916
496
111
6
0
303,312
4
L
Nike
10,126
506
145
7
0
334,593
7
L
Awilix
9,479
474
83
4
0
419,011
1
W
Yu Huang
12,345
617
147
7
0
415,195
5
L
Cerberus
9,893
495
39
2
0
388,141
3
W
Charybdis
10,459
523
108
5
0
325,800
0
L
Yu Huang
9,538
477
97
5
0
375,409
4
W
Kuzenbo
10,629
531
45
2
0
405,789
0
W
Shiva
11,428
571
131
7
0
404,132
0
W
Sobek
10,949
547
96
5
0
406,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role