Player Matchup

Ravana
Ravana
IVdoorxwhorz
Ravana
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 97L
1,462 Elo+
Solo
Chernobog
Chernobog
Marvida
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,275 Elo+
Party 1
Yu Huang
Yu Huang
TheCleverColt
Yu Huang
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 119L
1,363 Elo+
Solo
Janus
Janus
kumquat27
Janus
Level 33
God Stats
4W - 6L
1,293 SR
Queue Stats
203W - 212L
1,356 Elo+
Solo
Ares
Ares
silentagent15
Ares
Level 29
God Stats
1W - 3L
1,378 SR
Queue Stats
29W - 48L
1,276 Elo+
Party 1
Team Averages
Level 40
1,434 SR
1,346 Elo+

VS

Team Averages
Level 64
1,429 SR
1,359 Elo+
Chernobog
Chernobog
Aleksandr2565
Chernobog
Level 56
God Stats
67W - 61L
1,493 SR
Queue Stats
189W - 202L
1,433 Elo+
Solo
Chronos
Chronos
NextPirateKing
Chronos
Level 21
God Stats
8W - 11L
1,499 SR
Queue Stats
15W - 35L
1,233 Elo+
Party 2
Ao Kuang
Ao Kuang
Ober Kool
Ao Kuang
Level 45
God Stats
6W - 10L
1,101 SR
Queue Stats
22W - 44L
1,244 Elo+
Party 2
Hel
Hel
TheOnlyDisciple
Hel
Level 128
God Stats
10W - 4L
1,609 SR
Queue Stats
126W - 91L
1,447 Elo+
Solo
Ymir
Ymir
Tin10Men
Ymir
Level 68
God Stats
166W - 170L
1,443 SR
Queue Stats
572W - 622L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 8 / 5
10,162
406
3,175
19,121
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Marvida
Chernobog
13
2 / 12 / 2
9,919
397
14,852
24,336
8,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
TheCleverColt
Yu Huang
16
3 / 5 / 3
10,995
440
11,989
15,498
7,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
kumquat27
Janus
19
6 / 7 / 1
13,156
526
21,725
19,970
6,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 12 / 3
10,081
403
6,794
30,896
26,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aleksandr2565
Chernobog
20
18 / 2 / 10
14,500
580
24,114
20,371
11,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 5 / 15
12,087
483
18,089
18,686
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Ober Kool
Ao Kuang
18
10 / 4 / 17
12,520
501
19,125
23,283
14,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 23
13,017
521
21,705
25,396
24,172
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
20
5 / 2 / 7
12,370
495
6,308
13,046
11,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
116
14
Kills
44
44
Deaths
14
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Aleksandr2565
Chernobog
18
2
10
11.5
L
Ravana
1
8
5
0.44
L
Chernobog
Marvida
Chernobog
2
12
2
0.25
W
7
5
15
2.9
W
Ao Kuang
Ober Kool
Ao Kuang
10
4
17
4.63
L
Yu Huang
TheCleverColt
Yu Huang
3
5
3
0.9
W
4
1
23
15.5
W
Ymir
5
2
7
4.25
L
Janus
kumquat27
Janus
6
7
1
0.93
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,535
Damage
89,341
109,821
Taken
100,782
56,718
Mitigated
67,873
13,701
Healing
50,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Aleksandr2565
Chernobog
24,114
15,066
0
4,031
20,371
11,500
6,283
6,100
13,996
0
104,437
L
Ravana
3,175
642
0
1,085
19,121
6,994
0
9,429
9,692
0
54,884
L
Chernobog
Marvida
Chernobog
14,852
9,764
0
3,832
24,336
8,651
904
17,875
6,461
0
54,883
W
18,089
4,027
0
3,791
18,686
6,742
3,029
10,073
8,022
61,809
0
W
Ao Kuang
Ober Kool
Ao Kuang
19,125
6,791
0
6,540
23,283
14,249
1,854
7,952
14,997
53,261
0
L
Yu Huang
TheCleverColt
Yu Huang
11,989
513
435
2,327
15,498
7,503
0
5,442
10,056
60,045
0
W
21,705
1,573
15,484
20,255
25,396
24,172
1,561
9,733
15,162
70,923
0
W
Ymir
6,308
1,451
0
416
13,046
11,210
675
4,529
8,097
86,249
0
L
Janus
kumquat27
Janus
21,725
729
369
2,649
19,970
6,571
0
9,246
10,724
86,939
0
L
6,794
523
331
2,673
30,896
26,999
0
23,235
7,661
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,313
Gold Earned
64,494
468
Minions Killed
523
0
Camps Cleared
0
1,977,747
Distance Traveled
2,432,626
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,500
580
143
6
0
521,287
0
L
Ravana
10,162
406
80
3
0
362,629
0
L
Chernobog
9,919
397
77
3
0
367,967
0
W
Chronos
12,087
483
86
3
0
488,352
2
W
Ao Kuang
12,520
501
55
2
0
490,271
0
L
Yu Huang
10,995
440
105
4
0
397,716
4
W
Hel
13,017
521
94
4
0
501,928
0
W
Ymir
12,370
495
145
6
0
430,788
3
L
Janus
13,156
526
171
7
0
452,509
5
L
Ares
10,081
403
35
1
0
396,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role