Player Matchup

Hercules
Hercules
Andrewemme
Hercules
Level 99
God Stats
5W - 3L
1,684 SR
Queue Stats
91W - 96L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Crazyeli01
Baron Samedi
Level 109
God Stats
3W - 4L
1,685 SR
Queue Stats
16W - 15L
1,579 Elo+
Party 1
Persephone
Persephone
DonMaky
Persephone
Level 154
God Stats
4W - 3L
1,650 SR
Queue Stats
73W - 78L
1,539 Elo+
Party 1
Neith
Neith
Giochere
Neith
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,571 Elo+
Party 1
Thanatos
Thanatos
X3oN23
Thanatos
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
169W - 161L
1,561 Elo+
Party 1
Team Averages
Level 125
1,650 SR
1,565 Elo+

VS

Team Averages
Level 104
1,573 SR
1,529 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dhako18
Ares
Level 148
God Stats
1W - 0L
2,006 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
JungIe0rTroII
Pele
Level 68
God Stats
7W - 16L
1,352 SR
Queue Stats
550W - 554L
1,522 Elo+
Solo
Hun Batz
Hun Batz
iamaDev
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
tabrmdz
Nu Wa
Level 53
God Stats
5W - 2L
1,507 SR
Queue Stats
8W - 3L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andrewemme
Hercules
12
0 / 4 / 4
7,740
407
4,681
18,235
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
Crazyeli01
Baron Samedi
15
0 / 2 / 1
9,127
480
6,413
8,463
9,277
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
DonMaky
Persephone
16
1 / 2 / 1
9,632
507
5,699
8,227
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Giochere
Neith
14
2 / 2 / 2
8,969
472
8,774
9,017
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
X3oN23
Thanatos
16
9 / 8 / 1
10,315
543
14,289
17,946
13,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 3 / 6
9,900
521
7,422
10,295
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Dhako18
Ares
14
3 / 0 / 9
9,278
488
15,381
13,818
12,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 3 / 2
10,747
566
8,081
14,147
9,049
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
iamaDev
Hun Batz
18
7 / 2 / 4
10,599
558
8,982
12,460
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
tabrmdz
Nu Wa
14
3 / 4 / 4
9,007
474
6,607
6,604
1,762
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
12
Kills
19
18
Deaths
12
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
3
6
1.67
L
Hercules
Andrewemme
Hercules
0
4
4
0.5
L
Baron Samedi
Crazyeli01
Baron Samedi
0
2
1
0.25
W
Ares
Dhako18
Ares
3
0
9
7.5
L
Persephone
DonMaky
Persephone
1
2
1
0.75
L
Neith
Giochere
Neith
2
2
2
1.5
W
4
3
2
1.67
L
Thanatos
X3oN23
Thanatos
9
8
1
1.19
W
Hun Batz
iamaDev
Hun Batz
7
2
4
4.5
W
Nu Wa
tabrmdz
Nu Wa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
46,473
61,888
Taken
57,324
44,958
Mitigated
31,788
24,460
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,422
1,793
0
1,140
10,295
3,626
0
2,384
7,718
0
69,090
L
Hercules
Andrewemme
Hercules
4,681
1,478
0
5,959
18,235
15,340
0
9,404
8,831
0
17,095
L
Baron Samedi
Crazyeli01
Baron Samedi
6,413
625
0
3,752
8,463
9,277
0
190
8,273
60,570
0
W
Ares
Dhako18
Ares
15,381
2,154
0
1,933
13,818
12,303
0
1,080
11,398
24,225
1,659
L
Persephone
DonMaky
Persephone
5,699
479
0
970
8,227
3,217
0
1,242
6,983
67,828
0
L
Neith
Giochere
Neith
8,774
2,322
0
4,250
9,017
3,433
0
4,810
4,207
0
71,116
W
8,081
1,533
0
5,382
14,147
9,049
774
7,426
6,669
530
76,338
L
Thanatos
X3oN23
Thanatos
14,289
6,117
0
9,529
17,946
13,691
0
6,009
11,937
0
66,161
W
Hun Batz
iamaDev
Hun Batz
8,982
3,749
0
5,017
12,460
5,048
0
685
11,695
0
80,872
W
Nu Wa
tabrmdz
Nu Wa
6,607
2,720
0
412
6,604
1,762
830
122
6,480
46,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,783
Gold Earned
49,531
519
Minions Killed
505
0
Camps Cleared
0
1,764,568
Distance Traveled
1,868,769
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,900
521
139
7
0
364,090
4
L
Hercules
7,740
407
17
1
0
341,213
2
L
Baron Samedi
9,127
480
136
7
0
323,133
7
W
Ares
9,278
488
19
1
0
366,311
8
L
Persephone
9,632
507
141
7
0
372,975
0
L
Neith
8,969
472
128
7
0
375,511
4
W
Pele
10,747
566
148
8
0
382,408
6
L
Thanatos
10,315
543
97
5
0
351,736
3
W
Hun Batz
10,599
558
115
6
0
424,217
3
W
Nu Wa
9,007
474
84
4
0
331,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role