Player Matchup

Nemesis
Nemesis
BloodyCZc
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,483 Elo+
Party 2
Ares
Ares
KdoToByl
Ares
Level 105
God Stats
0W - 1L
1,461 SR
Queue Stats
4W - 3L
1,256 Elo+
Party 2
Sylvanus
Sylvanus
SchneeCrittchen
Sylvanus
Level 160
God Stats
15W - 16L
1,394 SR
Queue Stats
627W - 652L
1,392 Elo+
Party 1
Hera
Hera
TheinenTech
Hera
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 314L
1,434 Elo+
Party 1
Bacchus
Bacchus
YmirBuysIcedTea
Bacchus
Level 120
God Stats
1W - 1L
1,516 SR
Queue Stats
61W - 58L
1,538 Elo+
Solo
Team Averages
Level 123
1,474 SR
1,421 Elo+

VS

Team Averages
Level 125
1,560 SR
1,458 Elo+
Hades
Hades
 
Hades
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
KorKi73
Medusa
Level 124
God Stats
9W - 8L
1,619 SR
Queue Stats
584W - 630L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Litolp
Kukulkan
Level 64
God Stats
2W - 4L
1,475 SR
Queue Stats
191W - 217L
1,446 Elo+
Solo
Sylvanus
Sylvanus
diak10000
Sylvanus
Level 154
God Stats
5W - 4L
1,706 SR
Queue Stats
449W - 453L
1,528 Elo+
Solo
Cliodhna
Cliodhna
soce_THC
Cliodhna
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BloodyCZc
Nemesis
14
2 / 3 / 7
7,486
681
7,012
9,246
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
15
5 / 5 / 3
9,046
822
6,927
12,961
12,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
15
0 / 5 / 9
7,779
707
5,034
15,927
17,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 5 / 5
7,451
677
7,569
6,981
2,586
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 4 / 7
8,284
753
9,240
11,303
12,786
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 2 / 12
9,255
841
7,354
10,215
8,405
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
KorKi73
Medusa
16
5 / 4 / 12
9,618
874
15,422
9,781
4,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Litolp
Kukulkan
14
3 / 2 / 11
8,536
776
7,280
4,230
1,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
diak10000
Sylvanus
14
2 / 3 / 19
8,665
788
6,388
12,119
13,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
soce_THC
Cliodhna
15
7 / 3 / 9
9,583
871
13,976
9,136
5,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
11
Kills
22
22
Deaths
14
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
12
5.5
L
Nemesis
BloodyCZc
Nemesis
2
3
7
1.83
L
Ares
5
5
3
1.3
W
Medusa
KorKi73
Medusa
5
4
12
2.75
W
Kukulkan
Litolp
Kukulkan
3
2
11
4.25
L
Sylvanus
0
5
9
0.9
L
1
5
5
0.7
L
3
4
7
1.63
W
Sylvanus
diak10000
Sylvanus
2
3
19
3.83
W
Cliodhna
soce_THC
Cliodhna
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
50,420
56,418
Taken
45,481
49,578
Mitigated
33,959
17,955
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,354
992
1,262
3,405
10,215
8,405
247
6,355
3,860
19,753
0
L
Nemesis
BloodyCZc
Nemesis
7,012
2,654
674
2,082
9,246
4,969
0
4,809
4,437
0
16,278
L
Ares
6,927
274
0
1,048
12,961
12,085
0
4,524
8,437
10,178
0
W
Medusa
KorKi73
Medusa
15,422
6,817
969
974
9,781
4,568
3,098
6,159
3,622
0
36,993
W
Kukulkan
Litolp
Kukulkan
7,280
785
645
327
4,230
1,537
472
2,323
1,907
16,908
0
L
Sylvanus
5,034
849
6,318
4,789
15,927
17,152
0
5,234
10,693
13,432
0
L
7,569
1,587
469
506
6,981
2,586
0
2,076
4,905
16,597
0
L
9,240
381
721
1,348
11,303
12,786
0
4,379
6,924
17,381
0
W
Sylvanus
diak10000
Sylvanus
6,388
1,169
5,646
4,179
12,119
13,519
339
7,522
4,597
11,313
0
W
Cliodhna
soce_THC
Cliodhna
13,976
253
536
811
9,136
5,930
600
6,411
2,725
0
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
45,657
90
Minions Killed
128
0
Camps Cleared
0
971,887
Distance Traveled
961,270
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,255
841
29
3
0
191,053
0
L
Nemesis
7,486
681
27
2
0
234,668
2
L
Ares
9,046
822
2
0
0
168,504
1
W
Medusa
9,618
874
55
5
0
187,214
0
W
Kukulkan
8,536
776
23
2
0
197,768
3
L
Sylvanus
7,779
707
15
1
0
184,824
1
L
Hera
7,451
677
26
2
0
181,845
0
L
Bacchus
8,284
753
20
2
0
202,046
1
W
Sylvanus
8,665
788
10
1
0
155,915
0
W
Cliodhna
9,583
871
11
1
0
229,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role