Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Poseidown187
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,418 Elo+
Party 2
Ares
Ares
gSandman
Ares
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 61L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
iambacke
Zhong Kui
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,798 Elo+
Party 3
Janus
Janus
ϵxpϵгt
Janus
Level 154
God Stats
12W - 11L
1,113 SR
Queue Stats
156W - 150L
1,640 Elo+
Party 3
Team Averages
Level 87
1,423 SR
1,589 Elo+

VS

Team Averages
Level 69
1,557 SR
1,493 Elo+
Susano
Susano
GOLDENISHE
Susano
Level 39
God Stats
13W - 12L
1,470 SR
Queue Stats
124W - 132L
1,254 Elo+
Solo
Gilgamesh
Gilgamesh
HarunoSasuke
Gilgamesh
Level 99
God Stats
4W - 4L
1,503 SR
Queue Stats
447W - 351L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
TatsuFullbuster
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 166L
1,577 Elo+
Party 1
Bellona
Bellona
amir_baftijaj
Bellona
Level 28
God Stats
16W - 16L
1,727 SR
Queue Stats
220W - 199L
1,577 Elo+
Party 1
Hachiman
Hachiman
orewashirohigeda
Hachiman
Level 128
God Stats
12W - 14L
1,583 SR
Queue Stats
163W - 136L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 2 / 4
9,273
545
4,286
10,819
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
1 / 4 / 3
7,795
459
3,683
8,491
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
14
7 / 0 / 8
9,738
573
10,351
9,596
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
iambacke
Zhong Kui
16
2 / 0 / 7
9,502
559
12,021
11,716
15,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
ϵxpϵгt
Janus
17
9 / 2 / 5
10,224
601
13,163
8,242
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GOLDENISHE
Susano
12
0 / 7 / 2
6,878
405
4,706
14,629
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
HarunoSasuke
Gilgamesh
12
3 / 5 / 2
7,657
450
7,085
14,456
14,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
12
0 / 5 / 0
7,186
423
3,454
9,513
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
14
0 / 3 / 0
8,012
471
3,193
14,566
13,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 2 / 1
10,043
591
10,032
8,535
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
22
Kills
8
8
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
2
4
2.5
L
Susano
GOLDENISHE
Susano
0
7
2
0.14
L
Gilgamesh
HarunoSasuke
Gilgamesh
3
5
2
0.8
W
Medusa
1
4
3
0.63
L
Yu Huang
0
5
0
0
L
Bellona
0
3
0
0
W
Ares
7
0
8
11
W
Zhong Kui
iambacke
Zhong Kui
2
0
7
5.5
L
5
2
1
2.75
W
Janus
ϵxpϵгt
Janus
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,504
Damage
28,470
48,864
Taken
61,699
35,489
Mitigated
40,158
11,611
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,286
1,016
0
233
10,819
3,740
0
382
10,437
0
68,870
L
Susano
GOLDENISHE
Susano
4,706
612
0
3,907
14,629
4,992
0
7,650
6,979
0
39,721
L
Gilgamesh
HarunoSasuke
Gilgamesh
7,085
1,737
0
1,403
14,456
14,730
72
7,898
6,558
0
29,408
W
Medusa
3,683
1,616
0
2,114
8,491
1,950
534
64
8,427
0
44,983
L
Yu Huang
3,454
612
43
1,184
9,513
3,461
264
7,196
2,317
41,849
0
L
Bellona
3,193
572
0
2,776
14,566
13,975
0
10,295
4,271
0
49,556
W
Ares
10,351
917
0
2,515
9,596
10,837
37
1,226
8,370
28,366
0
W
Zhong Kui
iambacke
Zhong Kui
12,021
1,735
0
6,349
11,716
15,518
704
270
11,446
66,510
0
L
10,032
4,507
0
3,802
8,535
3,000
714
2,496
6,039
0
79,115
W
Janus
ϵxpϵгt
Janus
13,163
1,178
0
400
8,242
3,444
401
1,512
6,730
78,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,532
Gold Earned
39,776
523
Minions Killed
490
0
Camps Cleared
0
1,771,441
Distance Traveled
1,580,516
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,273
545
113
7
0
399,159
2
L
Susano
6,878
405
65
4
0
314,141
1
L
Gilgamesh
7,657
450
38
2
0
313,381
4
W
Medusa
7,795
459
103
6
0
326,494
0
L
Yu Huang
7,186
423
98
6
0
286,891
6
L
Bellona
8,012
471
129
8
0
342,834
4
W
Ares
9,738
573
27
2
0
373,923
6
W
Zhong Kui
9,502
559
135
8
0
317,356
7
L
Hachiman
10,043
591
160
9
0
323,269
4
W
Janus
10,224
601
145
9
0
354,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role