Player Matchup

Erlang Shen
Erlang Shen
KalLife
Erlang Shen
Level 107
God Stats
6W - 3L
1,621 SR
Queue Stats
516W - 518L
1,480 Elo+
Solo
Jing Wei
Jing Wei
LoonaSimp
Jing Wei
Level 157
God Stats
19W - 15L
1,640 SR
Queue Stats
401W - 328L
1,612 Elo+
Party 1
Ares
Ares
WolfKing699
Ares
Level 119
God Stats
8W - 12L
1,618 SR
Queue Stats
78W - 103L
1,472 Elo+
Solo
Yu Huang
Yu Huang
chillbroskie
Yu Huang
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 47L
1,553 Elo+
Party 1
Vamana
Vamana
choasdj19888
Vamana
Level 149
God Stats
1W - 2L
1,397 SR
Queue Stats
80W - 74L
1,481 Elo+
Party 1
Team Averages
Level 124
1,555 SR
1,520 Elo+

VS

Team Averages
Level 94
1,500 SR
1,528 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FireBarbecue
Danzaburou
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 86L
1,453 Elo+
Party 2
Fenrir
Fenrir
ItsJustThere
Fenrir
Level 65
God Stats
12W - 20L
1,679 SR
Queue Stats
88W - 93L
1,627 Elo+
Party 2
Zeus
Zeus
YaBoiKyoe
Zeus
Level 108
God Stats
1W - 2L
1,319 SR
Queue Stats
366W - 387L
1,516 Elo+
Solo
Yu Huang
Yu Huang
dispencer44
Yu Huang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 211L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KalLife
Erlang Shen
13
3 / 3 / 6
8,012
534
5,745
10,609
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
LoonaSimp
Jing Wei
15
7 / 0 / 2
9,589
639
8,709
7,176
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 7
8,176
545
5,738
9,290
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
chillbroskie
Yu Huang
13
2 / 2 / 6
7,725
515
4,920
6,492
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
2 / 4 / 2
8,214
548
7,879
12,827
9,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 0
7,048
470
4,837
10,828
7,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
FireBarbecue
Danzaburou
9
0 / 4 / 0
5,917
394
1,147
5,973
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
1 / 3 / 3
6,999
467
4,519
11,344
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
3 / 6 / 1
8,073
538
8,652
9,103
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
dispencer44
Yu Huang
14
3 / 2 / 1
8,205
547
6,234
9,713
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
17
Kills
8
9
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
0
0.5
L
Danzaburou
FireBarbecue
Danzaburou
0
4
0
0
L
Fenrir
1
3
3
0.83
W
Erlang Shen
KalLife
Erlang Shen
3
3
6
2
W
Jing Wei
LoonaSimp
Jing Wei
7
0
2
8
W
3
0
7
6.5
L
Zeus
3
6
1
0.58
W
Yu Huang
chillbroskie
Yu Huang
2
2
6
2.5
W
Vamana
2
4
2
0.75
L
Yu Huang
dispencer44
Yu Huang
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,991
Damage
25,389
46,394
Taken
46,961
28,136
Mitigated
19,543
11,662
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,837
384
1,495
2,410
10,828
7,277
0
2,653
8,175
28,065
3,595
L
Danzaburou
FireBarbecue
Danzaburou
1,147
410
0
951
5,973
1,374
0
963
5,010
0
25,338
L
Fenrir
4,519
1,585
0
3,063
11,344
4,100
0
3,384
7,960
0
37,012
W
Erlang Shen
KalLife
Erlang Shen
5,745
2,227
0
1,721
10,609
6,033
0
3,365
7,244
0
40,216
W
Jing Wei
LoonaSimp
Jing Wei
8,709
6,878
0
4,621
7,176
2,410
1,779
2,280
4,896
0
78,454
W
5,738
609
0
2,674
9,290
7,783
39
3,317
5,973
19,994
0
L
Zeus
8,652
2,226
0
750
9,103
3,071
0
3,658
5,445
56,536
0
W
Yu Huang
chillbroskie
Yu Huang
4,920
458
0
419
6,492
2,092
0
3,792
2,700
38,519
0
W
Vamana
7,879
1,950
0
2,227
12,827
9,818
390
6,234
6,593
0
43,782
L
Yu Huang
dispencer44
Yu Huang
6,234
2,227
0
4,294
9,713
3,721
1,876
0
9,713
48,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,716
Gold Earned
36,242
378
Minions Killed
361
0
Camps Cleared
0
1,534,478
Distance Traveled
1,375,162
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,048
470
33
2
0
287,629
7
L
Danzaburou
5,917
394
46
3
0
263,163
1
L
Fenrir
6,999
467
69
5
0
344,205
5
W
Erlang Shen
8,012
534
72
5
0
345,882
4
W
Jing Wei
9,589
639
130
9
0
311,426
2
W
Ares
8,176
545
20
1
0
294,287
9
L
Zeus
8,073
538
106
7
0
244,459
2
W
Yu Huang
7,725
515
70
5
0
303,883
3
W
Vamana
8,214
548
86
6
0
279,000
0
L
Yu Huang
8,205
547
107
7
0
235,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role