Player Matchup

Izanami
Izanami
CallMeSandy
Izanami
Level 158
God Stats
9W - 6L
1,644 SR
Queue Stats
126W - 112L
1,554 Elo+
Party 1
Neith
Neith
DoctorDaYeet
Neith
Level 97
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 22L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
FurbyTheSon
Xing Tian
Level 82
God Stats
0W - 3L
1,396 SR
Queue Stats
85W - 81L
1,570 Elo+
Solo
Thanatos
Thanatos
PapaStonks
Thanatos
Level 106
God Stats
8W - 9L
1,525 SR
Queue Stats
144W - 129L
1,553 Elo+
Party 1
Yu Huang
Yu Huang
TwelveJared
Yu Huang
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 125L
1,568 Elo+
Solo
Team Averages
Level 113
1,523 SR
1,554 Elo+

VS

Team Averages
Level 123
1,684 SR
1,489 Elo+
Yu Huang
Yu Huang
MutantStunner
Yu Huang
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 86L
1,492 Elo+
Solo
Medusa
Medusa
Penguilino
Medusa
Level 116
God Stats
4W - 4L
1,769 SR
Queue Stats
174W - 170L
1,475 Elo+
Party 2
Pele
Pele
Slepyoneshot
Pele
Level 102
God Stats
8W - 2L
1,970 SR
Queue Stats
173W - 156L
1,485 Elo+
Party 2
Bellona
Bellona
ThiccBoned
Bellona
Level 108
God Stats
4W - 2L
1,426 SR
Queue Stats
207W - 198L
1,499 Elo+
Party 2
Neith
Neith
iExyum
Neith
Level 148
God Stats
2W - 0L
1,757 SR
Queue Stats
18W - 18L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CallMeSandy
Izanami
11
0 / 3 / 0
5,798
580
1,354
5,871
1,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 2
5,141
514
2,517
4,587
1,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
FurbyTheSon
Xing Tian
7
0 / 1 / 1
4,566
457
1,054
5,794
2,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
PapaStonks
Thanatos
9
2 / 4 / 0
5,233
523
2,551
6,267
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
TwelveJared
Yu Huang
10
0 / 1 / 0
5,393
539
4,420
3,920
1,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MutantStunner
Yu Huang
11
1 / 0 / 2
6,205
621
1,819
3,724
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Penguilino
Medusa
10
3 / 0 / 4
5,885
589
4,118
2,183
629
Short Bow

Short Bow

+15%
Attack Speed

12
5 / 0 / 1
6,630
663
4,018
4,885
1,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
ThiccBoned
Bellona
9
0 / 1 / 1
5,017
502
1,189
5,924
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
iExyum
Neith
10
4 / 2 / 3
6,205
621
5,326
6,060
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
CallMeSandy
Izanami
0
3
0
0
L
0
4
2
0.25
L
Xing Tian
FurbyTheSon
Xing Tian
0
1
1
0.5
W
Yu Huang
MutantStunner
Yu Huang
1
0
2
2
L
Thanatos
PapaStonks
Thanatos
2
4
0
0.5
W
Medusa
Penguilino
Medusa
3
0
4
5
W
5
0
1
5.5
W
Bellona
ThiccBoned
Bellona
0
1
1
0.5
L
Yu Huang
TwelveJared
Yu Huang
0
1
0
0
W
Neith
iExyum
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,896
Damage
16,470
26,439
Taken
22,776
7,755
Mitigated
9,540
10,160
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CallMeSandy
Izanami
1,354
979
0
1,975
5,871
1,541
0
1,276
4,443
0
39,168
L
2,517
1,512
0
1,092
4,587
1,015
0
13
4,540
0
28,348
L
Xing Tian
FurbyTheSon
Xing Tian
1,054
235
0
1,468
5,794
2,041
120
0
5,794
7,165
0
W
Yu Huang
MutantStunner
Yu Huang
1,819
252
0
1,229
3,724
1,152
159
0
3,724
34,890
0
L
Thanatos
PapaStonks
Thanatos
2,551
272
0
3,774
6,267
1,676
0
300
5,891
0
18,677
W
Medusa
Penguilino
Medusa
4,118
1,642
0
250
2,183
629
830
563
1,620
0
25,622
W
4,018
1,124
0
3,095
4,885
1,501
0
900
3,985
0
35,448
W
Bellona
ThiccBoned
Bellona
1,189
148
0
1,820
5,924
3,935
58
3,390
2,534
0
18,250
L
Yu Huang
TwelveJared
Yu Huang
4,420
645
0
1,851
3,920
1,482
390
0
3,840
27,898
3,080
W
Neith
iExyum
Neith
5,326
2,107
94
2,269
6,060
2,323
414
409
5,651
0
33,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,131
Gold Earned
29,942
262
Minions Killed
315
0
Camps Cleared
0
898,875
Distance Traveled
951,562
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,798
580
99
10
0
165,583
0
L
Neith
5,141
514
57
6
0
174,451
0
L
Xing Tian
4,566
457
14
1
0
199,511
5
W
Yu Huang
6,205
621
87
9
0
182,812
5
L
Thanatos
5,233
523
37
4
0
193,933
0
W
Medusa
5,885
589
50
5
0
167,058
2
W
Pele
6,630
663
71
7
0
237,609
3
W
Bellona
5,017
502
38
4
0
194,143
1
L
Yu Huang
5,393
539
55
6
0
165,397
4
W
Neith
6,205
621
69
7
0
169,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role