Player Matchup

Ullr
Ullr
COG Legomaster
Ullr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 92L
1,475 Elo+
Party 1
Neith
Neith
Gratiw31
Neith
Level 138
God Stats
1W - 1L
1,742 SR
Queue Stats
175W - 172L
1,540 Elo+
Party 1
Yu Huang
Yu Huang
Jogo do Bixo
Yu Huang
Level 152
God Stats
11W - 9L
1,473 SR
Queue Stats
102W - 118L
1,455 Elo+
Party 1
Chiron
Chiron
SlayerSoa88
Chiron
Level 152
God Stats
6W - 5L
1,789 SR
Queue Stats
224W - 218L
1,504 Elo+
Solo
Atlas
Atlas
TrovaoLaw
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,412 Elo+
Party 1
Team Averages
Level 126
1,601 SR
1,477 Elo+

VS

Team Averages
Level 134
1,509 SR
1,524 Elo+
Merlin
Merlin
Skiinnii_Boii
Merlin
Level 160
God Stats
12W - 9L
1,479 SR
Queue Stats
180W - 243L
1,454 Elo+
Party 3
Yu Huang
Yu Huang
Suaave_K
Yu Huang
Level 135
God Stats
3W - 5L
1,500 SR
Queue Stats
425W - 457L
1,480 Elo+
Party 2
Neith
Neith
astro0489
Neith
Level 145
God Stats
13W - 14L
1,564 SR
Queue Stats
75W - 76L
1,513 Elo+
Party 3
Khepri
Khepri
naruto80034
Khepri
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 142L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
thedocisin1225
Danzaburou
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 231L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,627
454
4,934
13,048
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Gratiw31
Neith
18
4 / 4 / 0
11,067
582
8,951
12,472
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Jogo do Bixo
Yu Huang
14
0 / 2 / 1
8,703
458
5,958
9,254
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
15
2 / 4 / 0
9,255
487
8,812
13,003
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
TrovaoLaw
Atlas
13
0 / 3 / 2
7,952
419
8,234
18,088
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 1
9,768
514
9,057
7,834
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
Suaave_K
Yu Huang
16
1 / 1 / 5
9,514
501
11,838
7,964
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
astro0489
Neith
15
2 / 1 / 5
9,173
483
10,972
12,164
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
14
1 / 1 / 10
8,882
467
4,571
15,748
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
thedocisin1225
Danzaburou
17
7 / 3 / 5
11,319
596
13,126
14,581
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
16
16
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Neith
Gratiw31
Neith
4
4
0
1
L
Yu Huang
Jogo do Bixo
Yu Huang
0
2
1
0.25
W
5
0
1
5.5
L
Chiron
2
4
0
0.5
W
Yu Huang
Suaave_K
Yu Huang
1
1
5
3.5
L
Atlas
TrovaoLaw
Atlas
0
3
2
0.33
W
Neith
astro0489
Neith
2
1
5
4.5
W
Khepri
1
1
10
6
W
Danzaburou
thedocisin1225
Danzaburou
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,889
Damage
49,564
65,865
Taken
58,291
32,316
Mitigated
30,939
19,557
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,934
2,203
0
5,300
13,048
4,632
0
4,830
8,218
0
61,200
L
Neith
Gratiw31
Neith
8,951
2,560
0
4,460
12,472
4,575
250
7,082
5,390
0
82,910
L
Yu Huang
Jogo do Bixo
Yu Huang
5,958
456
0
1,913
9,254
3,171
258
3,300
5,954
60,106
0
W
9,057
178
0
500
7,834
2,491
491
2,900
4,934
70,828
0
L
Chiron
8,812
2,855
732
4,798
13,003
3,654
930
2,140
10,863
0
68,000
W
Yu Huang
Suaave_K
Yu Huang
11,838
301
0
2,100
7,964
2,715
939
749
7,215
66,266
0
L
Atlas
TrovaoLaw
Atlas
8,234
3,371
102
2,252
18,088
16,284
262
8,114
9,974
26,473
0
W
Neith
astro0489
Neith
10,972
3,773
0
5,208
12,164
3,932
1,951
2,490
9,674
0
60,795
W
Khepri
4,571
668
542
5,217
15,748
15,267
101
6,084
9,664
22,847
0
W
Danzaburou
thedocisin1225
Danzaburou
13,126
3,391
0
4,117
14,581
6,534
424
1,969
12,612
0
80,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,604
Gold Earned
48,656
543
Minions Killed
526
0
Camps Cleared
0
1,708,308
Distance Traveled
1,779,268
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,627
454
108
6
0
372,299
5
L
Neith
11,067
582
161
8
0
300,730
1
L
Yu Huang
8,703
458
121
6
0
344,165
7
W
Merlin
9,768
514
126
7
0
316,477
4
L
Chiron
9,255
487
117
6
0
333,646
6
W
Yu Huang
9,514
501
135
7
0
373,357
1
L
Atlas
7,952
419
36
2
0
357,468
1
W
Neith
9,173
483
124
7
0
327,190
5
W
Khepri
8,882
467
24
1
0
360,798
3
W
Danzaburou
11,319
596
117
6
0
401,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role