Player Matchup

Hun Batz
Hun Batz
ItsJoeyPants
Hun Batz
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 204L
1,619 Elo+
Party 2
Khepri
Khepri
MinuteRachrex
Khepri
Level 67
God Stats
3W - 2L
1,734 SR
Queue Stats
47W - 42L
1,545 Elo+
Party 2
Shiva
Shiva
Raiden13798
Shiva
Level 97
God Stats
9W - 16L
1,434 SR
Queue Stats
384W - 387L
1,475 Elo+
Party 1
Yu Huang
Yu Huang
Rookie501
Yu Huang
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
222W - 211L
1,620 Elo+
Party 2
Rama
Rama
XCogemeEstePRxX
Rama
Level 80
God Stats
1W - 2L
1,674 SR
Queue Stats
117W - 119L
1,500 Elo+
Party 1
Team Averages
Level 108
1,568 SR
1,552 Elo+

VS

Team Averages
Level 101
1,555 SR
1,467 Elo+
Yu Huang
Yu Huang
HairyEtTubbyMan
Yu Huang
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 225L
1,464 Elo+
Party 3
Ao Kuang
Ao Kuang
SkarseId
Ao Kuang
Level 94
God Stats
23W - 11L
1,538 SR
Queue Stats
190W - 194L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Suffokate_1
Danzaburou
Level 85
God Stats
59W - 55L
1,416 SR
Queue Stats
99W - 101L
1,465 Elo+
Solo
Xing Tian
Xing Tian
lord_atrox
Xing Tian
Level 120
God Stats
6W - 3L
1,598 SR
Queue Stats
99W - 94L
1,444 Elo+
Solo
Heimdallr
Heimdallr
sandjlafever1
Heimdallr
Level 109
God Stats
7W - 3L
1,724 SR
Queue Stats
304W - 325L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ItsJoeyPants
Hun Batz
13
2 / 1 / 3
7,951
497
6,698
9,054
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
1 / 3 / 2
6,762
423
2,319
8,848
4,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 3
8,253
516
10,717
13,332
10,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
Rookie501
Yu Huang
14
1 / 0 / 1
7,897
494
7,100
4,311
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 5 / 1
7,146
447
6,510
12,052
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
0 / 2 / 3
7,326
458
2,692
7,277
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
SkarseId
Ao Kuang
16
5 / 1 / 0
8,856
554
4,641
10,287
3,540
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Suffokate_1
Danzaburou
14
1 / 2 / 4
8,135
508
8,268
11,221
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
lord_atrox
Xing Tian
11
2 / 1 / 6
7,105
444
5,572
12,912
8,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
sandjlafever1
Heimdallr
15
4 / 3 / 1
8,816
551
10,730
11,701
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
12
13
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
0
2
3
0.75
L
Hun Batz
ItsJoeyPants
Hun Batz
2
1
3
3.5
L
1
3
2
0.67
L
1
4
3
0.63
L
Yu Huang
Rookie501
Yu Huang
1
0
1
1.5
W
Ao Kuang
SkarseId
Ao Kuang
5
1
0
5
W
Danzaburou
Suffokate_1
Danzaburou
1
2
4
1.5
L
3
5
1
0.7
W
Xing Tian
lord_atrox
Xing Tian
2
1
6
5
W
Heimdallr
sandjlafever1
Heimdallr
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
31,903
47,597
Taken
53,398
23,109
Mitigated
21,992
12,094
Healing
20,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
2,692
80
0
2,580
7,277
1,761
0
2,950
4,141
39,288
0
L
Hun Batz
ItsJoeyPants
Hun Batz
6,698
2,118
0
2,204
9,054
3,158
0
1,106
7,934
0
46,671
L
2,319
284
0
1,307
8,848
4,519
0
3,088
5,667
15,867
0
L
10,717
2,595
0
2,511
13,332
10,126
0
3,275
10,017
0
51,862
L
Yu Huang
Rookie501
Yu Huang
7,100
316
0
587
4,311
1,765
0
1,529
2,772
57,937
0
W
Ao Kuang
SkarseId
Ao Kuang
4,641
714
0
2,860
10,287
3,540
0
1,332
8,867
68,402
0
W
Danzaburou
Suffokate_1
Danzaburou
8,268
2,775
130
6,065
11,221
3,531
0
0
11,221
0
56,231
L
6,510
5,697
294
5,191
12,052
3,541
0
3,624
8,388
0
37,302
W
Xing Tian
lord_atrox
Xing Tian
5,572
710
354
2,719
12,912
8,945
0
3,600
8,859
16,635
2,722
W
Heimdallr
sandjlafever1
Heimdallr
10,730
6,615
0
6,284
11,701
4,215
1,987
1,031
10,632
0
63,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,009
Gold Earned
40,238
400
Minions Killed
432
0
Camps Cleared
0
1,623,765
Distance Traveled
1,477,878
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,326
458
94
6
0
279,326
2
L
Hun Batz
7,951
497
84
5
0
429,181
1
L
Khepri
6,762
423
26
2
0
318,459
3
L
Shiva
8,253
516
101
6
0
293,476
1
L
Yu Huang
7,897
494
115
7
0
325,581
3
W
Ao Kuang
8,856
554
112
7
0
374,292
1
W
Danzaburou
8,135
508
100
6
0
275,321
1
L
Rama
7,146
447
74
5
0
257,068
0
W
Xing Tian
7,105
444
21
1
0
287,764
4
W
Heimdallr
8,816
551
105
7
0
261,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role