Player Matchup

Tyr
Tyr
A1pha_RTM71
Tyr
Level 81
God Stats
1W - 1L
1,492 SR
Queue Stats
28W - 29L
1,471 Elo+
Solo
Zeus
Zeus
Blythan
Zeus
Level 93
God Stats
8W - 7L
1,504 SR
Queue Stats
122W - 133L
1,460 Elo+
Solo
Serqet
Serqet
DaddyOve
Serqet
Level 31
God Stats
15W - 37L
1,331 SR
Queue Stats
58W - 80L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
ItsLupiz
Zhong Kui
Level 106
God Stats
7W - 7L
1,625 SR
Queue Stats
125W - 149L
1,478 Elo+
Party 1
Hachiman
Hachiman
Vesuvante
Hachiman
Level 28
God Stats
9W - 10L
1,593 SR
Queue Stats
57W - 57L
1,537 Elo+
Party 1
Team Averages
Level 68
1,509 SR
1,468 Elo+

VS

Team Averages
Level 100
1,434 SR
1,456 Elo+
Xbalanque
Xbalanque
JustAGamer6969
Xbalanque
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,441 Elo+
Solo
Horus
Horus
ViTa_ChriS
Horus
Level 68
God Stats
6W - 5L
1,326 SR
Queue Stats
277W - 256L
1,454 Elo+
Party 2
Eset
Eset
Zenith__11
Eset
Level 107
God Stats
18W - 18L
1,477 SR
Queue Stats
120W - 138L
1,468 Elo+
Solo
Yu Huang
Yu Huang
alexis_4-4
Yu Huang
Level 160
God Stats
9W - 12L
1,220 SR
Queue Stats
462W - 423L
1,451 Elo+
Party 2
Ymir
Ymir
masko72554
Ymir
Level 118
God Stats
66W - 45L
1,645 SR
Queue Stats
210W - 171L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 11
11,842
987
10,015
27,669
30,173
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
Blythan
Zeus
18
3 / 2 / 7
12,687
1,057
29,226
12,374
4,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
DaddyOve
Serqet
18
2 / 6 / 6
11,851
988
7,761
18,861
8,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ItsLupiz
Zhong Kui
18
4 / 5 / 8
13,033
1,086
19,019
25,535
21,765
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Vesuvante
Hachiman
18
6 / 7 / 8
13,519
1,127
15,590
18,598
6,522
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

65

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JustAGamer6969
Xbalanque
19
7 / 2 / 13
14,025
1,169
25,684
13,618
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
19
5 / 4 / 15
12,861
1,072
9,741
23,575
32,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 4 / 18
13,168
1,097
22,379
14,783
6,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
alexis_4-4
Yu Huang
19
5 / 1 / 15
13,430
1,119
26,691
12,774
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 4 / 17
14,103
1,175
13,525
22,528
31,003
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
105
15
Kills
27
27
Deaths
15
40
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
L
Zeus
Blythan
Zeus
3
2
7
3.25
L
Serqet
DaddyOve
Serqet
2
6
6
0.83
L
Zhong Kui
ItsLupiz
Zhong Kui
4
5
8
1.6
W
Xbalanque
JustAGamer6969
Xbalanque
7
2
13
6.75
L
Hachiman
Vesuvante
Hachiman
6
7
8
1.43
W
Horus
5
4
15
3.13
W
5
4
18
3.5
W
Yu Huang
alexis_4-4
Yu Huang
5
1
15
12.5
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,611
Damage
98,020
103,037
Taken
87,278
70,767
Mitigated
80,682
9,981
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,015
1,171
0
1,823
27,669
30,173
0
17,143
10,526
215
23,095
L
Zeus
Blythan
Zeus
29,226
1,773
0
647
12,374
4,073
0
9,803
2,571
60,053
0
L
Serqet
DaddyOve
Serqet
7,761
872
0
364
18,861
8,234
0
11,167
7,694
0
17,083
L
Zhong Kui
ItsLupiz
Zhong Kui
19,019
1,193
207
5,917
25,535
21,765
0
12,549
12,986
38,749
0
W
Xbalanque
JustAGamer6969
Xbalanque
25,684
12,741
0
215
13,618
5,022
0
7,591
5,202
0
64,861
L
Hachiman
Vesuvante
Hachiman
15,590
8,971
0
1,023
18,598
6,522
0
11,933
6,665
0
38,406
W
Horus
9,741
5,678
3,002
4,318
23,575
32,455
0
10,428
12,368
0
11,538
W
22,379
2,379
1,235
4,346
14,783
6,865
0
8,521
5,790
52,625
0
W
Yu Huang
alexis_4-4
Yu Huang
26,691
10,153
0
2,148
12,774
5,337
0
9,000
2,723
46,830
0
W
13,525
1,714
335
3,048
22,528
31,003
0
11,333
10,041
19,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
67,587
230
Minions Killed
235
11
Camps Cleared
5
1,167,544
Distance Traveled
1,125,884
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,842
987
29
2
1
251,615
3
L
Zeus
12,687
1,057
88
7
1
225,297
0
L
Serqet
11,851
988
26
2
2
249,262
0
L
Zhong Kui
13,033
1,086
43
4
3
228,047
0
W
Xbalanque
14,025
1,169
103
9
1
219,612
1
L
Hachiman
13,519
1,127
44
4
4
213,323
0
W
Horus
12,861
1,072
2
0
0
245,431
0
W
Eset
13,168
1,097
70
6
0
223,590
0
W
Yu Huang
13,430
1,119
47
4
3
219,539
0
W
Ymir
14,103
1,175
13
1
1
217,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role