Player Matchup

Cthulhu
Cthulhu
BiscoTheGod
Cthulhu
Level 19
God Stats
1W - 0L
1,825 SR
Queue Stats
5W - 6L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
HospitalBill
Kukulkan
Level 107
God Stats
4W - 2L
1,705 SR
Queue Stats
194W - 177L
1,457 Elo+
Party 1
Khepri
Khepri
Irv Pumper
Khepri
Level 121
God Stats
11W - 6L
1,470 SR
Queue Stats
337W - 345L
1,507 Elo+
Party 1
Chang'e
Chang'e
LiveByVirtue
Chang'e
Level 114
God Stats
2W - 0L
1,691 SR
Queue Stats
145W - 168L
1,450 Elo+
Party 1
Bellona
Bellona
beb025
Bellona
Level 121
God Stats
7W - 5L
1,406 SR
Queue Stats
271W - 277L
1,500 Elo+
Party 1
Team Averages
Level 96
1,619 SR
1,470 Elo+

VS

Team Averages
Level 43
1,598 SR
1,452 Elo+
Izanami
Izanami
J-Sol165
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,392 Elo+
Solo
Chaac
Chaac
Kingbeast1001
Chaac
Level 125
God Stats
59W - 46L
1,580 SR
Queue Stats
1,275W - 1,336L
1,500 Elo+
Solo
Bellona
Bellona
NextgodisJesus
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 44L
1,674 Elo+
Solo
Ra
Ra
Ra69gamer69
Ra
Level 21
God Stats
0W - 1L
1,912 SR
Queue Stats
6W - 8L
1,468 Elo+
Solo
Ganesha
Ganesha
wqited
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiscoTheGod
Cthulhu
20
4 / 8 / 28
13,513
711
15,595
25,950
24,458
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
HospitalBill
Kukulkan
20
11 / 6 / 19
15,067
793
29,025
21,713
15,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Irv Pumper
Khepri
20
7 / 7 / 26
14,773
778
13,504
27,935
44,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
LiveByVirtue
Chang'e
19
5 / 7 / 20
12,995
684
16,758
24,215
11,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
beb025
Bellona
20
17 / 3 / 22
16,891
889
32,870
28,348
39,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
J-Sol165
Izanami
17
5 / 10 / 9
12,476
657
19,375
17,545
6,870
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 10 / 10
12,901
679
15,030
27,308
24,854
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 8 / 13
15,391
810
28,552
33,557
53,408
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 7 / 12
14,933
786
31,728
19,823
15,449
Ganesha
wqited
Ganesha
20
1 / 9 / 22
13,461
708
10,747
27,859
40,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
97
44
Kills
31
31
Deaths
44
115
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BiscoTheGod
Cthulhu
4
8
28
2.25
W
Kukulkan
HospitalBill
Kukulkan
11
6
19
3.42
W
Khepri
Irv Pumper
Khepri
7
7
26
2.86
L
Izanami
J-Sol165
Izanami
5
10
9
0.95
L
5
10
10
1
W
Chang'e
LiveByVirtue
Chang'e
5
7
20
2.14
L
12
8
13
2.31
L
8
7
12
2
W
Bellona
beb025
Bellona
17
3
22
9.33
L
Ganesha
wqited
Ganesha
1
9
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,752
Damage
105,432
128,161
Taken
126,092
135,742
Mitigated
140,582
47,417
Healing
31,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BiscoTheGod
Cthulhu
15,595
1,039
4,442
1,485
25,950
24,458
1,298
5,294
20,656
35,870
0
W
Kukulkan
HospitalBill
Kukulkan
29,025
2,789
3,440
4,174
21,713
15,428
1,457
9,322
12,391
68,996
0
W
Khepri
Irv Pumper
Khepri
13,504
1,702
659
1,674
27,935
44,618
820
11,385
16,550
28,780
0
L
Izanami
J-Sol165
Izanami
19,375
14,361
60
1,311
17,545
6,870
2,841
12,961
4,584
0
33,505
L
15,030
2,252
973
5,029
27,308
24,854
900
14,253
13,006
0
28,718
W
Chang'e
LiveByVirtue
Chang'e
16,758
2,117
12,100
7,433
24,215
11,418
1,462
7,293
16,922
31,830
0
L
28,552
11,463
3,307
8,646
33,557
53,408
890
18,945
14,612
0
41,411
L
31,728
3,319
4,205
6,764
19,823
15,449
193
13,028
6,740
72,256
0
W
Bellona
beb025
Bellona
32,870
4,935
5,991
6,019
28,348
39,820
204
9,181
19,167
3,717
42,801
L
Ganesha
wqited
Ganesha
10,747
756
0
1,108
27,859
40,001
756
17,668
10,141
24,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,239
Gold Earned
69,162
189
Minions Killed
202
0
Camps Cleared
0
1,640,990
Distance Traveled
1,359,169
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,513
711
33
2
0
319,319
0
W
Kukulkan
15,067
793
91
5
0
316,126
1
W
Khepri
14,773
778
16
1
0
306,373
0
L
Izanami
12,476
657
46
2
0
274,683
0
L
Chaac
12,901
679
22
1
0
239,019
0
W
Chang'e
12,995
684
23
1
0
296,988
3
L
Bellona
15,391
810
33
2
0
279,747
0
L
Ra
14,933
786
100
5
0
311,822
4
W
Bellona
16,891
889
26
1
0
402,184
0
L
Ganesha
13,461
708
1
0
0
253,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role