Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bronzete
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
CerealHealer
Erlang Shen
Level 160
God Stats
0W - 3L
1,286 SR
Queue Stats
297W - 235L
1,543 Elo+
Party 1
Tyr
Tyr
Leto10
Tyr
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 126L
1,442 Elo+
Solo
Yu Huang
Yu Huang
NeyvinShelby
Yu Huang
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 98L
1,504 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,499 Elo+

VS

Team Averages
Level 102
1,472 SR
1,494 Elo+
Yu Huang
Yu Huang
MVP_Rafinha9
Yu Huang
Level 145
God Stats
8W - 8L
1,188 SR
Queue Stats
163W - 166L
1,483 Elo+
Solo
Horus
Horus
PapiLechoso0
Horus
Level 85
God Stats
3W - 2L
1,573 SR
Queue Stats
189W - 173L
1,500 Elo+
Solo
Shiva
Shiva
skiip97
Shiva
Level 71
God Stats
9W - 10L
1,470 SR
Queue Stats
259W - 294L
1,539 Elo+
Solo
Chiron
Chiron
wesleyslvz
Chiron
Level 82
God Stats
5W - 6L
1,380 SR
Queue Stats
89W - 99L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
xoruud
Baron Samedi
Level 127
God Stats
24W - 22L
1,748 SR
Queue Stats
536W - 579L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 5 / 0
5,933
539
3,754
9,102
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Bronzete
Yemoja
9
1 / 1 / 1
5,811
528
3,611
7,256
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
CerealHealer
Erlang Shen
9
1 / 4 / 0
5,790
526
4,464
9,266
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
Leto10
Tyr
11
0 / 1 / 0
6,326
575
1,559
7,872
4,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yu Huang
NeyvinShelby
Yu Huang
10
0 / 3 / 2
5,670
515
6,895
5,849
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MVP_Rafinha9
Yu Huang
12
0 / 0 / 1
6,522
593
3,111
3,846
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 8
6,413
583
4,057
12,289
4,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
skiip97
Shiva
12
6 / 0 / 0
7,016
638
6,914
9,113
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
wesleyslvz
Chiron
11
2 / 0 / 5
6,747
613
6,247
6,374
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xoruud
Baron Samedi
12
4 / 1 / 3
6,983
635
6,276
6,631
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
L
Yemoja
Bronzete
Yemoja
1
1
1
1.5
L
Erlang Shen
CerealHealer
Erlang Shen
1
4
0
0.25
L
Tyr
Leto10
Tyr
0
1
0
0
W
Yu Huang
MVP_Rafinha9
Yu Huang
0
0
1
0.5
L
Yu Huang
NeyvinShelby
Yu Huang
0
3
2
0.33
W
2
1
8
6
W
Shiva
skiip97
Shiva
6
0
0
6
W
Chiron
wesleyslvz
Chiron
2
0
5
4.5
W
Baron Samedi
xoruud
Baron Samedi
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
26,605
39,345
Taken
38,253
17,136
Mitigated
13,805
12,936
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,754
1,810
0
3,420
9,102
1,710
1,121
611
8,447
0
35,326
L
Yemoja
Bronzete
Yemoja
3,611
1,675
1,152
1,115
7,256
4,508
0
1,913
5,223
14,850
0
L
Erlang Shen
CerealHealer
Erlang Shen
4,464
2,389
0
2,658
9,266
4,736
0
1,551
7,673
0
36,352
L
Tyr
Leto10
Tyr
1,559
75
0
3,841
7,872
4,485
0
2,931
4,941
0
36,640
W
Yu Huang
MVP_Rafinha9
Yu Huang
3,111
602
0
759
3,846
1,260
30
0
3,846
39,914
0
L
Yu Huang
NeyvinShelby
Yu Huang
6,895
823
0
750
5,849
1,697
0
2,003
3,674
31,902
0
W
4,057
2,167
2,376
5,537
12,289
4,798
18
3,869
8,420
0
9,901
W
Shiva
skiip97
Shiva
6,914
1,613
107
3,899
9,113
3,579
0
1,840
7,273
0
39,359
W
Chiron
wesleyslvz
Chiron
6,247
2,106
300
2,605
6,374
1,588
1,587
1,670
4,704
0
39,638
W
Baron Samedi
xoruud
Baron Samedi
6,276
286
1,263
1,862
6,631
2,580
349
3,127
3,504
40,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
33,681
321
Minions Killed
329
0
Camps Cleared
0
1,070,694
Distance Traveled
1,151,591
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,933
539
67
6
0
182,076
2
L
Yemoja
5,811
528
33
3
0
190,849
0
L
Erlang Shen
5,790
526
68
6
0
241,779
2
L
Tyr
6,326
575
93
8
0
249,812
6
W
Yu Huang
6,522
593
86
8
0
220,277
5
L
Yu Huang
5,670
515
60
5
0
206,178
3
W
Horus
6,413
583
12
1
0
245,919
3
W
Shiva
7,016
638
84
8
0
266,533
0
W
Chiron
6,747
613
72
7
0
204,557
2
W
Baron Samedi
6,983
635
75
7
0
214,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role