Player Matchup

Charybdis
Charybdis
CopsAndKnobbers
Charybdis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Scylla
Scylla
IIIShazamIII
Scylla
Level 56
God Stats
8W - 35L
1,436 SR
Queue Stats
52W - 144L
1,192 Elo+
Solo
Cthulhu
Cthulhu
MickyD11
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Team Averages
Level 73
1,479 SR
1,309 Elo+

VS

Team Averages
Level 56
1,392 SR
1,357 Elo+
Poseidon
Poseidon
Goblicide
Poseidon
Level 126
God Stats
3W - 3L
1,325 SR
Queue Stats
28W - 45L
1,383 Elo+
Party 2
Izanami
Izanami
Jespr77
Izanami
Level 29
God Stats
1W - 2L
1,435 SR
Queue Stats
12W - 19L
1,436 Elo+
Party 2
Bellona
Bellona
XxYuNgBrIxX
Bellona
Level 14
God Stats
4W - 11L
1,416 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CopsAndKnobbers
Charybdis
18
5 / 8 / 7
14,154
674
13,412
20,850
6,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
18
3 / 7 / 7
13,427
639
13,963
15,818
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MickyD11
Cthulhu
19
7 / 6 / 5
14,600
695
12,499
32,567
37,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Goblicide
Poseidon
19
10 / 6 / 7
15,257
727
24,851
16,249
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Jespr77
Izanami
20
8 / 3 / 9
16,355
779
31,040
22,267
8,201
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
XxYuNgBrIxX
Bellona
19
3 / 7 / 9
13,838
659
6,497
19,527
17,418
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
15
Kills
21
21
Deaths
16
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CopsAndKnobbers
Charybdis
5
8
7
1.06
W
Poseidon
Goblicide
Poseidon
10
6
7
2.25
L
Scylla
3
7
7
0.93
W
Izanami
Jespr77
Izanami
8
3
9
4.17
L
Cthulhu
MickyD11
Cthulhu
7
6
5
1.58
W
Bellona
XxYuNgBrIxX
Bellona
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,874
Damage
62,388
69,235
Taken
58,043
48,902
Mitigated
30,827
5,709
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CopsAndKnobbers
Charybdis
13,412
5,748
0
1,857
20,850
6,647
742
10,701
9,612
0
41,593
W
Poseidon
Goblicide
Poseidon
24,851
3,200
0
3,182
16,249
5,208
268
7,558
8,504
73,302
0
L
Scylla
13,963
517
0
41
15,818
4,831
772
4,781
10,813
52,443
0
W
Izanami
Jespr77
Izanami
31,040
21,371
0
6,605
22,267
8,201
1,457
13,689
8,212
0
92,780
L
Cthulhu
MickyD11
Cthulhu
12,499
667
356
3,455
32,567
37,424
231
8,308
23,763
27,746
0
W
Bellona
XxYuNgBrIxX
Bellona
6,497
1,164
0
2,540
19,527
17,418
891
5,327
13,970
0
32,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
45,450
173
Minions Killed
249
4
Camps Cleared
14
897,638
Distance Traveled
1,111,967
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,154
674
53
3
2
289,708
2
W
Poseidon
15,257
727
86
4
11
361,074
3
L
Scylla
13,427
639
95
5
1
255,427
2
W
Izanami
16,355
779
130
6
3
368,206
4
L
Cthulhu
14,600
695
25
1
1
352,503
0
W
Bellona
13,838
659
33
2
0
382,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role