Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Asianboy42068
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,540 Elo+
Party 2
Artio
Artio
Mupiyy
Artio
Level 111
God Stats
4W - 1L
1,546 SR
Queue Stats
197W - 139L
1,628 Elo+
Party 2
Chang'e
Chang'e
V1inceycat
Chang'e
Level 67
God Stats
3W - 2L
1,489 SR
Queue Stats
87W - 84L
1,485 Elo+
Party 2
Team Averages
Level 111
1,507 SR
1,531 Elo+

VS

Team Averages
Level 70
1,599 SR
1,546 Elo+
Yu Huang
Yu Huang
Avatar AzuIa
Yu Huang
Level 107
God Stats
2W - 2L
1,725 SR
Queue Stats
320W - 324L
1,544 Elo+
Party 1
Horus
Horus
KingClayyyy
Horus
Level 69
God Stats
22W - 18L
1,571 SR
Queue Stats
100W - 100L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkeleTON8385
Cu Chulainn
Level 37
God Stats
36W - 30L
1,474 SR
Queue Stats
70W - 79L
1,595 Elo+
Solo
Da Ji
Da Ji
quick scooper88
Da Ji
Level 108
God Stats
23W - 16L
1,726 SR
Queue Stats
324W - 318L
1,605 Elo+
Party 1
Izanami
Izanami
stormy_bunny8
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 0 / 3
9,790
653
7,858
7,133
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Pele
 
Pele
15
9 / 3 / 3
8,975
598
12,339
14,015
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Asianboy42068
Morgan Le Fay
11
1 / 6 / 3
7,076
472
5,420
7,902
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Mupiyy
Artio
11
3 / 3 / 4
7,189
479
4,055
15,047
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
V1inceycat
Chang'e
14
0 / 1 / 2
8,022
535
4,038
9,784
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Avatar AzuIa
Yu Huang
12
3 / 3 / 6
7,706
514
6,489
8,509
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
3 / 4 / 5
7,061
471
5,726
13,324
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
SkeleTON8385
Cu Chulainn
14
0 / 2 / 2
8,448
563
6,040
7,465
5,627
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
7 / 5 / 4
8,279
552
9,705
10,343
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
0 / 3 / 3
7,185
479
3,957
7,218
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
17
Kills
13
13
Deaths
17
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
3
5.5
W
Pele
 
Pele
9
3
3
3.5
W
Morgan Le Fay
Asianboy42068
Morgan Le Fay
1
6
3
0.42
L
Yu Huang
Avatar AzuIa
Yu Huang
3
3
6
2
L
3
4
5
1.38
W
Artio
Mupiyy
Artio
3
3
4
1.67
L
Cu Chulainn
SkeleTON8385
Cu Chulainn
0
2
2
0.5
W
Chang'e
V1inceycat
Chang'e
0
1
2
1
L
7
5
4
1.8
L
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
31,917
53,881
Taken
46,859
21,598
Mitigated
20,418
21,544
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,858
5,284
0
4,837
7,133
2,391
2,142
992
6,094
0
91,026
W
Pele
 
Pele
12,339
3,656
0
7,073
14,015
4,655
715
1,570
12,309
0
50,878
W
Morgan Le Fay
Asianboy42068
Morgan Le Fay
5,420
303
0
1,251
7,902
2,225
362
2,073
5,666
32,533
0
L
Yu Huang
Avatar AzuIa
Yu Huang
6,489
848
0
2,584
8,509
2,607
0
2,875
5,426
38,617
0
L
5,726
2,523
1,263
4,223
13,324
6,708
0
3,818
9,375
0
17,975
W
Artio
Mupiyy
Artio
4,055
564
322
2,416
15,047
8,931
0
1,854
12,702
19,802
1,441
L
Cu Chulainn
SkeleTON8385
Cu Chulainn
6,040
750
0
940
7,465
5,627
713
3,267
3,866
0
56,817
W
Chang'e
V1inceycat
Chang'e
4,038
136
0
5,645
9,784
3,396
0
0
9,784
47,240
0
L
9,705
2,583
0
1,171
10,343
4,148
0
1,911
8,330
0
38,725
L
Izanami
3,957
2,078
0
500
7,218
1,328
0
574
6,616
0
39,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
38,679
456
Minions Killed
367
0
Camps Cleared
0
1,455,168
Distance Traveled
1,446,826
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,790
653
154
10
0
293,952
4
W
Pele
8,975
598
81
5
0
320,749
1
W
Morgan Le Fay
7,076
472
73
5
0
265,803
4
L
Yu Huang
7,706
514
64
4
0
272,914
5
L
Horus
7,061
471
38
3
0
289,952
4
W
Artio
7,189
479
36
2
0
288,542
1
L
Cu Chulainn
8,448
563
122
8
0
297,232
3
W
Chang'e
8,022
535
112
7
0
286,122
1
L
Da Ji
8,279
552
60
4
0
330,818
4
L
Izanami
7,185
479
83
6
0
255,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role