Player Matchup

Achilles
Achilles
Creom236
Achilles
Level 114
God Stats
0W - 2L
1,218 SR
Queue Stats
78W - 85L
1,442 Elo+
Solo
Set
Set
Granmagnus
Set
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
164W - 169L
1,462 Elo+
Solo
Hou Yi
Hou Yi
MRTRUE_KNOWLEDGE
Hou Yi
Level 146
God Stats
7W - 4L
1,512 SR
Queue Stats
457W - 481L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
ScionOfOldGhis
Sun Wukong
Level 125
God Stats
6W - 11L
1,223 SR
Queue Stats
495W - 531L
1,403 Elo+
Solo
Merlin
Merlin
tony23red
Merlin
Level 109
God Stats
2W - 4L
1,407 SR
Queue Stats
189W - 202L
1,474 Elo+
Solo
Team Averages
Level 124
1,413 SR
1,437 Elo+

VS

Team Averages
Level 73
1,439 SR
1,379 Elo+
Hades
Hades
Pastry Mage
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 154L
1,342 Elo+
Party 1
Geb
Geb
Ste Leeds7000
Geb
Level 25
God Stats
8W - 5L
1,500 SR
Queue Stats
258W - 322L
1,331 Elo+
Party 1
He Bo
He Bo
TheQueenOfNaboo
He Bo
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
397W - 447L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
pinksquiggle912
Jing Wei
Level 85
God Stats
1W - 6L
1,195 SR
Queue Stats
135W - 150L
1,421 Elo+
Party 1
Neith
Neith
stopmydie
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 140L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Creom236
Achilles
17
2 / 8 / 8
10,349
575
10,814
25,321
33,452
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
1 / 9 / 8
10,127
563
8,737
19,190
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
4 / 5 / 6
10,336
574
12,656
12,414
5,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ScionOfOldGhis
Sun Wukong
19
3 / 8 / 8
11,668
648
11,512
36,398
26,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
tony23red
Merlin
20
4 / 3 / 7
11,297
628
20,211
9,859
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 13
12,318
684
17,655
19,002
13,287
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 1 / 23
13,049
725
13,390
22,303
27,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 14
11,546
641
10,813
13,763
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
20
8 / 2 / 18
13,449
747
24,015
13,920
7,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
stopmydie
Neith
20
12 / 2 / 17
13,967
776
25,840
15,103
8,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
118
14
Kills
33
33
Deaths
14
37
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Achilles
Creom236
Achilles
2
8
8
0.75
L
1
9
8
0.56
L
4
5
6
1.4
W
7
5
13
2.7
L
Sun Wukong
ScionOfOldGhis
Sun Wukong
3
8
8
0.88
W
4
1
23
15.5
W
2
4
14
2.25
W
Jing Wei
8
2
18
8.5
W
Neith
stopmydie
Neith
12
2
17
10.25
L
Merlin
tony23red
Merlin
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,930
Damage
91,713
103,182
Taken
84,091
83,971
Mitigated
63,453
28,590
Healing
31,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Creom236
Achilles
10,814
1,183
1,272
4,597
25,321
33,452
0
7,041
18,280
0
21,910
L
8,737
3,481
757
2,214
19,190
14,421
0
8,416
10,774
0
18,721
L
12,656
4,874
746
1,947
12,414
5,546
27
5,077
7,337
0
25,955
W
17,655
1,623
3,987
5,463
19,002
13,287
203
5,111
13,475
29,716
0
L
Sun Wukong
ScionOfOldGhis
Sun Wukong
11,512
1,054
469
14,226
36,398
26,361
0
15,145
21,253
0
31,052
W
13,390
648
2,186
4,846
22,303
27,571
295
5,798
16,356
24,413
0
W
10,813
3,817
1,709
1,912
13,763
6,680
1,317
2,569
11,084
25,986
0
W
Jing Wei
24,015
18,326
1,421
2,602
13,920
7,703
2,948
3,388
10,457
0
56,711
W
Neith
stopmydie
Neith
25,840
15,343
2,449
4,708
15,103
8,212
1,965
3,345
11,721
0
46,937
L
Merlin
tony23red
Merlin
20,211
242
358
2,004
9,859
4,191
0
6,179
3,680
45,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,777
Gold Earned
64,329
160
Minions Killed
190
0
Camps Cleared
0
1,320,577
Distance Traveled
1,574,119
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,349
575
26
1
0
286,832
0
L
Set
10,127
563
15
1
0
259,734
1
L
Hou Yi
10,336
574
24
1
0
203,377
0
W
Hades
12,318
684
30
2
0
306,493
3
L
Sun Wukong
11,668
648
31
2
0
275,556
0
W
Geb
13,049
725
12
1
0
379,697
0
W
He Bo
11,546
641
40
2
0
265,316
0
W
Jing Wei
13,449
747
74
4
0
312,162
0
W
Neith
13,967
776
34
2
0
310,451
0
L
Merlin
11,297
628
64
4
0
295,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role