Player Matchup

Fafnir
Fafnir
DinoDecaf
Fafnir
Level 61
God Stats
1W - 1L
1,283 SR
Queue Stats
238W - 238L
1,414 Elo+
Solo
Artemis
Artemis
Fearcoil
Artemis
Level 53
God Stats
1W - 0L
1,275 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
XxJDOGxX85
Ao Kuang
Level 72
God Stats
12W - 13L
1,577 SR
Queue Stats
198W - 205L
1,463 Elo+
Party 1
Vamana
Vamana
toasty_chip
Vamana
Level 68
God Stats
6W - 6L
1,462 SR
Queue Stats
47W - 39L
1,435 Elo+
Solo
Hades
Hades
xDcman
Hades
Level 51
God Stats
11W - 10L
1,461 SR
Queue Stats
57W - 76L
1,329 Elo+
Party 1
Team Averages
Level 61
1,412 SR
1,428 Elo+

VS

Team Averages
Level 106
1,487 SR
1,460 Elo+
Chang'e
Chang'e
 
Chang'e
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ESTEFANO-ELPRO97
Yu Huang
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
281W - 295L
1,469 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 144
God Stats
561W - 586L
1,466 SR
Queue Stats
599W - 643L
1,407 Elo+
Solo
Thanatos
Thanatos
JF THE ZOMBIE
Thanatos
Level 142
God Stats
3W - 7L
1,416 SR
Queue Stats
411W - 406L
1,474 Elo+
Solo
Izanami
Izanami
Noivern43
Izanami
Level 46
God Stats
2W - 4L
1,552 SR
Queue Stats
30W - 30L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DinoDecaf
Fafnir
16
4 / 0 / 10
11,120
530
5,707
11,455
14,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
Fearcoil
Artemis
16
10 / 3 / 7
10,791
514
22,542
16,208
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
XxJDOGxX85
Ao Kuang
19
10 / 0 / 6
11,631
554
12,454
20,458
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
17
2 / 2 / 5
11,028
525
11,517
23,091
15,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
xDcman
Hades
18
7 / 0 / 6
11,137
530
8,962
6,876
3,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 7 / 2
8,515
405
8,456
17,140
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
2 / 2 / 1
9,929
473
8,396
10,591
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 6 / 2
9,274
442
12,064
12,514
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
JF THE ZOMBIE
Thanatos
14
1 / 7 / 1
8,127
387
8,640
18,728
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Noivern43
Izanami
11
1 / 11 / 0
7,613
363
9,383
16,688
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
33
Kills
5
5
Deaths
33
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
7
2
0.29
W
Fafnir
DinoDecaf
Fafnir
4
0
10
9
L
2
2
1
1.25
L
0
6
2
0.17
W
Artemis
Fearcoil
Artemis
10
3
7
4.5
L
Thanatos
JF THE ZOMBIE
Thanatos
1
7
1
0.21
L
Izanami
Noivern43
Izanami
1
11
0
0.09
W
Ao Kuang
XxJDOGxX85
Ao Kuang
10
0
6
13
W
Vamana
2
2
5
2.25
W
Hades
xDcman
Hades
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,182
Damage
46,939
78,088
Taken
75,661
45,745
Mitigated
20,766
30,533
Healing
22,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,456
853
1,528
5,519
17,140
3,179
40
6,509
10,631
34,504
0
W
Fafnir
DinoDecaf
Fafnir
5,707
1,449
246
3,626
11,455
14,663
1,089
4,800
6,655
29,272
0
L
8,396
140
0
1,176
10,591
2,839
263
2,909
7,682
75,007
0
L
12,064
3,986
142
3,478
12,514
3,048
611
4,249
8,265
65,121
0
W
Artemis
Fearcoil
Artemis
22,542
14,289
0
5,754
16,208
5,167
5,433
7,946
8,262
0
71,905
L
Thanatos
JF THE ZOMBIE
Thanatos
8,640
1,801
0
9,740
18,728
8,455
0
5,415
13,313
0
35,413
L
Izanami
Noivern43
Izanami
9,383
7,586
0
665
16,688
3,245
204
8,041
8,647
0
38,751
W
Ao Kuang
XxJDOGxX85
Ao Kuang
12,454
3,873
397
8,637
20,458
7,305
2,006
6,940
13,518
68,206
0
W
Vamana
11,517
4,780
0
7,354
23,091
15,384
2,598
6,181
16,910
0
89,982
W
Hades
xDcman
Hades
8,962
244
490
4,029
6,876
3,226
354
3,049
3,827
68,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
43,458
530
Minions Killed
423
0
Camps Cleared
0
1,942,283
Distance Traveled
1,638,548
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,515
405
57
3
0
326,528
0
W
Fafnir
11,120
530
33
2
0
386,359
0
L
Yu Huang
9,929
473
148
7
0
385,102
0
L
Nu Wa
9,274
442
104
5
0
314,091
7
W
Artemis
10,791
514
106
5
0
348,705
0
L
Thanatos
8,127
387
50
2
0
340,691
0
L
Izanami
7,613
363
64
3
0
272,136
0
W
Ao Kuang
11,631
554
102
5
0
416,952
2
W
Vamana
11,028
525
158
8
0
368,501
2
W
Hades
11,137
530
131
6
0
421,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role