Player Matchup

Nike
Nike
 
Nike
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
BloodyDuckie
Izanami
Level 77
God Stats
4W - 0L
1,693 SR
Queue Stats
33W - 20L
1,578 Elo+
Party 1
Chronos
Chronos
Defect450
Chronos
Level 107
God Stats
1W - 0L
1,746 SR
Queue Stats
33W - 20L
1,578 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,552 Elo+

VS

Team Averages
Level 111
1,386 SR
1,488 Elo+
Yu Huang
Yu Huang
AqualliasPrime
Yu Huang
Level 155
God Stats
5W - 11L
1,289 SR
Queue Stats
375W - 496L
1,368 Elo+
Solo
Shiva
Shiva
Hektotept
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,705 Elo+
Solo
Cthulhu
Cthulhu
Restriction16
Cthulhu
Level 113
God Stats
0W - 1L
1,369 SR
Queue Stats
51W - 82L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
2 / 2 / 7
6,304
788
3,892
5,750
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
BloodyDuckie
Izanami
10
3 / 0 / 5
6,279
785
7,056
5,024
1,437
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Defect450
Chronos
11
4 / 1 / 5
6,765
846
4,091
6,276
1,937
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
7
0 / 2 / 1
5,019
627
2,586
3,462
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shiva
Hektotept
Shiva
9
2 / 5 / 1
5,610
701
4,660
6,873
6,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
9
1 / 3 / 1
5,615
702
5,605
8,773
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
3
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
7
2.75
L
Yu Huang
0
2
1
0.25
W
Izanami
BloodyDuckie
Izanami
3
0
5
5.5
W
Chronos
Defect450
Chronos
4
1
5
6.5
L
Shiva
Hektotept
Shiva
2
5
1
0.5
L
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
12,851
17,050
Taken
19,108
7,179
Mitigated
11,501
3,782
Healing
2,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,892
1,099
337
995
5,750
3,805
196
2,668
2,970
0
15,467
L
Yu Huang
2,586
167
0
303
3,462
1,043
0
892
2,544
8,899
0
W
Izanami
BloodyDuckie
Izanami
7,056
5,362
289
1,065
5,024
1,437
1,138
2,682
2,262
0
18,134
W
Chronos
Defect450
Chronos
4,091
1,490
0
1,096
6,276
1,937
287
2,883
3,191
18,684
0
L
Shiva
Hektotept
Shiva
4,660
595
370
1,173
6,873
6,005
0
1,980
4,705
0
10,970
L
Cthulhu
5,605
551
333
365
8,773
4,453
0
1,257
7,375
11,521
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,348
Gold Earned
16,244
91
Minions Killed
55
4
Camps Cleared
1
424,944
Distance Traveled
348,725
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,304
788
30
4
2
142,958
0
L
Yu Huang
5,019
627
20
3
0
95,988
0
W
Izanami
6,279
785
22
3
0
139,756
1
W
Chronos
6,765
846
39
5
2
142,230
1
L
Shiva
5,610
701
14
2
1
116,741
2
L
Cthulhu
5,615
702
21
3
0
135,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role