Player Matchup

Loki
Loki
Platinum I
 
Loki
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Palalume
Geb
Silver II
Level 160
God Stats
0W - 3L
1,592 SR
Queue Stats
14W - 18L
1,593 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
SrTero
Hou Yi
Diamond IV
Level 160
God Stats
1W - 4L
1,155 SR
Queue Stats
112W - 94L
1,995 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
sSilencePleasee
Gilgamesh
Platinum II
Level 58
God Stats
1W - 3L
1,842 SR
Queue Stats
34W - 17L
2,245 MMR
Solo
Thoth
Thoth
Diamond V
Яydeя
Thoth
Diamond V
Level 131
God Stats
6W - 9L
1,657 SR
Queue Stats
64W - 69L
2,108 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,549 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,541 SR
2,052 MMR
Scylla
Scylla
Silver I
Azmariia
Scylla
Silver I
Level 148
God Stats
3W - 1L
1,776 SR
Queue Stats
23W - 22L
1,401 MMR
Solo
Arachne
Arachne
Diamond I
Boträcio
Arachne
Diamond I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 194L
2,540 MMR
Solo
Odin
Odin
Diamond IV
Kaulz
Odin
Diamond IV
Level 146
God Stats
3W - 2L
1,600 SR
Queue Stats
98W - 91L
2,149 MMR
Solo
Xbalanque
Xbalanque
Platinum II
LipeeeNTC
Xbalanque
Platinum II
Level 134
God Stats
5W - 6L
1,319 SR
Queue Stats
233W - 244L
1,849 MMR
Solo
Sobek
Sobek
Masters
Sρҽƈʂɳαƚσɾ
Sobek
Masters
Level 158
God Stats
22W - 19L
1,507 SR
Queue Stats
570W - 537L
2,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
9 / 6 / 4
12,893
586
16,393
19,761
9,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 6 / 7
10,805
491
9,842
20,985
26,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
SrTero
Hou Yi
19
3 / 3 / 4
12,324
560
16,010
21,593
9,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
sSilencePleasee
Gilgamesh
20
3 / 4 / 6
12,821
583
13,574
21,600
16,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Яydeя
Thoth
17
3 / 7 / 10
11,667
530
14,251
11,623
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Guan YuTiamatZhong KuiShiva

VS

Bans
BastetCliodhnaBellonaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azmariia
Scylla
19
6 / 7 / 8
12,887
586
12,146
18,796
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Boträcio
Arachne
20
6 / 3 / 14
13,096
595
19,101
25,087
18,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
Kaulz
Odin
18
5 / 4 / 8
12,329
560
7,626
19,618
16,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
LipeeeNTC
Xbalanque
20
4 / 2 / 13
12,826
583
18,838
13,095
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 4 / 14
12,221
556
10,828
20,982
27,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
83
20
Kills
26
26
Deaths
20
31
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
6
4
1.83
W
Scylla
Azmariia
Scylla
6
7
8
1.43
W
Arachne
Boträcio
Arachne
6
3
14
4.33
W
Odin
Kaulz
Odin
5
4
8
2.25
W
Xbalanque
LipeeeNTC
Xbalanque
4
2
13
5.25
L
2
6
7
0.92
L
Hou Yi
SrTero
Hou Yi
3
3
4
1.67
W
5
4
14
3
L
Gilgamesh
sSilencePleasee
Gilgamesh
3
4
6
1.5
L
Thoth
Яydeя
Thoth
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,070
Damage
68,539
95,562
Taken
97,578
67,047
Mitigated
72,485
25,998
Healing
37,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
16,393
4,077
0
5,439
19,761
9,784
513
3,141
16,620
0
104,704
W
Scylla
Azmariia
Scylla
12,146
1,139
353
5,600
18,796
4,596
504
6,860
11,936
65,170
0
W
Arachne
Boträcio
Arachne
19,101
10,808
0
13,750
25,087
18,581
848
6,355
18,732
0
116,855
W
Odin
Kaulz
Odin
7,626
1,286
0
4,918
19,618
16,827
392
3,395
16,223
0
59,691
W
Xbalanque
LipeeeNTC
Xbalanque
18,838
10,953
0
6,738
13,095
5,046
6,951
2,317
10,778
0
126,671
L
9,842
1,294
0
1,450
20,985
26,737
93
6,496
14,489
26,936
8,902
L
Hou Yi
SrTero
Hou Yi
16,010
11,910
0
14,276
21,593
9,068
1,470
5,815
15,778
0
105,807
W
10,828
1,372
0
5,667
20,982
27,435
213
4,812
16,170
26,788
0
L
Gilgamesh
sSilencePleasee
Gilgamesh
13,574
4,183
0
3,911
21,600
16,913
2,786
4,211
17,389
0
89,102
L
Thoth
Яydeя
Thoth
14,251
255
0
922
11,623
4,545
449
3,734
7,889
73,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,510
Gold Earned
63,359
683
Minions Killed
552
0
Camps Cleared
0
2,029,942
Distance Traveled
2,154,545
27
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,893
586
160
7
0
469,563
3
W
Scylla
12,887
586
122
6
0
391,662
16
W
Arachne
13,096
595
126
6
0
482,598
11
W
Odin
12,329
560
114
5
0
417,134
6
W
Xbalanque
12,826
583
165
8
0
416,992
5
L
Geb
10,805
491
49
2
0
415,857
8
L
Hou Yi
12,324
560
180
8
0
361,365
6
W
Sobek
12,221
556
25
1
0
446,159
10
L
Gilgamesh
12,821
583
164
7
0
392,917
7
L
Thoth
11,667
530
130
6
0
390,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role