Player Matchup

Yu Huang
Yu Huang
DarthGiorgi
Yu Huang
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
Datuna02
Heimdallr
Level 136
God Stats
8W - 5L
1,147 SR
Queue Stats
80W - 62L
1,602 Elo+
Party 1
Fafnir
Fafnir
Giguna02
Fafnir
Level 124
God Stats
3W - 0L
1,725 SR
Queue Stats
146W - 112L
1,582 Elo+
Party 1
Team Averages
Level 105
1,457 SR
1,600 Elo+

VS

Team Averages
Level 84
1,360 SR
1,487 Elo+
Yu Huang
Yu Huang
N4tty33
Yu Huang
Level 126
God Stats
0W - 1L
1,248 SR
Queue Stats
40W - 36L
1,545 Elo+
Party 2
Cerberus
Cerberus
Styr1c
Cerberus
Level 21
God Stats
3W - 7L
1,507 SR
Queue Stats
12W - 19L
1,426 Elo+
Party 2
Arachne
Arachne
Survanoid
Arachne
Level 105
God Stats
1W - 2L
1,325 SR
Queue Stats
41W - 42L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DarthGiorgi
Yu Huang
13
1 / 7 / 6
9,773
611
9,366
10,295
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Datuna02
Heimdallr
18
6 / 4 / 4
12,326
770
16,495
12,777
3,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Giguna02
Fafnir
17
5 / 1 / 7
12,818
801
8,841
15,483
20,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
N4tty33
Yu Huang
16
6 / 5 / 4
11,176
699
13,287
12,239
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Styr1c
Cerberus
15
1 / 1 / 8
10,432
652
6,066
14,593
15,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Survanoid
Arachne
14
5 / 6 / 5
10,723
670
10,929
15,921
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
12
12
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DarthGiorgi
Yu Huang
1
7
6
0.57
W
Heimdallr
Datuna02
Heimdallr
6
4
4
2
W
Fafnir
Giguna02
Fafnir
5
1
7
8.5
L
Yu Huang
N4tty33
Yu Huang
6
5
4
1.6
L
Cerberus
Styr1c
Cerberus
1
1
8
5
L
Arachne
Survanoid
Arachne
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,702
Damage
30,282
38,555
Taken
42,753
27,383
Mitigated
27,517
10,545
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DarthGiorgi
Yu Huang
9,366
233
339
695
10,295
3,147
0
5,055
5,084
22,784
0
W
Heimdallr
Datuna02
Heimdallr
16,495
7,451
0
1,798
12,777
3,918
1,893
7,623
4,878
0
61,146
W
Fafnir
Giguna02
Fafnir
8,841
2,257
335
7,378
15,483
20,318
555
6,247
8,940
32,153
0
L
Yu Huang
N4tty33
Yu Huang
13,287
313
35
969
12,239
4,881
100
6,878
5,361
52,989
0
L
Cerberus
Styr1c
Cerberus
6,066
597
284
1,591
14,593
15,727
356
5,579
9,014
18,959
0
L
Arachne
Survanoid
Arachne
10,929
5,414
0
4,544
15,921
6,909
14
6,558
9,360
0
29,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
32,331
193
Minions Killed
172
8
Camps Cleared
5
825,187
Distance Traveled
1,001,714
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,773
611
33
2
2
250,861
1
W
Heimdallr
12,326
770
127
8
4
275,898
3
W
Fafnir
12,818
801
33
2
2
298,428
3
L
Yu Huang
11,176
699
88
6
0
300,342
5
L
Cerberus
10,432
652
43
3
1
319,502
4
L
Arachne
10,723
670
41
3
4
381,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role