Player Matchup

Fenrir
Fenrir
BloodyCZc
Fenrir
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,497 Elo+
Party 2
Achilles
Achilles
Helwiss
Achilles
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,501 Elo+
Party 2
Neith
Neith
HristinaIris
Neith
Level 85
God Stats
3W - 2L
1,272 SR
Queue Stats
188W - 201L
1,241 Elo+
Solo
Apollo
Apollo
KdoToByl
Apollo
Level 105
God Stats
0W - 1L
1,405 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Persephone
Persephone
PLATKOiMLEKI
Persephone
Level 64
God Stats
2W - 3L
1,441 SR
Queue Stats
81W - 84L
1,452 Elo+
Solo
Team Averages
Level 94
1,424 SR
1,438 Elo+

VS

Team Averages
Level 83
1,473 SR
1,462 Elo+
Freya
Freya
Roy8888888888
Freya
Level 75
God Stats
9W - 5L
1,635 SR
Queue Stats
482W - 504L
1,486 Elo+
Solo
Thoth
Thoth
ZzYUGOzZ
Thoth
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
571W - 597L
1,376 Elo+
Solo
Cerberus
Cerberus
feministi1
Cerberus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 72L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
sakkolihis_
Xing Tian
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 129L
1,489 Elo+
Party 1
Merlin
Merlin
sotatortilla457
Merlin
Level 108
God Stats
1W - 1L
1,232 SR
Queue Stats
109W - 111L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BloodyCZc
Fenrir
15
2 / 4 / 6
8,420
648
7,788
10,129
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Helwiss
Achilles
15
1 / 2 / 7
8,196
630
5,195
9,258
13,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 7
8,217
632
7,226
9,673
3,610
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
KdoToByl
Apollo
18
4 / 6 / 5
9,963
766
9,954
13,588
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Persephone
PLATKOiMLEKI
Persephone
16
2 / 5 / 4
9,399
723
14,744
8,180
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
10,245
788
9,045
11,207
6,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
ZzYUGOzZ
Thoth
18
8 / 3 / 9
10,436
803
13,085
11,297
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
feministi1
Cerberus
16
4 / 2 / 14
10,408
801
4,019
15,741
21,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
sakkolihis_
Xing Tian
17
1 / 1 / 16
9,457
727
6,641
12,187
11,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 15
9,994
769
14,273
6,658
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
9
Kills
23
23
Deaths
10
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BloodyCZc
Fenrir
2
4
6
1.25
L
Achilles
Helwiss
Achilles
1
2
7
2.25
L
0
6
7
0.58
L
Apollo
KdoToByl
Apollo
4
6
5
1.08
L
Persephone
PLATKOiMLEKI
Persephone
2
5
4
0.8
W
7
2
10
6
W
Thoth
ZzYUGOzZ
Thoth
8
3
9
4.17
W
Cerberus
feministi1
Cerberus
4
2
14
5.5
W
Xing Tian
sakkolihis_
Xing Tian
1
1
16
9
W
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,907
Damage
47,063
50,828
Taken
57,090
32,976
Mitigated
48,416
12,506
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BloodyCZc
Fenrir
7,788
490
2,196
2,966
10,129
7,790
0
8,673
1,126
0
13,464
L
Achilles
Helwiss
Achilles
5,195
244
806
491
9,258
13,656
154
8,159
955
0
10,989
L
7,226
4,344
494
1,493
9,673
3,610
686
9,335
290
0
13,429
L
Apollo
KdoToByl
Apollo
9,954
3,994
798
2,847
13,588
4,866
660
12,663
677
0
23,785
L
Persephone
PLATKOiMLEKI
Persephone
14,744
730
0
415
8,180
3,054
270
7,139
818
31,208
0
W
9,045
2,231
549
2,817
11,207
6,326
1,398
2,560
8,507
15,822
0
W
Thoth
ZzYUGOzZ
Thoth
13,085
598
2,656
2,651
11,297
6,130
1,250
2,407
8,734
39,293
338
W
Cerberus
feministi1
Cerberus
4,019
284
687
3,295
15,741
21,063
655
3,336
12,266
7,679
0
W
Xing Tian
sakkolihis_
Xing Tian
6,641
181
373
218
12,187
11,377
496
4,829
6,715
12,593
0
W
14,273
811
942
434
6,658
3,520
1,140
1,612
5,008
33,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
50,540
103
Minions Killed
129
0
Camps Cleared
0
1,193,754
Distance Traveled
1,217,855
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,420
648
4
0
0
271,881
4
L
Achilles
8,196
630
7
1
0
270,508
1
L
Neith
8,217
632
14
1
0
190,673
0
L
Apollo
9,963
766
30
2
0
217,030
0
L
Persephone
9,399
723
48
4
0
243,662
0
W
Freya
10,245
788
6
0
0
230,123
0
W
Thoth
10,436
803
47
4
0
243,364
3
W
Cerberus
10,408
801
14
1
0
248,099
0
W
Xing Tian
9,457
727
20
2
0
257,890
0
W
Merlin
9,994
769
42
3
0
238,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role