Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NAAAZGUUUL
Merlin
Level 124
God Stats
2W - 7L
1,375 SR
Queue Stats
129W - 128L
1,374 Elo+
Solo
Baba Yaga
Baba Yaga
Saber51
Baba Yaga
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,424 Elo+
Solo
Hera
Hera
WzrdDope_MtnDew
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,266 Elo+
Solo
Sol
Sol
iNeOpAc
Sol
Level 105
God Stats
0W - 1L
1,247 SR
Queue Stats
71W - 73L
1,377 Elo+
Solo
Team Averages
Level 92
1,424 SR
1,388 Elo+

VS

Team Averages
Level 67
1,404 SR
1,393 Elo+
Hou Yi
Hou Yi
AL__KOR
Hou Yi
Level 48
God Stats
1W - 1L
1,294 SR
Queue Stats
12W - 15L
1,301 Elo+
Party 2
Izanami
Izanami
Kristrash
Izanami
Level 28
God Stats
1W - 0L
1,760 SR
Queue Stats
36W - 52L
1,380 Elo+
Party 1
Serqet
Serqet
Ragnarok3533
Serqet
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 130L
1,446 Elo+
Solo
Hachiman
Hachiman
Vovanhik
Hachiman
Level 132
God Stats
1W - 5L
1,204 SR
Queue Stats
281W - 329L
1,431 Elo+
Party 2
Athena
Athena
WarriorsSpirit
Athena
Level 69
God Stats
3W - 5L
1,263 SR
Queue Stats
100W - 102L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 4 / 6
9,219
659
10,681
6,748
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Merlin
NAAAZGUUUL
Merlin
17
2 / 2 / 10
9,679
691
10,581
7,395
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Saber51
Baba Yaga
17
5 / 4 / 6
9,730
695
16,050
13,894
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 5
9,411
672
4,663
8,320
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
15
3 / 7 / 6
9,056
647
11,291
12,300
4,233
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AL__KOR
Hou Yi
15
0 / 3 / 9
8,828
631
3,109
10,237
4,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Kristrash
Izanami
19
9 / 2 / 4
11,502
822
12,145
10,569
4,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
16
4 / 3 / 10
9,428
673
9,399
10,022
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Vovanhik
Hachiman
16
1 / 5 / 11
9,402
672
9,359
12,186
11,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
7 / 2 / 13
10,689
764
8,960
17,112
20,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
15
Kills
21
21
Deaths
15
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
6
1
W
Hou Yi
AL__KOR
Hou Yi
0
3
9
1.5
W
Izanami
Kristrash
Izanami
9
2
4
5.5
L
Merlin
NAAAZGUUUL
Merlin
2
2
10
3.5
W
Serqet
4
3
10
3
L
Baba Yaga
Saber51
Baba Yaga
5
4
6
2
W
Hachiman
Vovanhik
Hachiman
1
5
11
1.3
W
7
2
13
6.75
L
4
4
5
1.63
L
Sol
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,266
Damage
42,972
48,657
Taken
60,126
18,231
Mitigated
45,753
15,975
Healing
24,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,681
2,576
1,154
830
6,748
1,889
116
768
5,680
26,253
0
W
Hou Yi
AL__KOR
Hou Yi
3,109
648
1,458
1,502
10,237
4,489
378
9,403
479
0
18,267
W
Izanami
Kristrash
Izanami
12,145
5,235
2,465
3,706
10,569
4,181
1,123
9,187
931
0
63,828
L
Merlin
NAAAZGUUUL
Merlin
10,581
127
2,568
2,567
7,395
3,020
25
130
6,764
22,693
0
W
Serqet
9,399
1,581
1,739
1,752
10,022
5,927
0
8,755
950
0
14,139
L
Baba Yaga
Saber51
Baba Yaga
16,050
1,185
907
3,953
13,894
5,766
175
2,686
11,106
26,363
0
W
Hachiman
Vovanhik
Hachiman
9,359
1,878
1,956
1,046
12,186
11,105
195
10,633
1,130
0
23,764
W
8,960
891
3,499
4,900
17,112
20,051
0
12,880
3,370
17,999
0
L
4,663
1,633
319
900
8,320
3,323
355
2,760
5,481
19,465
0
L
Sol
11,291
2,192
395
2,382
12,300
4,233
155
2,616
9,337
16,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
49,849
138
Minions Killed
190
0
Camps Cleared
0
1,237,591
Distance Traveled
1,326,325
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,219
659
32
2
0
263,504
0
W
Hou Yi
8,828
631
35
3
0
250,049
3
W
Izanami
11,502
822
113
8
0
279,003
1
L
Merlin
9,679
691
32
2
0
272,062
0
W
Serqet
9,428
673
11
1
0
263,704
4
L
Baba Yaga
9,730
695
30
2
0
255,597
0
W
Hachiman
9,402
672
22
2
0
241,957
0
W
Athena
10,689
764
9
1
0
291,612
0
L
Hera
9,411
672
28
2
0
228,128
0
L
Sol
9,056
647
16
1
0
218,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role