Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Masters
BastetsKitties
Skadi
Masters
Level 66
God Stats
159W - 83L
1,742 SR
Queue Stats
634W - 635L
2,302 MMR
Solo
Vulcan
Vulcan
Diamond I
Cesarsito2312
Vulcan
Diamond I
Level 148
God Stats
1W - 1L
1,388 SR
Queue Stats
164W - 148L
2,286 MMR
Solo
Achilles
Achilles
Masters
LegendARYxGun3r
Achilles
Masters
Level 148
God Stats
5W - 5L
1,521 SR
Queue Stats
103W - 82L
2,612 MMR
Solo
Athena
Athena
Diamond II
xTheGameTG
Athena
Diamond II
Level 160
God Stats
6W - 3L
1,793 SR
Queue Stats
132W - 109L
2,384 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,589 SR
2,217 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,673 SR
2,375 MMR
Hera
Hera
Diamond II
Lexs2025
Hera
Diamond II
Level 127
God Stats
79W - 68L
1,647 SR
Queue Stats
287W - 275L
2,346 MMR
Solo
Ullr
Ullr
Masters
Xuhcute
Ullr
Masters
Level 107
God Stats
9W - 3L
1,869 SR
Queue Stats
243W - 221L
2,568 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Zer0riends
Amaterasu
Diamond III
Level 78
God Stats
2W - 1L
1,927 SR
Queue Stats
101W - 62L
2,371 MMR
Solo
Chaac
Chaac
Diamond II
seshful
Chaac
Diamond II
Level 148
God Stats
1W - 3L
1,421 SR
Queue Stats
281W - 250L
2,318 MMR
Solo
Fenrir
Fenrir
Diamond II
sirgodofcod
Fenrir
Diamond II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
294W - 274L
2,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
12 / 4 / 5
15,231
635
23,409
24,097
13,561
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
7 / 2 / 9
14,409
600
20,585
13,044
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 6 / 6
12,918
538
13,233
11,368
7,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
20
8 / 3 / 4
14,379
599
22,409
30,077
38,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
xTheGameTG
Athena
18
3 / 3 / 14
13,246
552
10,022
25,384
32,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GebBastetKaliCliodhna

VS

Bans
ArtioThothLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
7 / 5 / 4
12,754
531
18,614
14,151
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Xuhcute
Ullr
18
5 / 7 / 2
11,954
498
12,157
18,658
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Zer0riends
Amaterasu
16
1 / 5 / 10
10,088
420
9,827
27,559
23,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
seshful
Chaac
16
2 / 7 / 4
11,236
468
17,630
31,981
29,637
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
3 / 8 / 6
10,886
454
11,569
24,054
11,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
32
Kills
18
18
Deaths
32
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
12
4
5
3.63
W
7
2
9
5.75
W
2
6
6
0.83
W
Achilles
8
3
4
3.33
L
Hera
7
5
4
1.8
L
Ullr
Xuhcute
Ullr
5
7
2
0.86
L
Amaterasu
Zer0riends
Amaterasu
1
5
10
1.2
L
Chaac
seshful
Chaac
2
7
4
0.57
L
Fenrir
3
8
6
0.75
W
Athena
xTheGameTG
Athena
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,658
Damage
69,797
103,970
Taken
116,403
99,492
Mitigated
79,885
29,194
Healing
23,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
23,409
15,081
0
6,092
24,097
13,561
2,769
9,215
14,882
0
132,647
W
20,585
8,371
0
3,795
13,044
7,226
4,649
2,456
10,258
0
116,120
W
13,233
4,461
0
1,137
11,368
7,631
1,825
2,853
8,515
93,330
0
W
Achilles
22,409
8,780
0
13,135
30,077
38,325
2,142
2,421
27,656
0
96,936
L
Hera
18,614
5,369
183
1,580
14,151
7,412
824
1,341
12,810
108,992
0
L
Ullr
Xuhcute
Ullr
12,157
4,271
0
1,083
18,658
8,070
0
3,520
15,138
0
81,302
L
Amaterasu
Zer0riends
Amaterasu
9,827
3,447
0
5,657
27,559
23,004
241
7,235
20,324
0
42,879
L
Chaac
seshful
Chaac
17,630
3,527
0
9,535
31,981
29,637
470
4,948
27,033
404
76,891
L
Fenrir
11,569
2,543
0
5,120
24,054
11,762
0
5,986
18,068
0
73,468
W
Athena
xTheGameTG
Athena
10,022
2,184
0
5,035
25,384
32,749
1,043
3,360
21,612
34,035
3,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,183
Gold Earned
56,918
688
Minions Killed
625
0
Camps Cleared
0
2,518,229
Distance Traveled
2,301,870
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,231
635
153
6
0
588,491
4
W
Skadi
14,409
600
171
7
0
467,367
6
W
Vulcan
12,918
538
159
7
0
470,197
5
W
Achilles
14,379
599
158
7
0
476,436
13
L
Hera
12,754
531
169
7
0
442,211
6
L
Ullr
11,954
498
146
6
0
444,367
4
L
Amaterasu
10,088
420
65
3
0
525,787
2
L
Chaac
11,236
468
143
6
0
411,972
3
L
Fenrir
10,886
454
102
4
0
477,533
7
W
Athena
13,246
552
47
2
0
515,738
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role