Player Matchup

Morgan Le Fay
Morgan Le Fay
KoolKidMaine
Morgan Le Fay
Level 126
God Stats
13W - 13L
1,471 SR
Queue Stats
285W - 229L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
Lil Courage
Yu Huang
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 20L
1,592 Elo+
Solo
Neith
Neith
Shanokin
Neith
Level 88
God Stats
10W - 15L
1,470 SR
Queue Stats
227W - 174L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
TyquanPlaysYT
Gilgamesh
Level 119
God Stats
15W - 9L
1,616 SR
Queue Stats
278W - 247L
1,490 Elo+
Party 1
Achilles
Achilles
speed40000
Achilles
Level 126
God Stats
0W - 1L
1,348 SR
Queue Stats
360W - 382L
1,414 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,512 Elo+

VS

Team Averages
Level 92
1,635 SR
1,552 Elo+
Gilgamesh
Gilgamesh
CursedCarry3067
Gilgamesh
Level 127
God Stats
9W - 11L
1,839 SR
Queue Stats
232W - 188L
1,574 Elo+
Party 2
Thoth
Thoth
DR-RAPIDNo-1
Thoth
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 57L
1,508 Elo+
Solo
Skadi
Skadi
Jasper1517
Skadi
Level 39
God Stats
7W - 8L
1,776 SR
Queue Stats
43W - 59L
1,440 Elo+
Solo
Yu Huang
Yu Huang
ODST ARBITER11
Yu Huang
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 40L
1,672 Elo+
Party 2
Charybdis
Charybdis
Oidale
Charybdis
Level 29
God Stats
3W - 2L
1,558 SR
Queue Stats
31W - 17L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KoolKidMaine
Morgan Le Fay
16
1 / 0 / 5
10,076
1,008
5,576
3,565
1,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
Lil Courage
Yu Huang
16
1 / 2 / 5
9,953
995
12,763
10,796
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Shanokin
Neith
15
2 / 0 / 2
9,898
990
5,153
3,819
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TyquanPlaysYT
Gilgamesh
16
4 / 3 / 4
10,590
1,059
10,206
18,850
16,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
speed40000
Achilles
16
3 / 5 / 5
10,282
1,028
13,409
22,629
22,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

220

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CursedCarry3067
Gilgamesh
16
4 / 1 / 4
10,995
1,100
11,692
13,371
12,965
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 1 / 6
9,939
994
7,341
8,901
2,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
16
1 / 6 / 7
9,842
984
9,937
13,175
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yu Huang
16
3 / 0 / 4
10,643
1,064
13,801
2,708
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Oidale
Charybdis
16
1 / 3 / 6
10,180
1,018
10,914
12,556
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
11
Kills
10
10
Deaths
11
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CursedCarry3067
Gilgamesh
4
1
4
6
W
1
1
6
4
W
Skadi
1
6
7
0.75
L
Morgan Le Fay
KoolKidMaine
Morgan Le Fay
1
0
5
3.5
L
Yu Huang
Lil Courage
Yu Huang
1
2
5
1.75
W
Yu Huang
3
0
4
5
W
Charybdis
Oidale
Charybdis
1
3
6
1.33
L
Neith
Shanokin
Neith
2
0
2
3
L
Gilgamesh
TyquanPlaysYT
Gilgamesh
4
3
4
2
L
Achilles
speed40000
Achilles
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,107
Damage
53,685
59,659
Taken
50,711
44,738
Mitigated
25,797
3,663
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CursedCarry3067
Gilgamesh
11,692
4,283
910
943
13,371
12,965
0
4,864
8,112
0
21,334
W
7,341
1,175
617
3,071
8,901
2,806
0
2,242
6,259
29,244
0
W
Skadi
9,937
5,883
0
526
13,175
4,443
0
5,534
7,284
0
26,203
L
Morgan Le Fay
KoolKidMaine
Morgan Le Fay
5,576
54
0
477
3,565
1,247
0
1,866
1,699
29,503
0
L
Yu Huang
Lil Courage
Yu Huang
12,763
384
0
218
10,796
3,682
0
5,649
5,147
23,272
0
W
Yu Huang
13,801
605
0
273
2,708
1,026
0
1,155
1,520
26,225
0
W
Charybdis
Oidale
Charybdis
10,914
8,473
0
1,925
12,556
4,557
0
4,544
7,640
0
35,275
L
Neith
Shanokin
Neith
5,153
2,405
0
1,306
3,819
1,247
0
2,211
1,608
0
22,609
L
Gilgamesh
TyquanPlaysYT
Gilgamesh
10,206
2,474
0
498
18,850
16,202
0
4,632
14,218
0
28,888
L
Achilles
speed40000
Achilles
13,409
2,509
0
1,164
22,629
22,360
0
6,784
15,845
0
22,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,799
Gold Earned
51,599
168
Minions Killed
190
6
Camps Cleared
6
975,354
Distance Traveled
998,549
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,995
1,100
6
1
2
229,030
3
W
Thoth
9,939
994
43
4
1
194,470
0
W
Skadi
9,842
984
36
4
0
183,110
0
L
Morgan Le Fay
10,076
1,008
44
4
0
162,678
3
L
Yu Huang
9,953
995
31
3
4
205,043
0
W
Yu Huang
10,643
1,064
37
4
2
216,088
0
W
Charybdis
10,180
1,018
68
7
1
175,851
0
L
Neith
9,898
990
43
4
1
171,081
1
L
Gilgamesh
10,590
1,059
36
4
1
200,721
0
L
Achilles
10,282
1,028
14
1
0
235,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role