Player Matchup

Chronos
Chronos
 
Chronos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Aikzi
Ah Muzen Cab
Level 121
God Stats
10W - 5L
1,367 SR
Queue Stats
185W - 154L
1,598 Elo+
Party 2
Nike
Nike
MyYoungSav
Nike
Level 132
God Stats
4W - 4L
1,650 SR
Queue Stats
191W - 158L
1,605 Elo+
Party 2
Yu Huang
Yu Huang
XtraAztekz
Yu Huang
Level 121
God Stats
3W - 0L
1,748 SR
Queue Stats
175W - 140L
1,610 Elo+
Party 2
Arachne
Arachne
xPSxD35TRUCT3Rx
Arachne
Level 66
God Stats
12W - 2L
1,847 SR
Queue Stats
120W - 79L
1,626 Elo+
Party 2
Team Averages
Level 109
1,622 SR
1,588 Elo+

VS

Team Averages
Level 107
1,499 SR
1,499 Elo+
Fenrir
Fenrir
AceyXO
Fenrir
Level 127
God Stats
6W - 4L
1,627 SR
Queue Stats
77W - 79L
1,556 Elo+
Party 1
Cabrakan
Cabrakan
LitJewden
Cabrakan
Level 79
God Stats
11W - 8L
1,441 SR
Queue Stats
28W - 36L
1,447 Elo+
Party 1
He Bo
He Bo
Nicole2050
He Bo
Level 98
God Stats
9W - 4L
1,601 SR
Queue Stats
194W - 203L
1,429 Elo+
Solo
Danzaburou
Danzaburou
Psycostar078
Danzaburou
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Horus
Horus
chrisjerry97
Horus
Level 124
God Stats
4W - 5L
1,327 SR
Queue Stats
164W - 149L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 1 / 3
7,165
551
8,154
6,618
2,201
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Aikzi
Ah Muzen Cab
14
5 / 2 / 3
8,234
633
9,960
7,985
2,625
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 1
7,838
603
7,185
7,509
7,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
XtraAztekz
Yu Huang
11
1 / 2 / 2
7,005
539
3,937
8,220
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 2 / 5
7,673
590
4,615
8,436
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AceyXO
Fenrir
10
2 / 4 / 0
5,927
456
3,238
10,768
8,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
LitJewden
Cabrakan
9
0 / 1 / 4
6,101
469
3,637
10,071
7,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
11
2 / 5 / 0
6,666
513
4,803
7,993
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Psycostar078
Danzaburou
10
0 / 2 / 3
5,698
438
4,203
7,475
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 1 / 2
7,426
571
6,407
9,843
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
7
7
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
3
3.5
L
Fenrir
AceyXO
Fenrir
2
4
0
0.5
W
Ah Muzen Cab
Aikzi
Ah Muzen Cab
5
2
3
3.25
L
Cabrakan
LitJewden
Cabrakan
0
1
4
2
W
2
0
1
2.5
L
He Bo
2
5
0
0.4
L
Danzaburou
Psycostar078
Danzaburou
0
2
3
0.75
W
Yu Huang
XtraAztekz
Yu Huang
1
2
2
1
L
3
1
2
4
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
22,288
38,768
Taken
46,150
20,381
Mitigated
23,633
12,576
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,154
2,724
0
2,144
6,618
2,201
0
1,604
5,014
57,620
0
L
Fenrir
AceyXO
Fenrir
3,238
636
0
2,818
10,768
8,927
0
399
9,721
0
22,459
W
Ah Muzen Cab
Aikzi
Ah Muzen Cab
9,960
3,356
0
2,349
7,985
2,625
360
3,849
4,136
0
62,005
L
Cabrakan
LitJewden
Cabrakan
3,637
269
369
3,368
10,071
7,389
0
5,434
4,637
13,756
0
W
7,185
763
0
3,356
7,509
7,288
95
0
7,270
2,371
45,237
L
He Bo
4,803
0
0
80
7,993
1,462
0
272
7,721
39,191
0
L
Danzaburou
Psycostar078
Danzaburou
4,203
1,144
0
2,082
7,475
2,021
216
4,277
3,198
0
35,922
W
Yu Huang
XtraAztekz
Yu Huang
3,937
1,250
249
2,539
8,220
5,202
78
1,955
6,265
21,808
3,590
L
6,407
3,192
748
2,361
9,843
3,834
0
1,747
7,936
0
43,243
W
4,615
3,248
0
1,939
8,436
3,065
0
1,032
7,257
0
43,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
31,818
441
Minions Killed
314
0
Camps Cleared
0
1,380,071
Distance Traveled
1,297,322
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,165
551
110
8
0
245,416
4
L
Fenrir
5,927
456
46
4
0
268,468
3
W
Ah Muzen Cab
8,234
633
110
8
0
259,794
2
L
Cabrakan
6,101
469
19
1
0
223,858
4
W
Nike
7,838
603
97
7
0
298,291
6
L
He Bo
6,666
513
76
6
0
257,922
6
L
Danzaburou
5,698
438
79
6
0
233,090
3
W
Yu Huang
7,005
539
43
3
0
247,745
5
L
Horus
7,426
571
94
7
0
313,984
0
W
Arachne
7,673
590
81
6
0
328,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role