Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Beck_Cutting
Mercury
Level 28
God Stats
0W - 3L
1,262 SR
Queue Stats
244W - 251L
1,494 Elo+
Solo
Sobek
Sobek
Dj0pt1c
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,467 Elo+
Solo
Raijin
Raijin
Pëpë16
Raijin
Level 20
God Stats
0W - 1L
1,561 SR
Queue Stats
9W - 19L
1,413 Elo+
Solo
Athena
Athena
thamim
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,353 Elo+
Party 2
Team Averages
Level 23
1,465 SR
1,445 Elo+

VS

Team Averages
Level 111
1,436 SR
1,438 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kushtafah
Ganesha
Level 85
God Stats
3W - 1L
1,645 SR
Queue Stats
78W - 64L
1,469 Elo+
Solo
Charybdis
Charybdis
MyApologise
Charybdis
Level 146
God Stats
2W - 4L
1,165 SR
Queue Stats
209W - 167L
1,576 Elo+
Party 1
Chaac
Chaac
TDaisyMeRollin
Chaac
Level 29
God Stats
2W - 2L
1,368 SR
Queue Stats
34W - 19L
1,429 Elo+
Party 1
Kumbhakarna
Kumbhakarna
qApplied
Kumbhakarna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 120L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 10 / 5
7,070
643
3,080
11,551
4,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
Beck_Cutting
Mercury
14
1 / 6 / 6
8,033
730
3,210
7,652
2,706
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Dj0pt1c
Sobek
15
4 / 7 / 6
9,452
859
6,995
13,255
16,227
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
Pëpë16
Raijin
18
7 / 7 / 3
10,817
983
15,916
11,642
4,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
thamim
Athena
13
1 / 8 / 4
7,286
662
3,663
12,522
12,295
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
10 / 5 / 16
9,549
868
12,541
9,376
4,675
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Kushtafah
Ganesha
15
0 / 3 / 33
8,727
793
5,832
9,280
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
MyApologise
Charybdis
16
8 / 2 / 24
9,967
906
11,378
7,135
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 2 / 26
10,231
930
13,803
9,899
11,665
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
qApplied
Kumbhakarna
17
13 / 2 / 21
10,828
984
8,699
12,576
14,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
158
13
Kills
38
38
Deaths
14
24
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
10
5
0.25
W
Ne Zha
 
Ne Zha
10
5
16
3.6
L
Mercury
Beck_Cutting
Mercury
1
6
6
0.67
L
Sobek
Dj0pt1c
Sobek
4
7
6
1
W
Ganesha
Kushtafah
Ganesha
0
3
33
5.5
W
Charybdis
MyApologise
Charybdis
8
2
24
10
L
Raijin
Pëpë16
Raijin
7
7
3
1.21
W
7
2
26
10
W
Kumbhakarna
qApplied
Kumbhakarna
13
2
21
11.75
L
Athena
thamim
Athena
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,864
Damage
52,253
56,622
Taken
48,266
40,789
Mitigated
37,994
4,426
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,080
1,845
0
369
11,551
4,785
0
4,645
6,906
0
5,376
W
Ne Zha
 
Ne Zha
12,541
3,254
1,422
1,517
9,376
4,675
1,134
4,616
4,760
0
17,161
L
Mercury
Beck_Cutting
Mercury
3,210
411
304
335
7,652
2,706
0
822
6,830
0
9,188
L
Sobek
Dj0pt1c
Sobek
6,995
757
46
1,176
13,255
16,227
0
2,722
10,533
12,878
0
W
Ganesha
Kushtafah
Ganesha
5,832
256
1,690
1,822
9,280
4,481
452
5,931
3,349
12,990
0
W
Charybdis
MyApologise
Charybdis
11,378
4,738
1,524
1,978
7,135
3,131
2,110
4,818
2,317
0
26,848
L
Raijin
Pëpë16
Raijin
15,916
1,576
582
1,244
11,642
4,776
27
2,028
9,614
39,265
0
W
13,803
2,405
975
2,877
9,899
11,665
477
5,721
4,178
0
27,633
W
Kumbhakarna
qApplied
Kumbhakarna
8,699
1,189
1,680
2,531
12,576
14,042
636
5,488
7,088
17,824
0
L
Athena
thamim
Athena
3,663
556
0
370
12,522
12,295
0
4,314
8,208
6,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,658
Gold Earned
49,302
94
Minions Killed
133
0
Camps Cleared
0
826,973
Distance Traveled
987,682
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,070
643
9
1
0
157,141
0
W
Ne Zha
9,549
868
15
1
0
196,163
1
L
Mercury
8,033
730
14
1
0
190,581
1
L
Sobek
9,452
859
8
1
0
165,843
1
W
Ganesha
8,727
793
0
0
0
202,059
1
W
Charybdis
9,967
906
43
4
0
190,418
1
L
Raijin
10,817
983
53
5
0
150,807
0
W
Chaac
10,231
930
39
4
0
212,116
0
W
Kumbhakarna
10,828
984
36
3
0
186,926
2
L
Athena
7,286
662
10
1
0
162,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role