Player Matchup

Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
N1koh
Scylla
Diamond IV
Level 144
God Stats
6W - 8L
1,814 SR
Queue Stats
234W - 228L
2,129 MMR
Party 1
Jing Wei
Jing Wei
Diamond IV
PonemeLaRepe
Jing Wei
Diamond IV
Level 82
God Stats
43W - 23L
1,696 SR
Queue Stats
150W - 122L
2,244 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
sSilencePleasee
Guan Yu
Platinum II
Level 57
God Stats
7W - 1L
1,874 SR
Queue Stats
34W - 17L
2,198 MMR
Solo
Ravana
Ravana
Diamond III
αsuηα
Ravana
Diamond III
Level 107
God Stats
11W - 12L
1,456 SR
Queue Stats
101W - 99L
2,242 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,668 SR
2,063 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,640 SR
2,078 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond IV
Kaulz
Arachne
Diamond IV
Level 146
God Stats
52W - 32L
1,751 SR
Queue Stats
98W - 91L
2,196 MMR
Solo
Chang'e
Chang'e
Diamond IV
Sutabakkusu
Chang'e
Diamond IV
Level 160
God Stats
5W - 6L
1,722 SR
Queue Stats
184W - 198L
2,171 MMR
Solo
Atlas
Atlas
Masters
Sρҽƈʂɳαƚσɾ
Atlas
Masters
Level 158
God Stats
36W - 29L
1,711 SR
Queue Stats
570W - 537L
2,370 MMR
Solo
Apollo
Apollo
Diamond V
Яydeя
Apollo
Diamond V
Level 131
God Stats
1W - 3L
1,515 SR
Queue Stats
64W - 69L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 2 / 12
12,026
573
9,302
21,071
22,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
N1koh
Scylla
18
3 / 1 / 8
11,896
566
11,153
7,586
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
PonemeLaRepe
Jing Wei
20
4 / 2 / 4
13,941
664
12,679
16,144
6,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 4 / 8
13,459
641
16,243
22,794
20,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
αsuηα
Ravana
20
10 / 3 / 3
14,083
671
16,020
11,252
10,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
TiamatAthenaThothGeb

VS

Bans
SusanoCliodhnaBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 9 / 1
9,845
469
10,617
21,189
16,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Kaulz
Arachne
16
4 / 5 / 5
10,444
497
8,300
18,463
10,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Sutabakkusu
Chang'e
16
2 / 3 / 3
9,985
475
7,839
13,224
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 6
9,650
460
6,909
16,598
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Яydeя
Apollo
17
1 / 5 / 5
10,687
509
12,990
16,543
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
25
Kills
12
12
Deaths
25
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
12
4
L
Erlang Shen
 
Erlang Shen
2
9
1
0.28
L
Arachne
Kaulz
Arachne
4
5
5
1.3
W
Scylla
N1koh
Scylla
3
1
8
7
W
Jing Wei
PonemeLaRepe
Jing Wei
4
2
4
3
L
Chang'e
Sutabakkusu
Chang'e
2
3
3
1.17
L
3
3
6
2
W
6
4
8
2.5
W
Ravana
αsuηα
Ravana
10
3
3
3.83
L
Apollo
Яydeя
Apollo
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,397
Damage
46,655
78,847
Taken
86,017
63,489
Mitigated
56,353
32,568
Healing
27,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,302
1,097
0
4,178
21,071
22,904
156
5,588
15,249
37,060
0
L
Erlang Shen
 
Erlang Shen
10,617
7,458
0
6,707
21,189
16,529
0
1,160
19,743
0
62,810
L
Arachne
Kaulz
Arachne
8,300
5,802
0
6,034
18,463
10,727
0
4,852
13,302
0
73,218
W
Scylla
N1koh
Scylla
11,153
1,826
0
2,686
7,586
3,012
2,509
2,059
5,501
88,481
0
W
Jing Wei
PonemeLaRepe
Jing Wei
12,679
11,429
0
8,374
16,144
6,515
8,367
3,091
12,989
0
136,093
L
Chang'e
Sutabakkusu
Chang'e
7,839
527
972
4,313
13,224
4,163
0
3,244
9,820
69,717
0
L
6,909
2,624
0
2,341
16,598
18,698
0
7,367
9,231
31,891
0
W
16,243
3,729
3,051
9,253
22,794
20,461
2,474
1,476
21,282
0
81,234
W
Ravana
αsuηα
Ravana
16,020
6,270
0
5,026
11,252
10,597
0
2,812
8,327
0
112,444
L
Apollo
Яydeя
Apollo
12,990
7,747
0
7,355
16,543
6,236
0
3,832
12,711
0
89,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,405
Gold Earned
50,611
748
Minions Killed
574
0
Camps Cleared
0
2,100,687
Distance Traveled
1,944,326
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,026
573
34
2
0
431,216
11
L
Erlang Shen
9,845
469
108
5
0
385,580
3
L
Arachne
10,444
497
109
5
0
456,674
7
W
Scylla
11,896
566
167
8
0
395,853
6
W
Jing Wei
13,941
664
214
10
0
418,238
0
L
Chang'e
9,985
475
155
7
0
401,138
5
L
Atlas
9,650
460
40
2
0
342,273
5
W
Guan Yu
13,459
641
161
8
0
386,944
8
W
Ravana
14,083
671
172
8
0
468,436
1
L
Apollo
10,687
509
162
8
0
358,661
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role