Player Matchup

Erlang Shen
Erlang Shen
Memester32
Erlang Shen
Level 141
God Stats
3W - 2L
1,646 SR
Queue Stats
160W - 130L
1,640 Elo+
Party 1
Achilles
Achilles
Mylantson
Achilles
Level 121
God Stats
12W - 11L
1,601 SR
Queue Stats
444W - 370L
1,629 Elo+
Party 1
Yu Huang
Yu Huang
RadicalWasabi
Yu Huang
Level 81
God Stats
1W - 1L
1,815 SR
Queue Stats
218W - 216L
1,396 Elo+
Solo
Sylvanus
Sylvanus
declan129
Sylvanus
Level 124
God Stats
1W - 0L
1,294 SR
Queue Stats
14W - 16L
1,531 Elo+
Party 1
Fenrir
Fenrir
goofygoobinator
Fenrir
Level 29
God Stats
9W - 1L
1,932 SR
Queue Stats
43W - 23L
1,651 Elo+
Party 1
Team Averages
Level 99
1,657 SR
1,570 Elo+

VS

Team Averages
Level 83
1,403 SR
1,532 Elo+
Camazotz
Camazotz
 
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
GarbageTheFox
Jormungandr
Level 39
God Stats
0W - 2L
1,226 SR
Queue Stats
139W - 141L
1,459 Elo+
Party 2
Cerberus
Cerberus
JJFinesse98
Cerberus
Level 98
God Stats
0W - 1L
1,296 SR
Queue Stats
42W - 35L
1,672 Elo+
Party 3
Izanami
Izanami
Slayrman5210
Izanami
Level 107
God Stats
1W - 2L
1,611 SR
Queue Stats
113W - 119L
1,441 Elo+
Party 2
Janus
Janus
wasauskie
Janus
Level 148
God Stats
5W - 3L
1,381 SR
Queue Stats
23W - 14L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Memester32
Erlang Shen
12
6 / 1 / 3
7,224
722
7,079
8,910
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Mylantson
Achilles
11
6 / 2 / 4
7,226
723
7,658
7,000
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
RadicalWasabi
Yu Huang
11
1 / 0 / 0
6,439
644
1,940
2,869
1,394
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
declan129
Sylvanus
13
5 / 0 / 4
7,434
743
5,977
4,933
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
3 / 1 / 5
6,065
607
4,959
7,636
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 2 / 0
6,639
664
5,101
8,294
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
GarbageTheFox
Jormungandr
7
0 / 4 / 2
5,035
504
3,131
8,480
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
JJFinesse98
Cerberus
8
0 / 2 / 1
4,694
469
1,023
5,943
3,292
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Izanami
Slayrman5210
Izanami
7
0 / 6 / 2
4,723
472
1,625
6,866
1,295
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
wasauskie
Janus
9
0 / 7 / 1
5,125
513
4,984
7,613
2,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
21
Kills
4
4
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
2
0
2
L
Jormungandr
GarbageTheFox
Jormungandr
0
4
2
0.25
L
Cerberus
JJFinesse98
Cerberus
0
2
1
0.25
W
Erlang Shen
Memester32
Erlang Shen
6
1
3
7.5
W
Achilles
Mylantson
Achilles
6
2
4
4
W
Yu Huang
RadicalWasabi
Yu Huang
1
0
0
1
L
Izanami
Slayrman5210
Izanami
0
6
2
0.17
W
Sylvanus
declan129
Sylvanus
5
0
4
7
W
3
1
5
5.5
L
Janus
wasauskie
Janus
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,613
Damage
15,864
31,348
Taken
37,196
17,741
Mitigated
12,384
14,075
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
5,101
1,487
0
3,256
8,294
2,166
0
589
7,705
0
37,035
L
Jormungandr
GarbageTheFox
Jormungandr
3,131
1,047
530
979
8,480
3,566
0
1,433
7,047
15,241
0
L
Cerberus
JJFinesse98
Cerberus
1,023
31
0
1,477
5,943
3,292
0
1,674
4,269
16,918
0
W
Erlang Shen
Memester32
Erlang Shen
7,079
4,842
0
4,671
8,910
7,140
602
1,141
7,769
0
48,317
W
Achilles
Mylantson
Achilles
7,658
2,867
0
2,482
7,000
2,410
0
1,244
5,756
0
35,644
W
Yu Huang
RadicalWasabi
Yu Huang
1,940
216
0
1,421
2,869
1,394
0
740
2,129
27,585
0
L
Izanami
Slayrman5210
Izanami
1,625
1,324
0
463
6,866
1,295
534
0
6,866
0
14,457
W
Sylvanus
declan129
Sylvanus
5,977
2,295
570
3,001
4,933
2,485
718
2,927
2,006
36,778
9,553
W
4,959
1,900
0
1,930
7,636
4,312
0
3,086
4,550
0
12,932
L
Janus
wasauskie
Janus
4,984
616
0
565
7,613
2,065
0
3,394
4,219
30,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
26,216
329
Minions Killed
220
0
Camps Cleared
0
1,033,512
Distance Traveled
992,000
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,639
664
85
9
0
236,032
2
L
Jormungandr
5,035
504
22
2
0
191,227
2
L
Cerberus
4,694
469
23
2
0
198,729
0
W
Erlang Shen
7,224
722
93
9
0
224,843
1
W
Achilles
7,226
723
66
7
0
234,416
1
W
Yu Huang
6,439
644
69
7
0
179,653
1
L
Izanami
4,723
472
32
3
0
177,912
2
W
Sylvanus
7,434
743
87
9
0
186,889
2
W
Fenrir
6,065
607
14
1
0
207,711
3
L
Janus
5,125
513
58
6
0
188,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role