Player Matchup

Set
Set
BIGNAMNAM
Set
Level 61
God Stats
1W - 2L
1,450 SR
Queue Stats
39W - 65L
1,327 Elo+
Party 1
Pele
Pele
Hazzamon
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Solo
Discordia
Discordia
MokushiS
Discordia
Level 79
God Stats
13W - 15L
1,506 SR
Queue Stats
36W - 59L
1,345 Elo+
Party 1
Medusa
Medusa
Pandapoopums
Medusa
Level 80
God Stats
0W - 3L
1,246 SR
Queue Stats
7W - 27L
1,168 Elo+
Party 1
Artio
Artio
PumpkinLunaa
Artio
Level 15
God Stats
4W - 9L
1,307 SR
Queue Stats
5W - 17L
1,186 Elo+
Party 1
Team Averages
Level 57
1,402 SR
1,306 Elo+

VS

Team Averages
Level 41
1,434 SR
1,317 Elo+
Ymir
Ymir
CodyShark3059
Ymir
Level 38
God Stats
3W - 1L
1,430 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
DaWeed13
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Solo
Chaac
Chaac
LordBored0774
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 2
Izanami
Izanami
amysmile
Izanami
Level 82
God Stats
3W - 1L
1,512 SR
Queue Stats
10W - 12L
1,302 Elo+
Party 3
Thoth
Thoth
uman2100
Thoth
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
3W - 2L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
10,510
955
12,481
17,626
8,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
16
1 / 10 / 3
10,601
964
13,218
24,962
8,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
MokushiS
Discordia
17
1 / 2 / 3
11,359
1,033
20,443
5,687
2,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
1 / 1 / 4
10,865
988
10,013
5,647
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 2 / 3
11,825
1,075
1,334
14,524
16,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

147

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 18
11,535
1,049
5,892
16,652
20,873
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
DaWeed13
Baron Samedi
18
10 / 0 / 8
13,057
1,187
13,632
10,769
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 13
11,255
1,023
16,045
14,496
12,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
amysmile
Izanami
18
5 / 0 / 10
12,361
1,124
12,010
7,672
3,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
uman2100
Thoth
18
5 / 0 / 16
12,526
1,139
15,478
10,163
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
5
Kills
23
23
Deaths
5
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
1
1
18
10
W
Baron Samedi
DaWeed13
Baron Samedi
10
0
8
14
L
Pele
1
10
3
0.25
W
2
4
13
2.13
L
Discordia
MokushiS
Discordia
1
2
3
1.25
L
Medusa
1
1
4
3
L
1
2
3
1.25
W
Izanami
amysmile
Izanami
5
0
10
10
W
Thoth
uman2100
Thoth
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,489
Damage
63,057
68,446
Taken
59,752
37,613
Mitigated
44,737
12,660
Healing
18,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,481
4,603
673
4,032
17,626
8,644
0
8,260
9,210
0
22,024
W
5,892
1,517
286
1,148
16,652
20,873
0
5,174
11,334
11,274
0
W
Baron Samedi
DaWeed13
Baron Samedi
13,632
1,316
5,495
3,398
10,769
4,517
0
6,113
4,618
29,345
0
L
Pele
13,218
1,451
0
5,240
24,962
8,212
0
13,588
11,028
0
35,640
W
16,045
2,431
17
4,634
14,496
12,620
0
3,739
10,459
0
21,835
L
Discordia
MokushiS
Discordia
20,443
537
0
0
5,687
2,269
0
2,514
3,088
57,636
0
L
Medusa
10,013
4,653
0
521
5,647
2,281
0
3,303
2,298
0
35,501
L
1,334
77
280
1,914
14,524
16,207
0
7,337
6,963
8,313
0
W
Izanami
amysmile
Izanami
12,010
8,218
485
1,763
7,672
3,046
0
3,883
3,692
0
42,923
W
Thoth
uman2100
Thoth
15,478
1,818
0
1,436
10,163
3,681
0
2,868
7,295
45,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,160
Gold Earned
60,734
223
Minions Killed
227
9
Camps Cleared
8
1,146,780
Distance Traveled
1,014,106
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,510
955
16
1
1
210,271
0
W
Ymir
11,535
1,049
12
1
0
175,007
1
W
Baron Samedi
13,057
1,187
33
3
0
237,463
0
L
Pele
10,601
964
40
4
2
241,104
0
W
Chaac
11,255
1,023
15
1
3
189,286
0
L
Discordia
11,359
1,033
88
8
3
237,598
1
L
Medusa
10,865
988
58
5
3
231,279
1
L
Artio
11,825
1,075
21
2
0
226,528
0
W
Izanami
12,361
1,124
85
8
4
206,846
0
W
Thoth
12,526
1,139
82
7
1
205,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role