Player Matchup

Cerberus
Cerberus
AjeLL
Cerberus
Level 62
God Stats
6W - 12L
1,155 SR
Queue Stats
169W - 153L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
BloodyHello
Yu Huang
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 105L
1,560 Elo+
Party 1
Erlang Shen
Erlang Shen
Mozex97
Erlang Shen
Level 108
God Stats
24W - 19L
1,509 SR
Queue Stats
439W - 415L
1,534 Elo+
Solo
Skadi
Skadi
Pedrolito
Skadi
Level 130
God Stats
12W - 10L
1,570 SR
Queue Stats
176W - 153L
1,531 Elo+
Party 1
Hun Batz
Hun Batz
cerceuil
Hun Batz
Level 107
God Stats
3W - 6L
1,581 SR
Queue Stats
190W - 167L
1,526 Elo+
Party 1
Team Averages
Level 102
1,463 SR
1,537 Elo+

VS

Team Averages
Level 120
1,491 SR
1,539 Elo+
Ymir
Ymir
Andrewemme
Ymir
Level 99
God Stats
9W - 8L
1,514 SR
Queue Stats
91W - 96L
1,554 Elo+
Party 2
Bellona
Bellona
Cozzie75
Bellona
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
85W - 67L
1,537 Elo+
Solo
Kali
Kali
DonMaky
Kali
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 78L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
Giochere
Yu Huang
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,548 Elo+
Party 2
Ullr
Ullr
X3oN23
Ullr
Level 160
God Stats
23W - 16L
1,440 SR
Queue Stats
169W - 161L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AjeLL
Cerberus
12
1 / 4 / 4
8,890
423
4,955
15,084
10,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
BloodyHello
Yu Huang
15
1 / 3 / 2
9,754
464
10,797
10,841
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Mozex97
Erlang Shen
18
1 / 1 / 0
10,582
504
13,415
21,503
22,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Pedrolito
Skadi
18
2 / 6 / 1
10,859
517
10,970
17,283
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
cerceuil
Hun Batz
15
0 / 3 / 4
9,176
437
8,262
15,671
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
10,380
494
9,966
15,321
17,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cozzie75
Bellona
19
0 / 1 / 4
11,710
558
17,041
20,457
33,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
DonMaky
Kali
19
5 / 0 / 7
11,698
557
12,549
18,971
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Giochere
Yu Huang
17
2 / 1 / 7
10,469
499
5,479
7,767
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
X3oN23
Ullr
18
7 / 2 / 6
11,977
570
13,007
16,222
6,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
5
Kills
17
17
Deaths
5
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AjeLL
Cerberus
1
4
4
0.75
W
3
1
11
8.5
L
Yu Huang
BloodyHello
Yu Huang
1
3
2
0.67
W
Bellona
Cozzie75
Bellona
0
1
4
2
W
Kali
DonMaky
Kali
5
0
7
8.5
W
Yu Huang
Giochere
Yu Huang
2
1
7
5.5
L
Erlang Shen
Mozex97
Erlang Shen
1
1
0
1
L
Skadi
Pedrolito
Skadi
2
6
1
0.42
W
Ullr
X3oN23
Ullr
7
2
6
5
L
Hun Batz
cerceuil
Hun Batz
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
58,042
80,382
Taken
78,738
49,696
Mitigated
68,666
24,607
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AjeLL
Cerberus
4,955
575
2,933
3,478
15,084
10,449
0
4,143
10,941
22,744
0
W
9,966
1,798
0
3,357
15,321
17,189
0
6,156
8,489
25,425
6,094
L
Yu Huang
BloodyHello
Yu Huang
10,797
162
0
2,010
10,841
4,327
390
3,800
7,041
64,513
0
W
Bellona
Cozzie75
Bellona
17,041
7,203
0
10,513
20,457
33,075
114
1,962
18,482
0
91,626
W
Kali
DonMaky
Kali
12,549
7,057
0
4,376
18,971
8,730
606
4,217
14,114
0
96,707
W
Yu Huang
Giochere
Yu Huang
5,479
194
0
463
7,767
3,312
366
3,132
4,323
71,152
0
L
Erlang Shen
Mozex97
Erlang Shen
13,415
7,953
0
10,396
21,503
22,093
0
443
21,060
0
88,886
L
Skadi
Pedrolito
Skadi
10,970
6,134
0
4,074
17,283
4,660
180
1,633
15,650
0
92,597
W
Ullr
X3oN23
Ullr
13,007
4,907
0
1,475
16,222
6,360
0
2,785
13,345
0
97,657
L
Hun Batz
cerceuil
Hun Batz
8,262
2,294
0
1,716
15,671
8,167
0
4,108
11,563
0
70,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
56,234
625
Minions Killed
635
0
Camps Cleared
0
2,054,640
Distance Traveled
2,230,731
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,890
423
45
2
0
403,461
7
W
Ymir
10,380
494
37
2
0
413,954
3
L
Yu Huang
9,754
464
135
6
0
400,729
4
W
Bellona
11,710
558
183
9
0
435,750
5
W
Kali
11,698
557
143
7
0
546,861
0
W
Yu Huang
10,469
499
132
6
0
423,997
7
L
Erlang Shen
10,582
504
177
8
0
397,958
4
L
Skadi
10,859
517
161
8
0
402,243
2
W
Ullr
11,977
570
140
7
0
410,169
4
L
Hun Batz
9,176
437
107
5
0
450,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role