Player Matchup

Ra
Ra
Karura1
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,545 Elo+
Party 2
Arachne
Arachne
Kazurii
Arachne
Level 121
God Stats
5W - 6L
1,553 SR
Queue Stats
408W - 423L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
KudesnikPlus
Cernunnos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,559 Elo+
Party 2
Sol
Sol
Scorpionika
Sol
Level 93
God Stats
9W - 9L
1,418 SR
Queue Stats
61W - 79L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
VaiderRises
Yu Huang
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 98L
1,461 Elo+
Solo
Team Averages
Level 87
1,494 SR
1,501 Elo+

VS

Team Averages
Level 73
1,598 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bandiitz
Yu Huang
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 80L
1,457 Elo+
Solo
Danzaburou
Danzaburou
FrekiandGeri
Danzaburou
Level 28
God Stats
3W - 7L
1,788 SR
Queue Stats
10W - 18L
1,523 Elo+
Party 3
Khepri
Khepri
Kempzilla
Khepri
Level 55
God Stats
11W - 6L
1,471 SR
Queue Stats
54W - 56L
1,358 Elo+
Solo
Fenrir
Fenrir
StereoSevenfold
Fenrir
Level 86
God Stats
8W - 5L
1,731 SR
Queue Stats
124W - 115L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,834
465
8,288
7,148
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Kazurii
Arachne
19
4 / 0 / 3
11,103
584
7,748
11,179
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
KudesnikPlus
Cernunnos
13
4 / 2 / 1
8,691
457
11,227
10,784
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 3 / 4
10,362
545
8,495
10,891
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
VaiderRises
Yu Huang
15
1 / 5 / 2
9,077
478
1,671
8,333
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
1 / 3 / 0
7,170
377
2,504
4,756
1,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yu Huang
Bandiitz
Yu Huang
15
3 / 4 / 3
9,656
508
6,592
8,580
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FrekiandGeri
Danzaburou
13
3 / 2 / 1
8,162
430
5,418
11,862
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Kempzilla
Khepri
12
0 / 2 / 4
7,898
416
3,047
12,002
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 3 / 4
9,555
503
9,467
13,900
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
12
12
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Yu Huang
Bandiitz
Yu Huang
3
4
3
1.13
L
Danzaburou
FrekiandGeri
Danzaburou
3
2
1
1.75
W
1
2
4
1.5
W
Arachne
Kazurii
Arachne
4
0
3
5.5
L
Khepri
Kempzilla
Khepri
0
2
4
1
W
Cernunnos
KudesnikPlus
Cernunnos
4
2
1
2.25
W
4
3
4
2
L
5
3
4
2.33
W
Yu Huang
VaiderRises
Yu Huang
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,429
Damage
27,028
48,335
Taken
51,100
16,191
Mitigated
26,911
16,437
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,504
831
0
1,808
4,756
1,721
0
2,610
2,146
21,422
3,236
L
Yu Huang
Bandiitz
Yu Huang
6,592
331
0
1,711
8,580
3,126
207
3,110
5,470
70,130
0
L
Danzaburou
FrekiandGeri
Danzaburou
5,418
1,372
0
3,818
11,862
4,928
0
4,231
7,631
0
48,249
W
8,288
627
2,204
2,445
7,148
2,288
174
1,375
5,773
54,840
0
W
Arachne
Kazurii
Arachne
7,748
6,427
0
4,029
11,179
4,204
2,182
1,794
9,385
0
91,096
L
Khepri
Kempzilla
Khepri
3,047
169
0
3,328
12,002
11,073
0
4,251
7,751
23,532
0
W
Cernunnos
KudesnikPlus
Cernunnos
11,227
6,868
0
2,257
10,784
3,281
982
1,883
8,901
0
46,012
W
8,495
3,830
0
4,677
10,891
3,347
2,403
4,217
6,674
61,266
0
L
9,467
939
0
4,371
13,900
6,063
0
4,252
9,648
0
59,767
W
Yu Huang
VaiderRises
Yu Huang
1,671
280
0
825
8,333
3,071
0
2,652
5,681
57,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
42,441
580
Minions Killed
416
0
Camps Cleared
0
1,849,784
Distance Traveled
1,530,852
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,170
377
44
2
0
154,218
0
L
Yu Huang
9,656
508
144
8
0
317,811
8
L
Danzaburou
8,162
430
103
5
0
305,466
2
W
Ra
8,834
465
93
5
0
343,428
0
W
Arachne
11,103
584
156
8
0
478,049
0
L
Khepri
7,898
416
24
1
0
365,209
8
W
Cernunnos
8,691
457
85
4
0
344,366
0
W
Sol
10,362
545
129
7
0
355,119
2
L
Fenrir
9,555
503
101
5
0
388,148
6
W
Yu Huang
9,077
478
117
6
0
328,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role