Player Matchup

King Arthur
King Arthur
AKUMA84
King Arthur
Level 62
God Stats
10W - 23L
1,353 SR
Queue Stats
141W - 213L
1,229 Elo+
Party 1
Skadi
Skadi
Sornshell
Skadi
Level 57
God Stats
15W - 25L
1,354 SR
Queue Stats
71W - 112L
1,227 Elo+
Party 1
Hera
Hera
TheAtlanticDiver
Hera
Level 62
God Stats
17W - 7L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Shiva
Shiva
whurzorc
Shiva
Level 26
God Stats
3W - 1L
1,559 SR
Queue Stats
87W - 137L
1,122 Elo+
Party 1
Arachne
Arachne
xxRuki66xx
Arachne
Level 149
God Stats
218W - 164L
1,564 SR
Queue Stats
490W - 566L
1,325 Elo+
Solo
Team Averages
Level 71
1,466 SR
1,281 Elo+

VS

Team Averages
Level 55
1,455 SR
1,308 Elo+
Thanatos
Thanatos
LOBOINFERNAL777
Thanatos
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,163 Elo+
Party 2
Shiva
Shiva
Magnodpm2
Shiva
Level 37
God Stats
2W - 3L
1,517 SR
Queue Stats
9W - 23L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
Shinkuentaido
Nu Wa
Level 61
God Stats
0W - 2L
1,205 SR
Queue Stats
14W - 21L
1,247 Elo+
Solo
Neith
Neith
Spooons_4_Sale
Neith
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 39L
1,500 Elo+
Solo
Yemoja
Yemoja
fruutje94
Yemoja
Level 87
God Stats
24W - 22L
1,552 SR
Queue Stats
399W - 426L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKUMA84
King Arthur
13
0 / 4 / 7
8,018
364
8,489
25,712
14,517
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Sornshell
Skadi
14
1 / 4 / 5
9,141
416
9,754
12,711
4,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
9 / 3 / 7
11,420
519
20,658
10,053
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
whurzorc
Shiva
16
5 / 2 / 9
9,818
446
8,411
17,349
16,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
xxRuki66xx
Arachne
18
6 / 4 / 6
11,304
514
8,324
18,831
6,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 6 / 4
9,909
450
12,352
16,756
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Magnodpm2
Shiva
17
5 / 4 / 7
11,243
511
16,764
13,960
17,516
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 6
9,298
423
12,143
12,138
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 5
8,837
402
8,063
8,913
4,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
fruutje94
Yemoja
14
1 / 3 / 7
9,771
444
6,437
21,895
22,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
21
Kills
16
17
Deaths
21
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AKUMA84
King Arthur
0
4
7
0.88
L
Thanatos
7
6
4
1.5
L
Shiva
Magnodpm2
Shiva
5
4
7
2.13
L
0
7
6
0.43
W
Skadi
Sornshell
Skadi
1
4
5
0.88
L
3
1
5
5.5
W
9
3
7
4.17
L
Yemoja
fruutje94
Yemoja
1
3
7
1.5
W
Shiva
whurzorc
Shiva
5
2
9
4.75
W
Arachne
xxRuki66xx
Arachne
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
55,759
84,656
Taken
73,662
46,199
Mitigated
55,507
20,464
Healing
21,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AKUMA84
King Arthur
8,489
841
91
7,660
25,712
14,517
299
5,809
19,903
0
34,228
L
Thanatos
12,352
1,691
0
9,765
16,756
6,695
0
2,031
14,725
0
39,591
L
Shiva
Magnodpm2
Shiva
16,764
2,828
128
673
13,960
17,516
1,212
4,111
9,849
0
73,320
L
12,143
2,073
0
1,874
12,138
5,058
1,580
4,443
7,695
69,897
0
W
Skadi
Sornshell
Skadi
9,754
4,721
0
3,012
12,711
4,268
2,018
3,853
8,858
0
51,001
L
8,063
3,130
0
1,974
8,913
4,233
512
2,891
6,022
0
41,491
W
20,658
7,595
0
2,754
10,053
3,806
1,038
2,615
7,438
80,500
0
L
Yemoja
fruutje94
Yemoja
6,437
1,363
2,063
4,599
21,895
22,005
148
7,182
14,713
25,681
0
W
Shiva
whurzorc
Shiva
8,411
2,173
497
1,028
17,349
16,731
471
3,926
13,423
0
42,294
W
Arachne
xxRuki66xx
Arachne
8,324
6,369
0
5,422
18,831
6,877
1,279
2,377
16,454
0
78,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,701
Gold Earned
49,058
399
Minions Killed
424
0
Camps Cleared
0
2,091,475
Distance Traveled
1,897,044
8
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,018
364
35
2
0
432,549
1
L
Thanatos
9,909
450
54
2
0
454,007
4
L
Shiva
11,243
511
137
6
0
393,530
0
L
Nu Wa
9,298
423
111
5
0
294,067
5
W
Skadi
9,141
416
82
4
0
361,760
7
L
Neith
8,837
402
82
4
0
374,097
10
W
Hera
11,420
519
116
5
0
358,606
0
L
Yemoja
9,771
444
40
2
0
381,343
14
W
Shiva
9,818
446
52
2
0
447,614
0
W
Arachne
11,304
514
114
5
0
490,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role