Player Matchup

Fenrir
Fenrir
ADAMxCHEVY
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 1
Nemesis
Nemesis
ConnArB98
Nemesis
Level 59
God Stats
2W - 3L
1,390 SR
Queue Stats
6W - 9L
1,416 Elo+
Party 1
Baron Samedi
Baron Samedi
Djemhan
Baron Samedi
Level 69
God Stats
2W - 0L
1,991 SR
Queue Stats
21W - 8L
1,704 Elo+
Solo
Jormungandr
Jormungandr
Moonray1337
Jormungandr
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SuperChaserX
Danzaburou
Level 149
God Stats
1W - 0L
1,721 SR
Queue Stats
25W - 18L
1,567 Elo+
Party 1
Team Averages
Level 65
1,620 SR
1,495 Elo+

VS

Team Averages
Level 88
1,484 SR
1,392 Elo+
Yu Huang
Yu Huang
Bagisis
Yu Huang
Level 157
God Stats
2W - 2L
1,696 SR
Queue Stats
22W - 30L
1,526 Elo+
Solo
Chiron
Chiron
BreadLoaf5820
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,181 Elo+
Party 2
Guan Yu
Guan Yu
DebiilikLohh
Guan Yu
Level 19
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 52L
1,372 Elo+
Solo
Bakasura
Bakasura
FighterKante
Bakasura
Level 150
God Stats
1W - 1L
1,739 SR
Queue Stats
32W - 34L
1,553 Elo+
Solo
Ao Kuang
Ao Kuang
RTvM
Ao Kuang
Level 68
God Stats
0W - 2L
1,179 SR
Queue Stats
17W - 30L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADAMxCHEVY
Fenrir
13
2 / 3 / 5
7,712
701
3,958
7,238
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
ConnArB98
Nemesis
15
3 / 2 / 8
8,805
800
7,683
9,831
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Djemhan
Baron Samedi
17
9 / 2 / 4
9,863
897
13,409
6,173
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Moonray1337
Jormungandr
15
0 / 1 / 10
8,425
766
2,142
8,397
7,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
SuperChaserX
Danzaburou
16
5 / 0 / 7
8,924
811
9,507
7,477
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bagisis
Yu Huang
15
1 / 1 / 2
7,871
716
7,238
6,545
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 1
6,894
627
4,306
8,701
2,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
DebiilikLohh
Guan Yu
12
1 / 5 / 3
7,278
662
2,432
11,006
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
FighterKante
Bakasura
15
3 / 3 / 2
8,532
776
5,722
11,385
6,836
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
RTvM
Ao Kuang
15
3 / 5 / 3
7,920
720
8,041
10,660
4,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
19
Kills
8
8
Deaths
19
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ADAMxCHEVY
Fenrir
2
3
5
1.5
L
Yu Huang
Bagisis
Yu Huang
1
1
2
2
L
0
5
1
0.1
W
Nemesis
ConnArB98
Nemesis
3
2
8
3.5
L
Guan Yu
DebiilikLohh
Guan Yu
1
5
3
0.5
W
Baron Samedi
Djemhan
Baron Samedi
9
2
4
5.5
L
Bakasura
FighterKante
Bakasura
3
3
2
1.33
W
Jormungandr
Moonray1337
Jormungandr
0
1
10
5
L
Ao Kuang
RTvM
Ao Kuang
3
5
3
0.9
W
Danzaburou
SuperChaserX
Danzaburou
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,699
Damage
27,739
39,116
Taken
48,297
21,349
Mitigated
21,978
11,764
Healing
10,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ADAMxCHEVY
Fenrir
3,958
571
0
560
7,238
4,171
0
2,660
3,828
0
9,115
L
Yu Huang
Bagisis
Yu Huang
7,238
168
0
1,210
6,545
2,257
0
1,037
5,479
32,458
0
L
4,306
829
975
1,235
8,701
2,643
0
2,724
5,942
0
15,029
W
Nemesis
ConnArB98
Nemesis
7,683
2,887
0
2,103
9,831
3,641
1,275
2,729
6,192
0
34,190
L
Guan Yu
DebiilikLohh
Guan Yu
2,432
475
362
1,272
11,006
6,020
0
3,674
7,264
0
11,154
W
Baron Samedi
Djemhan
Baron Samedi
13,409
1,546
1,095
2,535
6,173
3,067
404
3,018
3,008
45,717
0
L
Bakasura
FighterKante
Bakasura
5,722
3,758
0
2,502
11,385
6,836
0
2,656
8,658
0
22,532
W
Jormungandr
Moonray1337
Jormungandr
2,142
575
106
1,766
8,397
7,581
80
3,449
4,948
14,455
0
L
Ao Kuang
RTvM
Ao Kuang
8,041
2,029
263
2,574
10,660
4,222
0
5,460
5,145
21,630
2,783
W
Danzaburou
SuperChaserX
Danzaburou
9,507
4,177
0
3,599
7,477
2,889
219
2,698
4,709
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
38,495
214
Minions Killed
200
0
Camps Cleared
0
1,148,101
Distance Traveled
1,122,621
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,712
701
5
0
0
219,294
0
L
Yu Huang
7,871
716
67
6
0
234,678
2
L
Chiron
6,894
627
31
3
0
205,334
2
W
Nemesis
8,805
800
47
4
0
242,757
1
L
Guan Yu
7,278
662
5
0
0
211,896
3
W
Baron Samedi
9,863
897
64
6
0
227,989
2
L
Bakasura
8,532
776
66
6
0
251,053
4
W
Jormungandr
8,425
766
24
2
0
215,932
0
L
Ao Kuang
7,920
720
31
3
0
219,660
3
W
Danzaburou
8,924
811
74
7
0
242,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role